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		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8364</id>
		<title>Template:Backbone Races and Species</title>
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		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
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&lt;div&gt;{{Infotable Species&lt;br /&gt;
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}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance &amp;amp; Apparel ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Naming Schemes ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Associated Cultures ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Character Traits ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Species}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8363</id>
		<title>Template:Backbone Races and Species</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8363"/>
		<updated>2025-11-27T15:53:36Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Species&lt;br /&gt;
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}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance &amp;amp; Apparel ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Naming Schemes ==&lt;br /&gt;
&lt;br /&gt;
== Associated Cultures ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Character Traits ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Species}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Dummy&amp;diff=8362</id>
		<title>Dummy</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Dummy&amp;diff=8362"/>
		<updated>2025-11-27T15:52:32Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Species&lt;br /&gt;
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}}Elves are one of the oldest long-lived peoples in the Western world. Though they share a distant common ancestry, their society is now divided between two main branches: the Aevor, whose culture developed across the surface realms of Talmyria, and the Murathi, whose roots lie in the deep halls and caverns of Akrunel. Both branches now maintain a presence on Eldland, though their numbers here are small and their standing is complicated.&lt;br /&gt;
&lt;br /&gt;
Elven communities tend to value order, continuity, and clear customs. They are slow to speak plainly, cautious in how they present themselves, and tend to commit strongly to any position they take. To many outsiders, this often reads as arrogance, which is not entirely inaccurate. They prefer predictable systems and have firm confidence in their own methods.&lt;br /&gt;
&lt;br /&gt;
Whether Aevor or Murathi, their long memories shape many of their habits. Elves do not abandon established customs easily, nor do they let go of grievances quickly. This makes them reliable when agreements are kept, but stubborn and difficult to handle when challenged. In Eldland, this has earned them a mixed reception. Many, if not most, locals regard them with open suspicion or irritation, especially the Aevor, whose foothold on the continent began with a costly misunderstanding. While elves maintain their own enclave and strongholds, they are not a people one commonly encounters across Eldland’s cities or roads.&lt;br /&gt;
Even so, the two elven branches remain connected by necessity. The Aevor and Murathi share ancestry, certain long-term interests, and now a common need to keep their fragile position in Eldland from collapsing. Their approaches differ, but their survival here relies on working in parallel, if not always in harmony.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Aevor ===&lt;br /&gt;
The Aevor are the more prominent of the two elven branches and the ones most likely to be recognised abroad. Their society is built around structure, long-term planning, and a quiet but persistent sense of entitlement regarding lands and legacies they believe were once and still are theirs. Pride is common among them. Admitting fault is rare, and changing course after committing to a decision is rarer still.&lt;br /&gt;
Their determination is matched by their resourcefulness. Aevor history is marked by frequent setbacks followed by reinvention: reorganised fleets, altered settlement plans, or other practical revisions. They excel at finding solutions through planning and innovation, and they seldom abandon an objective simply because it proves challenging. This is one of the reasons they remain fixated on regaining influence in the east, long after most cultures would have moved on.&lt;br /&gt;
On Eldland, the existing Aevor community is small but orderly, built around a fortified harbour and outpost rather than sprawling settlements. They keep their communities orderly and self-contained, with a clear hierarchy and little interest in blending with the local population. Most people on Eldland view them with open disdain, an attitude fuelled by the events at what is now known as Cal-Eryndor, but the Aevor rarely concern themselves with public opinion. Their focus lies on the long game, and they believe that consistency and structure will eventually vindicate their presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Murathi ===&lt;br /&gt;
The Murathi represent the elven branch shaped by centuries spent in harsh mountain systems and deep underground networks. Their culture developed around the immediate need of securing food, protecting scarce resources, and safeguarding hidden settlements that relied on secrecy to endure. This produced a practical, survival-oriented people whose decisions focus on what is needed now rather than on long-term plans or distant ambitions.&lt;br /&gt;
Unlike the Aevor, the Murathi adapt quickly. A failing plan is dropped without hesitation, and new approaches are taken up as circumstances change. Tradition matters to them, but not at the cost of survival. Their suspicion toward outsiders comes from experience, for much of their history, revealing that their homes or numbers could invite danger. Even on Eldland, the Murathi groups keep their communities small, discreet, and closely guarded, sharing little about their internal workings or numbers.&lt;br /&gt;
Murathi populations on Eldland are smaller than those of the Aevor, though they are slowly growing as conditions allow. They tend to involve themselves only where it benefits their families directly. Their settlements are functional rather than expansive, and they prefer to build around what they need rather than what might impress others or draw unwanted attention. Most local races often know little about them beyond rumours, and the Murathi prefer it that way.&lt;br /&gt;
Despite their differences with the Aevor, the two branches maintain a working alliance. They do not share the same priorities or outlook, but they both understand that cooperation is necessary while they remain outnumbered and unwelcome on Eldland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
=== The Aevor ===&lt;br /&gt;
The Elves of Talmyria present a tall, slender build with long limbs and straight posture. Most stand between 170 cm and 190 cm, with females tending slightly shorter, and their weight varies by height but generally falls between 60 kg and 90 kg. They are generally taller than humans, though not by a dramatic margin. Most stand within the upper end of human height ranges, giving them a naturally commanding presence without appearing oversized. Their builds are lean, with long limbs and a straight, balanced posture. Facial features tend toward narrow and well-defined lines, with straight noses, high cheekbones, and angular jawlines. The ears are long and pointed, set slightly higher than a human’s, angled slightly back from the skull.&lt;br /&gt;
&lt;br /&gt;
Skin tones are typically fair to lightly warmed by sun exposure. Elves reach adulthood at around 72 and can live up to 320 years, though individuals vary. Their complexion maintains clarity well into older age, making it difficult for outsiders to judge their years accurately.&lt;br /&gt;
Their hair appears in the full range of natural human tones, from black through chestnut, ginger, blond, and even silver. Lighter shades are somewhat more common among them. Hair is usually worn long, either loose or arranged in intricate braids. Elves place considerable importance on the state of their hair, viewing it as a straightforward indicator of personal discipline, family background, and earned distinction. Braids, beadwork, and metal clasps each carry meaning. Rather than serving as decoration, these elements are used to note milestones, record lineage, acknowledge sworn vows, or mark honors granted by one’s community. For this reason, maintaining tidy, well-kept hair is regarded as a basic expectation and a sign of reliability and social standing.&lt;br /&gt;
&lt;br /&gt;
Most Aevor have light-colored eyes in blue, green, grey, hazel, or pale brown. Silver or silvery undertones can appear in the irises and are not considered unusual. Darker eye colors exist but are less frequent and generally regarded as rare.&lt;br /&gt;
Aevor clothing typically uses fitted layers with structured seams and clear lines. The general style leans toward long tunics, robes, and over-garments that fall cleanly to the knee or lower, often with split hems to allow free movement. Shoulder panels, high collars, and woven motifs along the chest or sleeves are common design elements. Embroidery is used sparingly but deliberately, usually placed to highlight borders or frame the garment’s central panel. Color selection varies widely. Greens, blues, reds, golds, and neutral earth tones all appear in everyday wear, and families often keep a preferred palette. What distinguishes status is not the color itself but how rich and even the dye appears. Wealthier households can afford deep, saturated colors and complex dye processes, while common folk tend to wear more muted or naturally toned fabrics. Nobles favor fine wools, soft-spun linens, and light silks, which drape smoothly and hold shape well. Lower-status elves use sturdier, coarser materials suited for work or travel. Decorative metal clasps, shoulder fasteners, and embroidered belts are typical among those of means, while simpler wooden or leather fittings appear among the working class.&lt;br /&gt;
&lt;br /&gt;
Jewelry plays a secondary but visible role. Nobles often wear brooches, circlets, or neckpieces worked in silver or gold, usually displaying family symbols or regional motifs. Peasants might wear beadwork, carved bone, or modest metal pieces. The style of jewelry tends to be restrained. Even among high-ranking individuals, pieces are chosen for their craftsmanship rather than size or extravagance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Murathi ===&lt;br /&gt;
The Murathi share the same general height and lean build as the Aevor. Most stand toward the upper end of human ranges, between 170 cm and 190 cm, with females tending slightly shorter, and their weight varies by height but generally falls between 60 kg and 90 kg. Their features tend to be sharper overall, with angled cheekbones, narrow jaws, and long ears that sweep back more distinctly than those of the elves.&lt;br /&gt;
&lt;br /&gt;
Their skin tones range from dark grey and charcoal to muted violet shades. Lighter varia&lt;br /&gt;
tions occur in some families but never match the complexion of surface peoples. They age slowly, though their sharper features make signs of age more noticeable once they appear, much like their cousins. The Murathi also reach adulthood at around 72 and can live up to 320 years, though individuals vary.&lt;br /&gt;
Hair colours include black, white, silver, grey, and some muted reds. Bright, fiery ginger tones show up rarely but are not unknown. Hair is usually worn long, but styling differs from common elven customs. The Murathi use more rigid or structured arrangements, pulled back, tied up, or set in place to accommodate metal ornaments. Rings, plates, chain-links, and similar pieces are common. These usually mark clan affiliation, profession, or religious ties rather than personal milestones.&lt;br /&gt;
&lt;br /&gt;
Most Murathi have bright and warm-toned eyes, usually gold, amber, orange, or red. These colours support their ability to see in low light, which is essential in their underground settlements. Cooler eye colours such as purples exist but are rare, considered an anomaly, and often come with severely reduced vision even in broad daylight.&lt;br /&gt;
&lt;br /&gt;
Their clothing is built for layered use. Long robes, fitted coats, reinforced sleeves, and structured shoulders are typical. Many garments include split hems or flexible underlayers for movement on uneven ground. Their preferred colours are dark, in black, ash, slate, deep red, wine, and burnt orange. These colours hold up well in dim environments and against mineral-heavy air. Metalworking is a visible part of their clothing. Blackened steel, bronze, and dark silver appear in clasps, belts, collar pieces, and other fittings. Shapes tend to be simple and geometric, though nobles often favour more detailed work.&lt;br /&gt;
Jewellery is common and adored across all classes. Nobles wear heavier pieces like layered metal, volcanic glass, carved stone, and crest-bearing ornaments. Commoners use plainer materials but still wear noticeable items. Jewellery often indicates clan, occupation, or rank rather than serving as decoration alone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Vhalenai - The Split-Born ===&lt;br /&gt;
Children born of an Aevor and Murthi pairing are very uncommon and difficult to conceive. The official naming of them would be Vhalenai, meaning “split-born”. The two branches remain close enough to produce offspring, but the differences in their physiology often make the process unstable. Pregnancies carry a high chance of complications, and early loss is common. Many do not survive infancy.&lt;br /&gt;
&lt;br /&gt;
Those who grow to adulthood share characteristics from both sides, but not in a uniform way. Mixed features often appear uneven, most visibly in the skin and hair. Patch-pattern pigmentation is common, with tones from each parent appearing side by side or in irregular shifts. Hair may follow the same pattern and produce streaks or segments rather than a single uniform colour. Eye colour tends to follow the Murathi side more strongly and frequently comes with severely reduced vision, including difficulty in bright environments or limitations in depth perception. All mixed offspring are infertile, and their natural lifespan is somewhat shorter than either parent’s, though still long compared to humans (~200 years).&lt;br /&gt;
&lt;br /&gt;
Their place in society is cautious but not hostile. They are not cast out, but they are not fully absorbed into either society. Most understand early that they sit between the two branches and are treated accordingly. To avoid placing them in situations where their presence may cause tension, they are usually directed toward a specific military division maintained jointly by both branches to give the Vhalenai a chance to contribute meaningfully into their society.&lt;br /&gt;
&lt;br /&gt;
This regiment is highly disciplined and makes use of the Vhalenai physical resilience and adaptability. Recruits shave their hair, wear masks that render them unrecognisable as part of the standard uniform and receive training suited to border work, reconnaissance and specialised operations. Many veterans from this unit tend to be experienced and capable. Despite their uncertain standing, their skill and discipline have earned them the respect of both branches, even if they seldom take part in civilian life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Since the dawn of the Talmyrian realm, the many elven dialects that dominated the different kingdoms of the west have been unified into what is now known as Talmiric. An official unifying language is now the most dominant among all the elven peoples. It is a distinct tongue from most elves, who use the Common Tongue as their secondary language. This is a learnt language acquired by travelers, merchants, and diplomats through their travels to distant lands and has become a fluent alternative. Talmiric, however, does in no way resemble the languages of other lands in one bit. It is easily detected when heard, however. Using a certain flow in how it is spoken, making every mundane sentence sound like a carefully coordinated swivel of sound that is the result of decades of mastery of the tongue. Hearing elves engaged in conversation has an enchanting, supernatural allure to it that makes those unable to comprehend the meaning of the words spoken crave to understand. Elves, as they speak, tend to keep their voices calm and thus radiate a certain warmth. They speak no more than needed. Every single movement of the lips feels like a coordinated move, and they do not stumble, nor think out loud.&lt;br /&gt;
&lt;br /&gt;
The Murathi use a variant known as Deep-Talmyric, shaped by older subterranean dialects. It follows the same structure but uses sharper endings and harder consonants. Speakers of either form can understand one another without real difficulty, though the differences in sound take some adjustment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Naming Schemes ==&lt;br /&gt;
&lt;br /&gt;
=== The Aevor ===&lt;br /&gt;
Aevorin names are shaped by the sound of their language: soft, vowel-heavy, and easy to pronounce. Most given names fall between two and four syllables and avoid harsh consonants or abrupt stops. Stress typically falls on the second-to-last syllable. Despite regional differences, the overall cadence of Aevorin names is consistent across Talmyria.&lt;br /&gt;
&lt;br /&gt;
Common vowels include ae, ai, ia, ei, and eu. Preferred consonants are l, r, n, s, v, and th, while strong k, g, and heavy clusters appear rarely.&lt;br /&gt;
Name Endings&lt;br /&gt;
 Masculine-leaning: –or, –ir, –en, –is, –ion, –ar&lt;br /&gt;
 Feminine-leaning: –a, –ae, –is, –ith, –ira, –enna&lt;br /&gt;
 (These patterns are customary rather than strict.)&lt;br /&gt;
Given Names&lt;br /&gt;
Aevorin given names generally come from three sources:&lt;br /&gt;
Traditional Names&lt;br /&gt;
 Older, inherited names follow long-standing sound patterns.&lt;br /&gt;
 Examples: Aeryn, Voriel, Isarion, Aelira, Lyressa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Word-Based Names&lt;br /&gt;
 Names taken from pleasant-sounding or meaningful Aevorin words.&lt;br /&gt;
 Examples: Syril (hope), Luthir (joy), Umir (dream), Feyla (thread), Sorin (day), Lunor (night).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Modern Names&lt;br /&gt;
 Newer forms shaped by contemporary taste or notable families.&lt;br /&gt;
 Examples: Sariel, Elvren, Caerin, Selyth, Iollrath, Averis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Family and House Names&lt;br /&gt;
Aevorin family names fall into two broad groups:&lt;br /&gt;
Rooted Names&lt;br /&gt;
 Names derived from old Aevorin roots, common among older houses.&lt;br /&gt;
 Examples: Solimar, Draselion, Tavarel, Kailyrin, Marethis, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Derived Names&lt;br /&gt;
 Softer or stylized names that echo Aevorin sounds without pointing to a specific root.&lt;br /&gt;
 Examples: Rhodia, Astenna, Halares, Il’vha.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Murathi ===&lt;br /&gt;
Murathi names come from the same ancestral language as the Aevorin, but their sound changed over the centuries underground. The structure is still familiar enough that the two groups can understand each other, yet the Murathi cadence is noticeably harder. Their speech shortens vowels, tightens syllables, and leans on the sharpest consonants available in the shared lexicon. Stress still usually falls on the second-to-last syllable, but the rhythm feels clipped compared to surface Aevorin patterns.&lt;br /&gt;
Murathi names use more kh, k, g, and sharper r-taps. Consonant clusters are common, especially where Aevorin would soften or separate sounds. Typical endings include –ak, –ek, –ir, –gar, –ath, and –ok. Despite the harsher tone, Murathi names still follow the same meaning-based system as Aevorin ones. The difference lies in what they consider meaningful: instead of concepts like dawn, hope, or harmony, Murathi names draw from the world they live in, with stone layers, mineral veins, underground rivers, bioluminescent growths, and deep-place geography being a common theme.&lt;br /&gt;
Name Endings&lt;br /&gt;
 Masculine-leaning: –ak, –ek, –ir, –gar, –ath&lt;br /&gt;
 Feminine-leaning: –a, –ith, –ira, –ekka, –enath&lt;br /&gt;
 (These patterns are customary rather than strict.)&lt;br /&gt;
Given Names&lt;br /&gt;
Traditional Names&lt;br /&gt;
Older Murathi names keep their ancestral roots but shift toward sharper pronunciation.&lt;br /&gt;
 Examples: Murthir, Tavrak, Lunethirn, Drosgar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Word-Based Names&lt;br /&gt;
 Names drawn from environmental features of the underground.&lt;br /&gt;
 Examples: Murak (depth), Vorgren (metal vein), Velgrith (deep green growth), Hilgar (life-strong), etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Modern Names&lt;br /&gt;
 Newer forms that follow the common Murathi tone and structure.&lt;br /&gt;
 Examples: Velmigrath, Ilmgar, Selgrith, Tavrask.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Family and House Names&lt;br /&gt;
Rooted Names&lt;br /&gt;
 These names come from deep-place concepts like stone, minerals, caverns etc.&lt;br /&gt;
 Examples: Velgrath, Odrigen, Khelvarn, Droskien.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Derived Names&lt;br /&gt;
 Harder-sounding or clipped names without an obvious modern root.&lt;br /&gt;
 Examples: Khravik, Grunath, Sulkran.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Associated Cultures ==&lt;br /&gt;
The Elven people, though united in blood and name, have been divided throughout the years more and more since the first elves migrated into their now homeland of Calaron. Where the now Aevor people, those who dwell on the surface, settled along the coasts, where they built vast kingdoms and formed what is now known as the Talmyrian realm and culture. Those who chose to keep marching, where others settled, were lost from the pages of history for many moons. Going forth into the icy north seeking lands of their own until they could go no further. Eventually, they resided in the caves that dot the mountains they traversed more and more as the surface became unlivable. This continued until they eventually found more vast and prosperous caverns deep underground, where the flames of the earth warmed them, and nature provided their food and water. It was here that they became the Murathi, the people from below who formed the Akrunai realm and culture. Hidden deep away from any transgressors or unwanted eyes who could disturb their newfound peace with the world. &lt;br /&gt;
Only many years later, the Murathi were discovered once more. It was considered a miracle that they survived; however, many were also frightened by the changes they underwent from their adaptation to their new home. Right now, the people rejoice, both Aevor and Murathi, for they are united once more despite their differences. There is, however, also a great amount of distrust. Only time will tell if this fragile newfound alliance between these peoples will last.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Traits ==&lt;br /&gt;
Strong&lt;br /&gt;
Players with this trait get two extra points in the strength stat.&lt;br /&gt;
Sturdy&lt;br /&gt;
Players with this trait get two extra points in the defence stat.&lt;br /&gt;
Swift&lt;br /&gt;
Players with this trait get two extra points in the agility stat.&lt;br /&gt;
Intelligent&lt;br /&gt;
Players with this trait get two extra points in the intelligence stat.&lt;br /&gt;
Adaptive&lt;br /&gt;
Players with this trait get two extra skill points, which they can freely distribute.&lt;br /&gt;
Resilient&lt;br /&gt;
Players with this trait get an additional 2 HP.&lt;br /&gt;
Horsemaster&lt;br /&gt;
Players with this trait deal 1 additional damage with every weapon attack when mounted on a horse.&lt;br /&gt;
Packmule&lt;br /&gt;
Players with this trait have a maximum weight cap of +20.&lt;br /&gt;
Sea Legs&lt;br /&gt;
Players with this trait have increased movement speed when in water or on a boat. Additionally, they can hold their breath for double the amount of time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Origins ===&lt;br /&gt;
In times far before the written records of the elves date. It is speculated that most of sentient life originated from the most southern stretches of Varenne below the archipelago dominating the continent’s center. Here it was that intelligent lifeforms first took shape, and throughout many ages of evolving, began sprouting all over the land in the form of many different species evolving from their bestial primordial forms. One of these species was the now by elves referred to as Arhivalen. One of the earliest species to be considered sentient, which mostly originated from the western shores of the continent. Learning how to fish and hunt in groups, and so climbing their way to the top of the food chain, where they firmly stood for centuries. What followed is mostly unknown, but for mysterious reasons, be it war, waning supplies in the region, or natural disaster, the many peoples of the far south began to mass-migrate northwards to the many untamed lands ahead. The Arhivalen, by now, had developed the ability to cross smaller bodies of water, and it is thought that in small boats and on foot, the mudflats of Varenne were crossed, after which they followed the coasts and rivers north, eventually making their way to the continent now known as Calaron, where many hunter-gatherer tribes spread throughout the land. Settling and taking hold of their new home, far away from the other developing species and the calamity that drove them there in the first place.&lt;br /&gt;
&lt;br /&gt;
Discoveries of bone fragments by elven explorers and archeologists that were believed to be of the Arhivalen have circulated throughout the lands of Talmyria for studies into this mysterious past. It was long believed that the elven people did not change too much, only growing slightly taller as the ages wore on. However, a breakthrough came in the year 455 AC. towards the end of the unification of the elves, when an army marched through the central mountains of Atherin northwards that a shocking discovery was made. An almost perfectly preserved body was found that, after years of tedious studying, was found to be one of their own from ages long past, frozen in the mountainous wastes. Its frame was intact, and its skin and hair still visible after all this time. It was then discovered that the Arhivalen people were not only shorter but also considerably more sturdy of frame. Having more bodily hair and even showing hints of some minor facial hair. A feature thought impossible to produce for their kind. The one feature that has been most consistent in elfkind from its earliest days is their tipped ears. A defining feature that was also present on the discovered specimen. It is to this day the most remarkable discovery about the earliest of elfkind, which granted a unique piece of insight into this shrouded past.&lt;br /&gt;
&lt;br /&gt;
=== Split ===&lt;br /&gt;
As the Arhivalen settled across Calaron, well before 28400 BC, in the haze stretch of time scholars place under “Pre-Historic Migration”, their clans spread widely across the new continent. The land itself encouraged separation. Forests, plains, coasts, and high valleys offered different kinds of safety and food, and groups that had once traveled together slowly settled into distinct regions. This drift occurred over thousands of years. By 28400 BC, the Arhivalen lived as scattered hunter-gatherer tribes, still similar in appearance and habit but no longer moving as a single people. The clans that ventured into the foothills and lower mountains faced harsher conditions than the rest. Winters struck earlier, storms were severe, and food was often limited. Caves became seasonal shelters first, then dependable winter refuges, and after several centuries, they served as permanent habitations.&lt;br /&gt;
Surface oral traditions later placed a major rockslide or collapse sometime in this era, likely between 27000 and 26000 BC, which trapped several highland clans deeper in the mountain systems. Whether this disaster alone caused the “Split” or merely accelerated an ongoing trend, the result is the same. These isolated clans adapted to underground life. Generations born in the caverns developed a distinct way of living shaped by scarce resources, confined space, and a complete absence of sunlight. Over many millennia, these people gradually diverged into what would later be identified as the Murathi. A subterranean elven lineage that had already taken form long before recorded history began.&lt;br /&gt;
The tribes that stayed on the plains, forests, and coasts continued to develop above ground. Their surroundings allowed wider travel, broader food sources, and early experimentation with tools and settlement patterns. Permanent structures and consistent seasonal camps appeared slowly, well before the first written records. By 15000 BC, when the first verifiable elven history begins, these surface Arhivalen had already formed proto-societies that would stabilize into the earliest Aevor kingdoms. They advanced in toolmaking, ritual practice, and early governance, gradually separating themselves culturally and eventually anatomically from their deep-dwelling cousins. These surface peoples became the ancestors of the Aevor, whose cultures later dominated most of Calaron and beyond.&lt;br /&gt;
&lt;br /&gt;
Across the long stretch from the first written records (15000 BC) through the early period of slow expansion (14999-8000 BC), the two branches lived completely apart. Each retained vague stories about the other. The Aevor spoke of clans “lost to the mountains”, while the Murathi preserved fragmented tales of people who once lived above, but neither side understood that these memories referenced actual kin. By the time the Aevor established eastern colonies in 7800 BC, the Split was not only complete but already ancient. The Murathi had developed a fully subterranean civilization, and the Aevor were growing into a network of early kingdoms. From that point onward, the Split survived only as myth until the rediscovery of the Murathi in 819 AC, which finally forced elven scholars to re-examine their own origins.&lt;br /&gt;
&lt;br /&gt;
=== Modern Elves ===&lt;br /&gt;
The idea of a &amp;quot;modern elf&amp;quot; has been argued over in Talmyrian academies for centuries. Elves change slowly, far slower than other peoples, and there is no single moment where their present form began. Their bodies have remained largely stable since the earliest records. The rediscovery of the Murathi, however, forced a clearer definition. With their history added to the archives, scholars concluded that elfkind reached its current state when the Murathi finished adapting to life underground. The exact date is lost, but by the time written history appears, both branches had already settled into the traits they still hold to this day.&lt;br /&gt;
&lt;br /&gt;
Today, two known elven lines exist. The Aevor, who developed above ground in open lands, and the Murathi, whose long isolation in deep caverns shaped them differently.&lt;br /&gt;
&lt;br /&gt;
They share the same original ancestry, but each adapted to its surroundings over many ages. Aevor societies grew around travel, trade, and seasonal changes. Murathi culture formed around limited resources, craft, and enclosed communities. Their customs and appearances differ, but the connection between them is well-established in modern scholarship. What defines elves more than any single trait is their lifespan. They endure for far longer than most races. This longevity has shaped their outlook. They are slow to act, slow to forget, and steady in their work they choose to pursue. Their long lives have allowed them to refine building, metalworking, and recorded knowledge to a degree few others match.&lt;br /&gt;
&lt;br /&gt;
Across Talmyria and Akrunel, elven settlements reflect this. Coastal cities built by the Aevor stand for millennia with little change. Murathi cities carved into stone function through systems perfected over countless generations. Both branches leave lasting marks on the regions they inhabit. &lt;br /&gt;
&lt;br /&gt;
Modern elves are, in essence, the result of that long history. They are two related peoples, shaped by different worlds, carrying the same ancient origin forward in their own ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Species}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Culture&amp;diff=8361</id>
		<title>Template:Backbone Culture</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Culture&amp;diff=8361"/>
		<updated>2025-11-27T15:35:36Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Created page with &amp;quot;{{Infotable Culture |Image = |Name = |Era = |Ancestry = |Region = |Relation = |Landmarks = |Structure = |Religion = |Languages = |Lifestyle = |Core Values = }}INTRO HERE  == Values &amp;amp; Worldview ==  === Core Values=== TEXT HERE  === Lifestyle === TEXT HERE  === Social Conduct === TEXT HERE  === Taboos &amp;amp; Norms === TEXT HERE  == Spirituality &amp;amp; Religion ==  === Beliefs === TEXT HERE  === Religious Practices === TEXT HERE  == Customs &amp;amp; Traditions ==  === Courtship === TEXT HER...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Culture&lt;br /&gt;
|Image =&lt;br /&gt;
|Name =&lt;br /&gt;
|Era =&lt;br /&gt;
|Ancestry =&lt;br /&gt;
|Region =&lt;br /&gt;
|Relation =&lt;br /&gt;
|Landmarks =&lt;br /&gt;
|Structure =&lt;br /&gt;
|Religion =&lt;br /&gt;
|Languages =&lt;br /&gt;
|Lifestyle =&lt;br /&gt;
|Core Values =&lt;br /&gt;
}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Values &amp;amp; Worldview ==&lt;br /&gt;
&lt;br /&gt;
=== Core Values===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Lifestyle ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Social Conduct ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Taboos &amp;amp; Norms ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Spirituality &amp;amp; Religion ==&lt;br /&gt;
&lt;br /&gt;
=== Beliefs ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Religious Practices ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Customs &amp;amp; Traditions ==&lt;br /&gt;
&lt;br /&gt;
=== Courtship ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Marriage &amp;amp; Divorce ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Death &amp;amp; Funerals ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Non-Religious Festivals &amp;amp; Rituals ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Cuisine &amp;amp; Food Culture ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Apparel ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Language &amp;amp; Expression ==&lt;br /&gt;
&lt;br /&gt;
=== Used languages ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Gestures and body language ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Art &amp;amp; Craft ==&lt;br /&gt;
&lt;br /&gt;
=== Architecture ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Visual Arts and Music ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Handicrafts &amp;amp; Tools ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Cultures}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Cultures&amp;diff=8360</id>
		<title>Template:Navtable Cultures</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Cultures&amp;diff=8360"/>
		<updated>2025-11-27T15:12:25Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Created page with &amp;quot;{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot; !colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Cultures |- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot; |- style=&amp;quot;vertical-align:middle;&amp;quot; | style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| {| width=100% style=&amp;quot;border:10px; background:#...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Cultures&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Northern Cultures'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Culture 1 · Culture 2 · Culture 3 · Culture 4 · Culture 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Western Cultures'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Culture 1 · Culture 2 · Culture 3 · Culture 4 · Culture 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Eastern Cultures'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Culture 1 · Culture 2 · Culture 3 · Culture 4 · Culture 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Southern Cultures'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Culture 1 · Culture 2 · Culture 3 · Culture 4 · Culture 5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navtable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Infotable_Culture&amp;diff=8358</id>
		<title>Template:Infotable Culture</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Infotable_Culture&amp;diff=8358"/>
		<updated>2025-11-27T15:03:22Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; width=20% style=&amp;quot;float:right; margin-left: 10px; width=200px; background:#EDE2C5;&amp;quot; !colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|{{{Name}}} |- style=&amp;quot;vertical-align:middle;&amp;quot; | style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| &amp;lt;br&amp;gt; frameless &amp;lt;br&amp;gt; {| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot; |- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;back...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=20% style=&amp;quot;float:right; margin-left: 10px; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|{{{Name}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
&amp;lt;br&amp;gt; [[File:{{{Image}}}|300px|center|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Era:''' {{{Era}}} &amp;lt;br&amp;gt; '''Ancestry:''' {{{Ancestry}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Region:''' {{{Region}}} &amp;lt;br&amp;gt; '''Population:''' {{{Population}}} &amp;lt;br&amp;gt; '''Related cultures:''' {{{Relation}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Social Structure:''' {{{Structure}}} &amp;lt;br&amp;gt; '''Religions:''' {{{Religion}}} &amp;lt;br&amp;gt; '''Languages:''' {{{Languages}}} &amp;lt;br&amp;gt; '''Way of Life:''' {{{Lifestyle}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Core Values:''' {{{Core Values}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infotable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Nations_and_Factions&amp;diff=8357</id>
		<title>Template:Backbone Nations and Factions</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Nations_and_Factions&amp;diff=8357"/>
		<updated>2025-11-27T14:51:23Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Faction&lt;br /&gt;
|Image =&lt;br /&gt;
|Name =&lt;br /&gt;
|Time =&lt;br /&gt;
|Motto =&lt;br /&gt;
|Capital =&lt;br /&gt;
|Demonym =&lt;br /&gt;
|Location =&lt;br /&gt;
|Race =&lt;br /&gt;
|Culture =&lt;br /&gt;
|Religion = &lt;br /&gt;
|Currency =&lt;br /&gt;
|Language =&lt;br /&gt;
|Government =&lt;br /&gt;
|Monarch =&lt;br /&gt;
|History =&lt;br /&gt;
}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Culture &amp;amp; Society ==&lt;br /&gt;
=== Cultural Blend ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Social Hierarchy ===&lt;br /&gt;
==== Organization of State ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Noble Houses ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Religious Beliefs == &lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Additional Information / Aspects ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Laws &amp;amp; Judicial Systems ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Technology &amp;amp; Magic ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Factions}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Nations_and_Factions&amp;diff=8356</id>
		<title>Template:Backbone Nations and Factions</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Nations_and_Factions&amp;diff=8356"/>
		<updated>2025-11-27T14:49:21Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Faction&lt;br /&gt;
|Image =&lt;br /&gt;
|Name =&lt;br /&gt;
|Time =&lt;br /&gt;
|Motto =&lt;br /&gt;
|Capital =&lt;br /&gt;
|Demonym =&lt;br /&gt;
|Location =&lt;br /&gt;
|Race =&lt;br /&gt;
|Culture =&lt;br /&gt;
|Religion = &lt;br /&gt;
|Currency =&lt;br /&gt;
|Language =&lt;br /&gt;
|Government =&lt;br /&gt;
|Monarch =&lt;br /&gt;
|History =&lt;br /&gt;
}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Culture &amp;amp; Society ==&lt;br /&gt;
=== Apparel ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Social Hierarchy ===&lt;br /&gt;
==== Royal Bureaucracy ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Noble Houses ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Courtship, Marriage, and Divorce ===&lt;br /&gt;
==== Courtship ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Marriage ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Divorce ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Deaths &amp;amp; Funerals ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Religious Beliefs == &lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Deity ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Additional Information / Aspects ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Laws &amp;amp; Judicial Systems ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Technology &amp;amp; Magic ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Factions}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Infotable_Faction&amp;diff=8355</id>
		<title>Template:Infotable Faction</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Infotable_Faction&amp;diff=8355"/>
		<updated>2025-11-27T14:49:10Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=20% style=&amp;quot;float:right; margin-left: 10px; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|{{{Name}}}&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|{{{Time}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
&amp;lt;br&amp;gt; [[File:{{{Image}}}|300px|center|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center; height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center;&amp;quot;|&lt;br /&gt;
''{{{Motto}}}''&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Capital:''' {{{Capital}}} &amp;lt;br&amp;gt; '''Demonym:''' {{{Demonym}}} &amp;lt;br&amp;gt; '''Geographic Location:''' {{{Location}}} &amp;lt;br&amp;gt; '''Dominant Race:''' {{{Race}}} &amp;lt;br&amp;gt; '''Cultures:''' {{{Culture}}} &amp;lt;br&amp;gt; '''Religion:''' {{{Religion}}} &amp;lt;br&amp;gt; '''Currency:''' {{{Currency}}} &amp;lt;br&amp;gt; '''Official Language(s):''' {{{Language}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt; '''Government:''' {{{Government}}} &amp;lt;br&amp;gt; '''Monarch:''' {{{Monarch}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; vertical-align:top;&amp;quot; | '''History:'''&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;background:#EDE2C5; text-align:left; margin-left: 5px; font-size:Medium;&amp;quot; &lt;br /&gt;
| {{{History}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infotable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8354</id>
		<title>Template:Backbone Races and Species</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8354"/>
		<updated>2025-11-27T14:46:27Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Species&lt;br /&gt;
|Image =&lt;br /&gt;
|Name =&lt;br /&gt;
|Pronunciation =&lt;br /&gt;
|Classification =&lt;br /&gt;
|NameOwnLanguage =&lt;br /&gt;
|NameCommon =&lt;br /&gt;
|Nicknames =&lt;br /&gt;
|Languages =&lt;br /&gt;
|Cultures =&lt;br /&gt;
|Height =&lt;br /&gt;
|Weight =&lt;br /&gt;
|Age =&lt;br /&gt;
|STR =&lt;br /&gt;
|DEF =&lt;br /&gt;
|AGI =&lt;br /&gt;
|INT =&lt;br /&gt;
}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance &amp;amp; Apparel ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Naming Schemes &amp;amp; Culture ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Character Traits ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Species}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Infotable_Species&amp;diff=8353</id>
		<title>Template:Infotable Species</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Infotable_Species&amp;diff=8353"/>
		<updated>2025-11-27T14:46:25Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=20% style=&amp;quot;float:right; margin-left: 10px; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|{{{Name}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
&amp;lt;br&amp;gt; [[File:{{{Image}}}|300px|center|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Pronunciation:''' {{{Pronunciation}}} &amp;lt;br&amp;gt; '''Classification:''' {{{Classification}}} &amp;lt;br&amp;gt; '''Name of race in own language:''' {{{NameOwnLanguage}}} &amp;lt;br&amp;gt; '''Name of race in common language:''' {{{NameCommon}}} &amp;lt;br&amp;gt;'''Nicknames:''' {{{Nicknames}}}  &amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Average Height:''' {{{Height}}} &amp;lt;br&amp;gt; '''Average Weight:''' {{{Weight}}} &amp;lt;br&amp;gt; '''Maximum Age:''' {{{Age}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt; '''Associated Cultures:''' &amp;lt;br&amp;gt; {{{Cultures}}} &amp;lt;br&amp;gt; '''Spoken Languages:''' &amp;lt;br&amp;gt; {{{Languages}}}&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:16px;&amp;quot;&amp;gt;'''Stat Bonuses:''' &amp;lt;br&amp;gt; {{{STR| }}} Strength &amp;lt;br&amp;gt; {{{DEF| }}} Defense &amp;lt;br&amp;gt; {{{AGI| }}} Agility &amp;lt;br&amp;gt; {{{INT| }}} Intelligence&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infotable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Cosmology&amp;diff=8352</id>
		<title>Cosmology</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Cosmology&amp;diff=8352"/>
		<updated>2025-11-26T18:56:17Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Cosmos.png|700px|link=https://fablesfantasyrp.com/wiki/Cosmology]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The cosmos, in its entirety, has always been a complex and challenging entity to research and learn from, due to its complexity and limiting factors, such as the state and range of ocular equipment and many other reasons. As such, only a very small amount of information has been amassed by scholars over the course of many centuries since the calamity. Those far-away areas, which have not been researched or which no scholar can research due to their unfathomable distance, have been classified as being part of the Shroud. Any celestial body inside the Aetherium behind the Shroud is part of a blend of stars, with only a select few distinguishable from the rest.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|''' ''A quote from Preceptor Radebod Bain, Astronomer of the Conclave:'' '''&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:left; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''“Well, you see, my students, the stars hold great importance and power, their seemingly erratic movement twisting about the minds of man and nature, causing great change to follow in their wake. The commoner might look at the firmament and see only chaos, but we, astronomers, know of the precise accuracy the cosmos follows, more faithfully than any clockwork, and transmute it into divination...” ''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Celestial Bodies ==&lt;br /&gt;
So far, researchers and scholars have observed a handful of celestial bodies in a closer manner, either through the use of telescopes or even without any tools. Their regular movements through the heavens and relative brightness made it clear that they must surround Eseron far closer than the Shroud lies. Due to such behaviour, the scholars have been able to classify them as semi-planetary, planetary bodies or as stars.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Zon - The lightbringer ===&lt;br /&gt;
A majority of the celestial bodies of the known solar system seem to circle Zon, the star which enlightens most of them. As such, it is the centre of the solar system, acting as the most important source of energy for life on Eseron. Due to such, it has been an object of veneration in many cultures and a central subject of astronomical research since antiquity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skelva - The nightly guidance ===&lt;br /&gt;
Those living on Eseron are familiar with the ever-returning guidance of Skelva, the moon of Eseron. Due to its proximity, this semi-planetary body, which circles Eseron instead of the sun, has been one of the most researched objects outside of Eseron, as it can be spotted with the naked eye and even closer with telescopes. As it circles Eseron, it steadily reflects a portion of the sunlight, which causes Skelva to release a faint, blueish-green light upon those lands on Eseron which have entered nightfall. Some old legends and myths speculate that this object was once damaged by something or someone, yet such legends and myths rarely hold any truth.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Eridan - The ancient sister ===&lt;br /&gt;
Old legends have spoken about a sister planet of Eseron, one just as lush and green as Eseron itself, yet if one were able to spot Eridan in its current day and age with the help of a telescope they could easily figure out that such is not much more than a mere legend, as they would only spot a greyish-black object at the edge of the sun, void of any green or blue coloration. Besides such not a lot is known about this planetary body, as it circles the sun at a similar speed to Eseron does, yet in a nearly mirrored position. As such, it can only be spotted with a lot of luck and during an eclipse, as otherwise the sunlight would make such visibility impossible.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Morgand - The dread star ===&lt;br /&gt;
Even Eldland's most prestigious arcane scholars have been unable to predict the erratic movement of the large comet which courses through the void around Eseron. Sometimes it appears many times a year, sometimes not for a decade, one time it is far away, the next time so close it can be seen with the naked eye. Morgand’s appearance has been linked to many things, but most see an evil omen in its passage. The great speed the titanic comet moves makes it impossible for even the most intricate telescopes to fully unveil its nature, but scholars are sure about it being unlike any other celestial body in the cosmos. A long cloud of debris and stardust follows it, sparkling in many colours, which causes a spectacular rain of shooting stars to fall when the comet passes. The rural folk of all realms have been known to discover monstrous beasts in their fields after such a starshower, and some learned men tell of a terrible titanic face being visible when the comet is close to earth, giving it a grim reputation as harbinger of evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Others - The unknown ===&lt;br /&gt;
Besides those four major celestial bodies, there have also been speculations about several more bodies within the solar system, which can’t be spotted by mere eyesight or any fancy tools. Those bodies would be the realms of the elements and of the unknown and occult, including Aaros, Kor, Ignos, Aether, Shyir and Sylverix. However, not a lot is known about those realms and their actual position within the solar system, yet, as they are tied to magecraft, it has been assumed that they lie somewhere outside of the researchable range of mere scholars. Besides, such strange asteroids have been spotted in the night sky, which seemingly return in a set cycle. What their origins are and how they came to be is, however, unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eseron ==&lt;br /&gt;
Unlike other celestial objects, Eseron is the place everyone treads upon. It is home to many species, such as Humans, Elves, Denur and Tieflings, but also many other creatures and plant life. To the civilised world’s inhabitants, four major continental areas are known, being split into the west, east, north and south, and each unique in its topography and geological layouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Calaron ===&lt;br /&gt;
The western continent, Calaron, is populated by elvenkin and consists of a vast, nearly tropical landscape, which goes on as far as one's eyes reach. Oceanic currents and a rather flat topography cause the whole western landmass to feature hot, mostly tropical weather, without a spread of large climate zones. A great salty desert in the continent’s west acts as the only exception to the humid climate of the landmass. The lush valleys of the continent are filled with major plant growth in the form of jungles, only rarely broken by stark mountain ranges which tower to the heavens. In those sparse regions, geothermal vents have been found, often covering a vast area with a heavy and dense fog, clouding most mountain peaks permanently, which earned the peaks a reputation as seats of the divine. While the western landscapes are covered by thick jungles, the eastern parts are more temperate in comparison, still featuring steadily warm temperatures, yet aren't as humid and hot and thus the ideal surroundings for a fledgling civilisation. The north of the continent, while not being perpetually covered in snow on the lower altitudes, is mostly comprised of a freezing, relentlessly barren taiga.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Strican ===&lt;br /&gt;
Unlike the much warmer western continent, Strican covers most of the northern sections of Eseron and has barely been chartered or explored due to its dangerous climate and impossibly high mountain ranges. As it's closer to the northern pole of Eseron, it is permanently covered by a thick layer of ice and snow, making explorations extremely dangerous and sometimes impossible. Those few areas, which can be passed by regular means, are often crossed alongside mountain ranges, making every misstep just as deadly as slipping on a high rope. Tales spun by the few survivors who saw the lands of Strican with their own eyes tell of humongous animals and giants in continuous combat with the biting frost.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Varenne ===&lt;br /&gt;
Most of the southern continent is covered by the ocean, hiding most of its topography from the eyes of scholars. Its landscape above the waves consists of untamed archipelagos and smaller islands, which are surrounded by tidal flats. As such, it's customary for local folk to travel on foot from one island to another during low tide, while it becomes impossible without a boat during high tide. Merchants, travellers and even entire armies are at the mercy of the tidal movement in the frequently changing lands of Varenne, which has formed an ecosystem unlike anywhere else on Eseron. It is not uncommon for smaller islands to vanish over the years, just for new ones to reform at a different spot. Besides the tidal flats, the archipelagos are also home to many coral reefs in the deeper underwater sections, which are less affected by the tides, and house a wide variety of oceanic creatures, as well as pose a grave danger to any inexperienced captain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Jordun ===&lt;br /&gt;
The continent Jordun can be found on the eastern half of Eseron, containing a wide variety of unique regions and landscapes, which are encapsulated by towering, vast mountain ranges. Derived from ancient Denurûm, the continent's name means “Land of the alder trees”, referring to a time long gone by, when the whole of Jordun was warm and lush. Nowadays, only small parts of the continent are humid, with mountain ranges often acting as a natural barrier between large steppe basins and small green valleys. Moving from one landscape to the next becomes a hard and tedious task, while at the same time, the natural barrier acts as a protective layer from any possible dangers that might lurk just on the other side of the next mountain range. Due to this layout, after the Denur people retreated into the mountains, no other realm managed to conquer significant parts of Jordun, leaving it a land of petty kingdoms and wilderness. One of those many landscapes is Eldland, harbouring on the western coast of Jordun, encompassed by mountain ranges to the eastern side of it and consisting of a wide variety of smaller regions within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8349</id>
		<title>Template:Backbone Races and Species</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Backbone_Races_and_Species&amp;diff=8349"/>
		<updated>2025-10-11T14:29:08Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Species&lt;br /&gt;
|Image =&lt;br /&gt;
|Name =&lt;br /&gt;
|Pronunciation =&lt;br /&gt;
|Classification =&lt;br /&gt;
|NameOwnLanguage =&lt;br /&gt;
|NameCommon =&lt;br /&gt;
|Nicknames =&lt;br /&gt;
|Languages =&lt;br /&gt;
|Height =&lt;br /&gt;
|Weight =&lt;br /&gt;
|Age =&lt;br /&gt;
|STR =&lt;br /&gt;
|DEF =&lt;br /&gt;
|AGI =&lt;br /&gt;
|INT =&lt;br /&gt;
}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance &amp;amp; Apparel ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Naming Schemes &amp;amp; Culture ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Character Traits ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Species}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Backbone]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Main_Page&amp;diff=8348</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Main_Page&amp;diff=8348"/>
		<updated>2025-10-10T07:29:12Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
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{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; margin-bottom: 0.5%; margin-top: 0.5%; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
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|}&lt;br /&gt;
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| • [[Humans]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Elves]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Denur]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Tieflings]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|} &lt;br /&gt;
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| '''Major Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Cal_Eryndor]] [[Cal Eryndor]] &amp;lt;br&amp;gt; [[File:ReinarCrest.png|18px|link=https://fablesfantasyrp.com/wiki/Kingdom_of_Reinar]] [[Kingdom of Reinar]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kynazdom_of_Severiya]] [[Kynazdom of Severiya]]  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Minor Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Emirate_of_Mahjura]] [[Emirate of Mahjura]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''NPC Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kalan_Confederation]] [[Kalan Confederation]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Conclave of Conjurers]] [[Conclave of Conjurers]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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| '''Mechanics:''' &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • [[Useful commands]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Guides:''' &amp;lt;br&amp;gt; • [[New player guide]] &amp;lt;br&amp;gt; • [[Chat system]] &amp;lt;br&amp;gt; • [[Character system]] &amp;lt;br&amp;gt; • [[Party system]] &amp;lt;br&amp;gt; • [[Warp system]] &amp;lt;br&amp;gt; • [[Shop system]] &amp;lt;br&amp;gt; • [[Land acquisition]] &amp;lt;br&amp;gt; • [[Weapon builder]] &amp;lt;br&amp;gt; • [[Item approval]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
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|&amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt; '''Got questions?''' Visit our [https://forums.fablesfantasyrp.com/index.php &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;forums&amp;lt;/span&amp;gt;] or our [https://discord.gg/Qw6Nzmtpqc &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;support Discord-server&amp;lt;/span&amp;gt;]!&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Brainberry&amp;diff=8347</id>
		<title>Brainberry</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Brainberry&amp;diff=8347"/>
		<updated>2025-10-09T18:36:29Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Botany&lt;br /&gt;
|Image = BrainberryNew.png&lt;br /&gt;
|Name = Brainberry&lt;br /&gt;
|Class = 𓋼 - Fungus&lt;br /&gt;
|Rarity = ★★☆☆☆ - Uncommon&lt;br /&gt;
|Scale = ♜♜♜♖♖ - Medium&lt;br /&gt;
|BName = Falsum bacca&lt;br /&gt;
|Nicknames = &amp;lt;br&amp;gt; • False Berry &amp;lt;br&amp;gt; • Amnesia Berry&lt;br /&gt;
|Habitat = Forests &amp;amp; Wetlands&lt;br /&gt;
|Color = &amp;lt;br&amp;gt; • Green stems &amp;lt;br&amp;gt; • Green leaves &amp;lt;br&amp;gt; • Silver “berries”&lt;br /&gt;
|Fruition = Edensrest&lt;br /&gt;
}}The Brainberry seems like a normal berry bush on the surface, yet it hides a secret. The berries themselves are poisonous, and it is ill-advised to ingest them, as eating one of these berries will cause hallucinations of nightmarish scenarios. This will also cause the user to lose track of time and space, often causing sleepwalking or sporadic movements while under the influence of those fungi. While such may be the case, many prophetic figures claim to have seen visions of the future while being under the influence of these fungi, yet red herrings are the most common occurrences, instead of the visions actually holding any truths to themselves.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The Brainberry plant appears as a regular berrybush with silvery berries growing from it. However, one should do so wisely so as not to be fooled by the plant’s appearance, as the plant is in reality a large fungus. The small shrub never grows taller than two feet; the foliage appears to be like many other plants with its green and oval-shaped leaves. Unlike other berries, there are no seeds to be found in the berries or the roots. The spores released from the fungi are produced from the leaves themselves instead.&lt;br /&gt;
&lt;br /&gt;
Many question how and why the fungus has taken on the appearance of a berrybush. Some suspect it's a way to spread the spores, and some suspect it may be a way of disguising itself. The first theory is the most logical, as the fungus releases spores when it is disturbed. The spores tend to cling to animal fur and detach when the animal brushes its fur against another plant, ground or any other surface. The fungi accomplish this by emitting a strong sweet scent when they approach their fruiting cycle, attracting animals to the vicinity of the fungi. Whilst consuming the berries, the leaves of the fungi get disturbed, resulting in the release of the spores onto the animal, which then spreads the spores to new regions through travel.&lt;br /&gt;
&lt;br /&gt;
The fungi seem to grow the best on vertical surfaces, but have been seen to grow on nearly any surface, even on the ceilings of old abandoned buildings and ruins. This innate ability to cling to anything is thanks to small roots that extend from the branches of the fungi. These branches emit a small amount of sticky substance that acts like an anchor for the fungi, allowing them to cling to most surfaces. Due to the quick drying of the substance, it has not been able to be used as any sort of glue or sealant.&lt;br /&gt;
&lt;br /&gt;
== Impact on the Ecosystem ==&lt;br /&gt;
The Brainberry has a mixed impact on the local ecosystem. The fungi themselves can also latch onto other plants or wet plant materials, such as fallen leaves, wet wood beams and more, leaching the minerals and water out of the host material, resulting in breaking down the plant matter or killing the host plant. Most commonly, the fungi attach themselves to trees; however, in more recent years, the fungi have attached themselves to crops planted by farmers, which has resulted in crop failure. Due to the fast-growing nature of this fungus, it can quickly overtake a farm, causing large portions of fields to die out.&lt;br /&gt;
&lt;br /&gt;
Yet the berries are a source of nutrients for passing by animals, even with the hallucinatory effects. At the same time, the sticky substance, which the fungi use to attach themselves to surfaces, acts as a sap for small insects to feast upon before it dries out and turns into its hardened state. Whilst feeding on the sap during the fruiting cycle, the insect may also have spores attached to it when disturbing the leaves during their attempt to consume the delicious sap. This makes the fungi less dependent on larger animals to survive and allows them to thrive in nearly any environment, so long as there is humidity.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The berries of the fungus cause hallucinations upon ingesting them. Depending on the amount, the effects can range from mild hallucinations to severe paranoia, through nightmarish hallucinations. If ingested before going to sleep, people also start to suffer from sleepwalking, resulting in strange situations of waking up in other rooms or even outside of one's own home. Yet, one thing remains the same: those who have ingested the fungi proclaim to have seen visions of the future, yet said visions are often mere dreams influenced by the imagination of the consumer. Despite its hallucinogenic effect, the fungus remains a valid source of food for many animals and insects alike, which either eat the berries of the fungi or drink their sap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Botany}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Botany]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Botany&amp;diff=8346</id>
		<title>Botany</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Botany&amp;diff=8346"/>
		<updated>2025-10-09T18:36:05Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Botany.png|700px|link=https://fablesfantasyrp.com/wiki/Botany]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Transcribed by pharmacists, midwives and scholars alike, the compendium of known plants is ever-growing, just like the plants described within the pages of such a lexicon of knowledge. It serves as the very guideline for those wishing to explore the world and gain from it through various means, including gathering, processing, or simply obtaining specific botanical life. As such, the field of herbology has always been an important subject of study among the many species of Eseron, while the purpose of those studies has varied over the years, ranging from the creation of medicine, poisons, or mind-altering substances.&lt;br /&gt;
&lt;br /&gt;
Similar to the many bestiaries one may find throughout Eseron, the compendium of Botany is just as important, causing similar classifications and categories to be applied to it, ranging from the rarity of the listed plants, their general size and scale, but also the specific type or category a plant might be sorted into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rarity ==&lt;br /&gt;
The rarity rating for plants reflects how frequently a species may be found across Eseron and how difficult it is to cultivate or harvest. Common plants grow in abundance and are known to nearly all, while rarer species may require specific climates, seasons, or hidden environments to thrive. At the highest tiers, epic and legendary plants often carry mythical or magical qualities, their discovery recorded as momentous events. This system helps herbalists, scholars, and gatherers understand not only a plant’s availability but also the value and significance it holds within both nature and society.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Rarity&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;5&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Common'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Uncommon'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Rare'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Epic'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Legendary'''&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;5&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★☆☆☆☆'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★☆☆☆'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★★☆☆'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★★★☆'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★★★★'''&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;5&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/1'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/100'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/10.000'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/100.000'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/1.000.000'''&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
== Scaling ==&lt;br /&gt;
===Miniature===&lt;br /&gt;
Miniature plants are the smallest forms of botanical life, often consisting of mosses, lichens, sprouts, and other low-growing flora. While tiny, they are crucial to ecosystems, forming the foundation for soil health and providing nourishment for countless creatures. Many miniature plants are easily overlooked, yet some carry potent medicinal or alchemical qualities. As such, one should never underestimate those miniature plants.&lt;br /&gt;
&lt;br /&gt;
===Small===&lt;br /&gt;
Small plants include herbs, flowers, shrubs, and fungi that rarely grow taller than a person’s knee. These are the most commonly harvested by travellers and herbalists, as they are both plentiful and practical to gather. Small plants often serve as ingredients in meals, medicines, or simple remedies, and some contain subtle but important magical properties.&lt;br /&gt;
&lt;br /&gt;
===Medium===&lt;br /&gt;
Medium plants are those of notable size, often waist to chest-high on an adult human. This category includes larger shrubs, bushes, and some sturdy herbs. Medium plants often serve as the defining flora of particular landscapes, forming thickets, groves, and fields. They are large enough to provide cover, forage, and resources such as wood, berries, or fibres.&lt;br /&gt;
&lt;br /&gt;
===Large===&lt;br /&gt;
Large plants are significant in stature, reaching heights greater than most humanoids. This scale encompasses small trees, great ferns, and flowering plants whose trunks or stalks dominate their surroundings. Large plants are often valued for their timber, fruits, or protective canopies, though harvesting from them requires effort and caution.&lt;br /&gt;
&lt;br /&gt;
===Gigantic===&lt;br /&gt;
Gigantic plants are monumental in form, towering above forests and landscapes. They include massive trees, colossal fungi, and legendary flora that shape entire ecosystems. Such plants may live for millennia, serving as sacred sites, natural fortresses, or the centrepieces of myths. To stand before a gigantic plant is to witness the raw, enduring power of Eseron’s natural world.&lt;br /&gt;
&lt;br /&gt;
== Classifications ==&lt;br /&gt;
===Flower - ❀===&lt;br /&gt;
Flowers are among the most widely studied plants, prized for their beauty, fragrance, and frequent use in medicine, alchemy, and ritual. Their blooms often attract pollinators, serving vital roles in ecosystems. Some flowers are harmlessly decorative, while others conceal toxins or rare properties within their petals and nectar.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Flowers&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| [[Guiding Lily]] · [[Arctic Lupine]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Grass - 𓆸===&lt;br /&gt;
Grasses form the great carpets of Eseron’s meadows, plains, and hillsides, sustaining countless creatures through their abundance. While individually fragile, grasses dominate landscapes by sheer number and resilience, thriving in diverse climates. Beyond their ecological role, they are harvested as fodder, woven into goods, or brewed for simple remedies.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Grasses&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced! &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Moss - 𖥧===&lt;br /&gt;
Mosses are miniature, low-growing plants that thrive in damp, shaded places such as forests, caves, or riverbanks. Though small, they retain great importance, providing medicine, insulation, and even nourishment in times of scarcity. Some mosses glow faintly, suggesting an affinity with subtle magic.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Mosses&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced! &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Vine - ❦===&lt;br /&gt;
Vines are climbing, twisting plants that rely on other flora, stone, or structures for support. They can be harmless creepers or suffocating growths that overtake entire trees and ruins. Herbalists often use vines for their flexible fibres, while certain varieties produce fruits, flowers, or poisons highly sought after by herbalists.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Vines&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced! &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Shrub - ⸙===&lt;br /&gt;
Shrubs are hardy, bush-like plants that range from decorative hedges to wild thickets that dominate forests and plains. Many produce berries or seeds valuable for food and medicine. Shrubs are often resilient, with deep roots and dense growth, making them a reliable source of resources in varied climates.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Shrubs&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced! &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Tree - 𖠰===&lt;br /&gt;
Trees are towering plants with woody trunks, ranging from modest orchard species to colossal forest giants. They provide timber, fruit, sap, and shelter, shaping much of Eseron’s landscapes. Many trees are revered as sacred, while others harbour unique magical or medicinal properties within their leaves, bark, or roots.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Trees&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced! &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Fungus - 𓋼===&lt;br /&gt;
Fungi are a peculiar category, neither flower nor shrub, thriving in damp, dark, or decaying places. They range from edible mushrooms to toxic, spore-producing growths that can kill with a breath. Scholars of fungi note their strange relationship with life and death, as many feed on decay but also enable new growth in ecosystems.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Fungi&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| [[Brainberry]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Other - 𖤣===&lt;br /&gt;
The “Other” category exists for plants and botanical phenomena that defy conventional classification. This includes aquatic flora, parasitic plants, or those imbued with strong magical energies. Some scholars argue these plants form entirely separate categories, while others insist they are too strange or rare to sort neatly into established divisions.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Other plants&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced! &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Botany&amp;diff=8345</id>
		<title>Template:Navtable Botany</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Botany&amp;diff=8345"/>
		<updated>2025-10-09T18:35:42Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Plants &amp;amp; Fungi&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Flowers - ❀'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Guiding Lily]] · [[Arctic Lupine]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Grasses - 𓆸'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Mosses - 𖥧'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Vines - ❦'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Shrubs - ⸙'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Trees - 𖠰'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Fungi - 𓋼'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Brainberry]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Other plants - 𖤣'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navtable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Botany&amp;diff=8344</id>
		<title>Template:Navtable Botany</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Botany&amp;diff=8344"/>
		<updated>2025-10-09T18:35:26Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Plants &amp;amp; Fungi&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Flowers - ❀'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Guiding Lily]] · [[Arctic Lupine]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Grasses - 𓆸'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Mosses - 𖥧'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Vines - ❦'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Shrubs - ⸙'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Trees - 𖠰'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Fungi - 𓋼'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;| [[Brainberry]]&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Other plants - 𖤣'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Plant 1 · Plant 2 · Plant 3 · Plant 4 · Plant 5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navtable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Brainberry&amp;diff=8343</id>
		<title>Brainberry</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Brainberry&amp;diff=8343"/>
		<updated>2025-10-09T18:34:15Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Removed redirect to Brainberry - 1.0 Version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Botany&lt;br /&gt;
|Image = BrainberryNew.png&lt;br /&gt;
|Name = Brainberry&lt;br /&gt;
|Class = 𓋼 - Fungus&lt;br /&gt;
|Rarity = ★★☆☆☆ - Uncommon&lt;br /&gt;
|Scale = ♜♜♜♖♖ - Medium&lt;br /&gt;
|BName = Falsum bacca&lt;br /&gt;
|Nicknames = &amp;lt;br&amp;gt; • False Berry &amp;lt;br&amp;gt; • Amnesia Berry&lt;br /&gt;
|Habitat = Forests &amp;amp; Wetlands&lt;br /&gt;
|Color = • Green stems &amp;lt;br&amp;gt; • Green leaves &amp;lt;br&amp;gt; • Silver “berries”&lt;br /&gt;
|Fruition = Edensrest&lt;br /&gt;
}}The Brainberry seems like a normal berry bush on the surface, yet it hides a secret. The berries themselves are poisonous, and it is ill-advised to ingest them, as eating one of these berries will cause hallucinations of nightmarish scenarios. This will also cause the user to lose track of time and space, often causing sleepwalking or sporadic movements while under the influence of those fungi. While such may be the case, many prophetic figures claim to have seen visions of the future while being under the influence of these fungi, yet red herrings are the most common occurrences, instead of the visions actually holding any truths to themselves.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The Brainberry plant appears as a regular berrybush with silvery berries growing from it. However, one should do so wisely so as not to be fooled by the plant’s appearance, as the plant is in reality a large fungus. The small shrub never grows taller than two feet; the foliage appears to be like many other plants with its green and oval-shaped leaves. Unlike other berries, there are no seeds to be found in the berries or the roots. The spores released from the fungi are produced from the leaves themselves instead.&lt;br /&gt;
&lt;br /&gt;
Many question how and why the fungus has taken on the appearance of a berrybush. Some suspect it's a way to spread the spores, and some suspect it may be a way of disguising itself. The first theory is the most logical, as the fungus releases spores when it is disturbed. The spores tend to cling to animal fur and detach when the animal brushes its fur against another plant, ground or any other surface. The fungi accomplish this by emitting a strong sweet scent when they approach their fruiting cycle, attracting animals to the vicinity of the fungi. Whilst consuming the berries, the leaves of the fungi get disturbed, resulting in the release of the spores onto the animal, which then spreads the spores to new regions through travel.&lt;br /&gt;
&lt;br /&gt;
The fungi seem to grow the best on vertical surfaces, but have been seen to grow on nearly any surface, even on the ceilings of old abandoned buildings and ruins. This innate ability to cling to anything is thanks to small roots that extend from the branches of the fungi. These branches emit a small amount of sticky substance that acts like an anchor for the fungi, allowing them to cling to most surfaces. Due to the quick drying of the substance, it has not been able to be used as any sort of glue or sealant.&lt;br /&gt;
&lt;br /&gt;
== Impact on the Ecosystem ==&lt;br /&gt;
The Brainberry has a mixed impact on the local ecosystem. The fungi themselves can also latch onto other plants or wet plant materials, such as fallen leaves, wet wood beams and more, leaching the minerals and water out of the host material, resulting in breaking down the plant matter or killing the host plant. Most commonly, the fungi attach themselves to trees; however, in more recent years, the fungi have attached themselves to crops planted by farmers, which has resulted in crop failure. Due to the fast-growing nature of this fungus, it can quickly overtake a farm, causing large portions of fields to die out.&lt;br /&gt;
&lt;br /&gt;
Yet the berries are a source of nutrients for passing by animals, even with the hallucinatory effects. At the same time, the sticky substance, which the fungi use to attach themselves to surfaces, acts as a sap for small insects to feast upon before it dries out and turns into its hardened state. Whilst feeding on the sap during the fruiting cycle, the insect may also have spores attached to it when disturbing the leaves during their attempt to consume the delicious sap. This makes the fungi less dependent on larger animals to survive and allows them to thrive in nearly any environment, so long as there is humidity.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The berries of the fungus cause hallucinations upon ingesting them. Depending on the amount, the effects can range from mild hallucinations to severe paranoia, through nightmarish hallucinations. If ingested before going to sleep, people also start to suffer from sleepwalking, resulting in strange situations of waking up in other rooms or even outside of one's own home. Yet, one thing remains the same: those who have ingested the fungi proclaim to have seen visions of the future, yet said visions are often mere dreams influenced by the imagination of the consumer. Despite its hallucinogenic effect, the fungus remains a valid source of food for many animals and insects alike, which either eat the berries of the fungi or drink their sap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Botany}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Botany]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:BrainberryNew.png&amp;diff=8342</id>
		<title>File:BrainberryNew.png</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=File:BrainberryNew.png&amp;diff=8342"/>
		<updated>2025-10-09T18:30:39Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Brainberry&amp;diff=8341</id>
		<title>Brainberry</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Brainberry&amp;diff=8341"/>
		<updated>2025-10-09T18:29:31Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Ragnio moved page Brainberry to Brainberry - 1.0 Version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Brainberry - 1.0 Version]]&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Brainberry_-_1.0_Version&amp;diff=8340</id>
		<title>Brainberry - 1.0 Version</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Brainberry_-_1.0_Version&amp;diff=8340"/>
		<updated>2025-10-09T18:29:31Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Ragnio moved page Brainberry to Brainberry - 1.0 Version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Past Map}}&lt;br /&gt;
&lt;br /&gt;
{{Botany&lt;br /&gt;
|Image = BrainBerry.jpg&lt;br /&gt;
|BotName = Bacca Cerebrum&lt;br /&gt;
|Nickname = Brainberry&lt;br /&gt;
|Category = Berry&lt;br /&gt;
|Rarity = Common&lt;br /&gt;
|Class = Indigenous&lt;br /&gt;
|Fruition = Starfall&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Brainberry, scientifically known as Bacca Cerebrum, is a potentially dangerous berry for users to eat because of the chance of hallucinations. These hallucinations can be potentially dangerous as the user will lose their sense of time and space and their physical body could be impacted as they’re going through their visions because of that. However, these berries can have a sort of prophetic effect on the user and could allow them to see a short distance into the future, either their own future or a vague, common vision, depending on the location, time, and the person eating the berry. Whenever this berry is eaten, the person eating it will have little to no control over their hallucinations, except how they respond to them.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A white pearl-like berry evokes powerful hallucinations that can leave a profound impact on the user’s mind. Due to the plant not having seeds, it’s not possible to be domesticated. These faintly glowing translucent pearl-like berries have a waxy and squishy kind of texture. When unripe, the brainberry is tart with a hint of sweetness; though the older the berry gets, the tarter the taste becomes. The berry is rumored to be perfectly ripe when it causes the user to pucker and shrivel up from the overwhelming sour taste. It has no noticeable smell, due to its waxy outer coating; though smells deceptively sweet when squished into juices.&lt;br /&gt;
&lt;br /&gt;
The berry grows on a small shrub that never grows taller than two feet, the foliage appears to be like many other plants with its green and oval-shaped leaves. Unlike other berries, there are no seeds to be found in the berry or the roots. It is unknown how to grow and domesticate a brainberry bush. It likes to grow horizontally, growing wider and wider instead of taller.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When consumed in greater quantities, it can cause severe memory loss.&lt;br /&gt;
*'''Brainberry'''&lt;br /&gt;
:: The chief ingredient in the brainberry plant. These cannot be made into any potions and must be eaten as they are.&lt;br /&gt;
&lt;br /&gt;
''[The hallucinations that occur when eating a brainberry MUST be overseen by a gamemaster to have a strong effect, otherwise, the vision will be vague, unclear, and will have little impact on the character.]''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Archive 1.0]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Eldland&amp;diff=8339</id>
		<title>Eldland</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Eldland&amp;diff=8339"/>
		<updated>2025-10-06T06:54:21Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EldlandMap.png|800px|right|link=https://fablesfantasyrp.com/wiki/Eldland]]&lt;br /&gt;
Eldland is a region steeped in scars both ancient and fresh, a place where every ruined fortress and standing stone whispers of battles long past. It lies on the western edge of a northern continent on its planet [[Cosmology|Eseron]], hemmed in by mountain ranges, storm-lashed seas, and divided by the great Reinach River that sustains its fertile heartland. To its rulers, it is a kingdom worth defending at any cost; to outsiders, it is a prize glittering with relics of bygone ages; to wanderers, rebels, and pirates, it is a land where fortunes may be made, or lives swiftly lost.&lt;br /&gt;
&lt;br /&gt;
At the very centre of Eldland stands [[Kronstadt]], the near unconquerable river city, capital of the [[Kingdom of Reinar]]. Yet Kronstadt’s strength has never brought Eldland peace. From the rebellious and icy north to the shadowed and death-bringing accursed lands, and from the elven colony on the stormy isles to the hidden vaults of the Denur in the mountains, Eldland is a crossroads of ambitions and old wounds.&lt;br /&gt;
&lt;br /&gt;
== Geographic Regions ==&lt;br /&gt;
Similar to other continents or landmasses, Eldland comprises a set of geographic regions, each one as unique as the next.&lt;br /&gt;
&lt;br /&gt;
=== [[Chyornava]] - The ever-frosted forests of the North ===&lt;br /&gt;
The most northern region of Eldland, known as Chyornava, consists primarily of mountainous forests, which are dusted with a layer of snow and ice near the mountainous sections of the region, giving the northern region a nearly ethereal look. However, while the fairytale landscape and its snowy mountain tops shine beautifully under the rays of the sun, underneath the many twigs and branches of the forest, one may find individuals with hearts just as cold as the landscape they live in. Warming the hearts of those living in the north takes a lot of time and effort, as they are wary of strangers and even friends alike. After all, Many have experienced the horrors of the beasts living in the depths of the forests, how those beasts can even take on the shape and form of their friends and family, just to lure them into their den, never to return to the surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Narath]] - The burning steppe ===&lt;br /&gt;
&lt;br /&gt;
Just south of the Reinach River, one may find a steppe, which stretches over the vast landscape. The dry and sandy land barely has any natural coverage from the sunlight, besides the occasional, and often dried-up, tree that might be found every few meters. Just as its nickname describes, the Narathian region consists mostly of said scorching hot steppe and savannah, making this land nearly uninhabitable. Especially due to such climate and topography, the land has barely been explored, and settlers are sparse, most often consisting of nomadic tribes, which travel from one waterhole to the next, or a handful of refugees who left the lands further south of Narath in the hope of finding a better life elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dôk-Myr]] - The accursed lands ===&lt;br /&gt;
&lt;br /&gt;
Most folks have heard the nickname of Dôk-Myr; after all, many myths and legends of the accursed lands exist. Yet, as with any myth or legend, they contain a spark of truth. Dôk-Myr was once described as a flowering landscape, one of beauty and peace; however, hundreds of years ago, during a conflict, the land was damaged beyond recognition and shrouded in permanent darkness. As a result, the very nature of the region has mutated, twisted and changed, becoming impossible to be ingested or used for anything else but deadly poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Great Chasm]] - The arcane scar ===&lt;br /&gt;
&lt;br /&gt;
The Great Chasm is an artificially formed region of Eldland, one not formed by tectonic movements or climates, but rather by external force. It was formed millennia ago when a cluster of comets impacted upon a mountain range on the eastern parts of Eldland, ripping apart the very stone and soil, while enriching the surrounding landscape with arcane energies. As such, this chasm was formed and became a place of knowledge and training for many arcanists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Nebulond Isles]] - A captain's bane ===&lt;br /&gt;
&lt;br /&gt;
The surrounding coastal region, Nebulond, earned its nickname as a bane for any captain decades ago. The uneven shoreline and the ragged stones, which jut from the seafloor, are a common occurrence, dotting most of the waters around Eldland. Especially close to the Reinach Delta, those topographic elements have caused many sailors to lose their ships or even their lives. Such becomes especially visible with the number of capsized ships one may find simply by walking along the shorelines. Besides those aspects, Nebulond contains multiple islands, most of them small and uninhabited; however, the occasional lighthouse or watchtower may be found on those secluded pieces of land.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Crownlands]] - The wheat basket of Eldland ===&lt;br /&gt;
&lt;br /&gt;
The Crownlands are a lush and fruitful region close to the western shorelines of Eldland and running alongside the Reinach River. Built within this very region resides the great city of Kronstadt, the very capital of the Kingdom of Reinar, while smaller settlements can be found all over the Crownlands. Due to the enormous food supply required to keep the city and settlements from collapsing, most of the region was transformed into agricultural land, consisting of farms and orchards. The Reinach River also acts as an important source of food and, even more importantly, as a way of transport and as a natural line of protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Morvain]] - The devouring swamps ===&lt;br /&gt;
&lt;br /&gt;
Just east of the Crownlands, one may find that the soil starts to soften under their feet, just to realise that they have stumbled into the very swamps of Morvain. Known for its humid and wetland-based environment, this region has been housing many unique plants and just as many deadly creatures, ranging from ginormous insects to battle-hardened wyrms. Finding someone who willingly wishes to live in those swamps has been a rarity, yet those few folks who reside within the swamplands of Morvain seem to like to keep to themselves, practising customs and ancient rites even folk of the northern regions would consider to be blasphemous.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Karmikil Mountains]] - The spine of Eldland ===&lt;br /&gt;
&lt;br /&gt;
While Eldland is framed by the sea to the western side and the steppe on its southern side, the northern and eastern areas of Eldland are encompassed by the Karmikil, a mountain chain also known as the Spine of Eldland. The mountains’ name has been derived from the Denurûm, identifying them as the “Small Mountains” or Karaz-Mikil. The said mountain chain is always covered by ice and snow, closer to the peak of the individual mountains, while those few, clear areas are mostly surrounded by deadly cliff sites. As such, inhabiting the region has been fruitless for the most part, besides the few pieces controlled by the [[Kalan Confederation]] and the [[Conclave of Conjurers]]. Yet, while most folks try to stay away from the spine, a few still wish to explore this region for its earth-bound treasures, most often attracting the ire of wild men and beasts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Thonevit]] - The realm of the Denur ===&lt;br /&gt;
&lt;br /&gt;
A stout range of mountains thrones in the centre of Eldland, dividing the lush south and the harsh and frigid north. Thonevit, the entrance to the realm of Denur, is heavily guarded by the fortress Dar-Gur, capital of the Kalan Confederation, and acts as a passageway between all of Eldland's regions, while also granting access to the underground cave systems the Denur have called home for centuries. Few folk know more about the mountainous lands within the pass, as the Denur have proven to be very disapproving of any unwelcome guests.&lt;br /&gt;
&lt;br /&gt;
== Flora &amp;amp; Fauna ==&lt;br /&gt;
The fauna of Eldland consists mainly of common species, animals known to a majority of Esero; however, a certain percentage of the living species can only be found in Eldland and specific locations on Esero. In total, it is assumed that sixty percent of all creatures on Eldland consist of common species, while another twenty percent of creatures are adaptive forms of those common species. The remaining ten percent of creatures are unique creatures, which do not have a common species as a baseline, but are rather beings previously unknown to the world or not classifiable otherwise.&lt;br /&gt;
&lt;br /&gt;
Eldland's flora follows a similar rule to the land's fauna, as a majority of the plants are widespread species, which can be found all over Eseron. Yet, while such may be the truth, a selected few regions do not follow this exact rule, instead harbouring unique plants, which ignore the very norms and regulations of reality. Giant mushrooms, magical plants, and mutations, which have not been seen anywhere else on Eseron, can be found within those regions of Eldland, only to be discovered and researched.&lt;br /&gt;
&lt;br /&gt;
== Minerals &amp;amp; Resources ==&lt;br /&gt;
A fair share of Eldland consists of hilly or mountainous regions within which many earthly treasures, including rare gemstones and ores, can be found. As such, mines are a frequent sight near mountains, most often owned by nobles of the land who try to fill their coffers through their mining attempts. Most of the region's substantial mineral deposits can only be accessed by entering the lands of the Kalan Confederation, as the Denur have explored and exploited most of the deep undergrowth, knowing exactly where one may find the most gemstones or the rarest of ores and possessing the knowledge to access these places.&lt;br /&gt;
&lt;br /&gt;
Besides treasures of the ground, Eldland is known for its unusual number of ancient magical artefacts, which are regularly dug up throughout the realm. The Kalan Confederation, as well as the Conclave of Conjurers, insist that the only people they deem reasonable enough to safeguard these artefacts- Themselves. Thus, these groups have many treasures of old under lock and key, either to protect the artefact from outside forces or to protect outside forces from the artefact itself, relieving many farmers of their newly found riches in exchange for hard coin.&lt;br /&gt;
&lt;br /&gt;
Many of the regions of Eldland encompass farmlands, forests, or river streams, each of them carrying its own unique supplies of riches. Farmlands are used to cultivate and grow vegetables, wheat, herbs, or fruits, while also providing sufficient space for animal breeding for a steady meat and dairy production. The forests, instead, act as a steady supply for wood, but also for game hunting. However, not every forest is easily accessible, with the north being prowled by beasts and the southern regions by sickness. As such, different types of wood are still being sought after by many. Lastly, the river streams act as a way of transportation, while also granting access to fishing and wetland-based farms. Fishermen, rafters, and millers can be found along those rivers, making the riverlands the pulsing heart of Eldland's economy and filling many stalls at the local marketplaces.&lt;br /&gt;
&lt;br /&gt;
== Demography ==&lt;br /&gt;
While humankind has established grand cities, such as Kronstadt, surrounded by rural settlements and farmlands, they are not the sole demography of Eldland. It instead consists of multiple different humanoid species, including [[humans]], [[Denur]] and, most recently, [[Elves|elvenkin]]. The human species displays the largest percentage regarding the demographic split, sporting significantly higher birth rates than any other race. Although low in numbers, as arguably Eldland’s oldest population, the Denur have established themselves over the last millennia, mainly living in the mountains and underground, further away from humankind. Most recently, the elven invasion of Eldland has caused a rather large number of young elves to settle on Eldland’s coast, pressuring the original inhabitants to move further inland.&lt;br /&gt;
&lt;br /&gt;
Lastly, it is noted that besides those three major demographic groups, many minor groups exist, most often those of tribalistic or nomadic origin. Those groups include the few tribes of the [[Blemmyae]], Trolls, Ogroids, and many more humanoid species hiding in Eldland’s marches, mountains, and woodlands, far away from civilised folk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Eldland&amp;diff=8338</id>
		<title>Eldland</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Eldland&amp;diff=8338"/>
		<updated>2025-10-06T06:53:17Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EldlandMap.png|800px|right|link=https://fablesfantasyrp.com/wiki/Eldland]]&lt;br /&gt;
Eldland is a region steeped in scars both ancient and fresh, a place where every ruined fortress and standing stone whispers of battles long past. It lies on the western edge of a northern continent on its planet [[Eseron]], hemmed in by mountain ranges, storm-lashed seas, and divided by the great Reinach River that sustains its fertile heartland. To its rulers, it is a kingdom worth defending at any cost; to outsiders, it is a prize glittering with relics of bygone ages; to wanderers, rebels, and pirates, it is a land where fortunes may be made, or lives swiftly lost.&lt;br /&gt;
&lt;br /&gt;
At the very centre of Eldland stands [[Kronstadt]], the near unconquerable river city, capital of the [[Kingdom of Reinar]]. Yet Kronstadt’s strength has never brought Eldland peace. From the rebellious and icy north to the shadowed and death-bringing accursed lands, and from the elven colony on the stormy isles to the hidden vaults of the Denur in the mountains, Eldland is a crossroads of ambitions and old wounds.&lt;br /&gt;
&lt;br /&gt;
== Geographic Regions ==&lt;br /&gt;
Similar to other continents or landmasses, Eldland comprises a set of geographic regions, each one as unique as the next.&lt;br /&gt;
&lt;br /&gt;
=== [[Chyornava]] - The ever-frosted forests of the North ===&lt;br /&gt;
The most northern region of Eldland, known as Chyornava, consists primarily of mountainous forests, which are dusted with a layer of snow and ice near the mountainous sections of the region, giving the northern region a nearly ethereal look. However, while the fairytale landscape and its snowy mountain tops shine beautifully under the rays of the sun, underneath the many twigs and branches of the forest, one may find individuals with hearts just as cold as the landscape they live in. Warming the hearts of those living in the north takes a lot of time and effort, as they are wary of strangers and even friends alike. After all, Many have experienced the horrors of the beasts living in the depths of the forests, how those beasts can even take on the shape and form of their friends and family, just to lure them into their den, never to return to the surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Narath]] - The burning steppe ===&lt;br /&gt;
&lt;br /&gt;
Just south of the Reinach River, one may find a steppe, which stretches over the vast landscape. The dry and sandy land barely has any natural coverage from the sunlight, besides the occasional, and often dried-up, tree that might be found every few meters. Just as its nickname describes, the Narathian region consists mostly of said scorching hot steppe and savannah, making this land nearly uninhabitable. Especially due to such climate and topography, the land has barely been explored, and settlers are sparse, most often consisting of nomadic tribes, which travel from one waterhole to the next, or a handful of refugees who left the lands further south of Narath in the hope of finding a better life elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dôk-Myr]] - The accursed lands ===&lt;br /&gt;
&lt;br /&gt;
Most folks have heard the nickname of Dôk-Myr; after all, many myths and legends of the accursed lands exist. Yet, as with any myth or legend, they contain a spark of truth. Dôk-Myr was once described as a flowering landscape, one of beauty and peace; however, hundreds of years ago, during a conflict, the land was damaged beyond recognition and shrouded in permanent darkness. As a result, the very nature of the region has mutated, twisted and changed, becoming impossible to be ingested or used for anything else but deadly poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Great Chasm]] - The arcane scar ===&lt;br /&gt;
&lt;br /&gt;
The Great Chasm is an artificially formed region of Eldland, one not formed by tectonic movements or climates, but rather by external force. It was formed millennia ago when a cluster of comets impacted upon a mountain range on the eastern parts of Eldland, ripping apart the very stone and soil, while enriching the surrounding landscape with arcane energies. As such, this chasm was formed and became a place of knowledge and training for many arcanists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Nebulond Isles]] - A captain's bane ===&lt;br /&gt;
&lt;br /&gt;
The surrounding coastal region, Nebulond, earned its nickname as a bane for any captain decades ago. The uneven shoreline and the ragged stones, which jut from the seafloor, are a common occurrence, dotting most of the waters around Eldland. Especially close to the Reinach Delta, those topographic elements have caused many sailors to lose their ships or even their lives. Such becomes especially visible with the number of capsized ships one may find simply by walking along the shorelines. Besides those aspects, Nebulond contains multiple islands, most of them small and uninhabited; however, the occasional lighthouse or watchtower may be found on those secluded pieces of land.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Crownlands]] - The wheat basket of Eldland ===&lt;br /&gt;
&lt;br /&gt;
The Crownlands are a lush and fruitful region close to the western shorelines of Eldland and running alongside the Reinach River. Built within this very region resides the great city of Kronstadt, the very capital of the Kingdom of Reinar, while smaller settlements can be found all over the Crownlands. Due to the enormous food supply required to keep the city and settlements from collapsing, most of the region was transformed into agricultural land, consisting of farms and orchards. The Reinach River also acts as an important source of food and, even more importantly, as a way of transport and as a natural line of protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Morvain]] - The devouring swamps ===&lt;br /&gt;
&lt;br /&gt;
Just east of the Crownlands, one may find that the soil starts to soften under their feet, just to realise that they have stumbled into the very swamps of Morvain. Known for its humid and wetland-based environment, this region has been housing many unique plants and just as many deadly creatures, ranging from ginormous insects to battle-hardened wyrms. Finding someone who willingly wishes to live in those swamps has been a rarity, yet those few folks who reside within the swamplands of Morvain seem to like to keep to themselves, practising customs and ancient rites even folk of the northern regions would consider to be blasphemous.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Karmikil Mountains]] - The spine of Eldland ===&lt;br /&gt;
&lt;br /&gt;
While Eldland is framed by the sea to the western side and the steppe on its southern side, the northern and eastern areas of Eldland are encompassed by the Karmikil, a mountain chain also known as the Spine of Eldland. The mountains’ name has been derived from the Denurûm, identifying them as the “Small Mountains” or Karaz-Mikil. The said mountain chain is always covered by ice and snow, closer to the peak of the individual mountains, while those few, clear areas are mostly surrounded by deadly cliff sites. As such, inhabiting the region has been fruitless for the most part, besides the few pieces controlled by the [[Kalan Confederation]] and the [[Conclave of Conjurers]]. Yet, while most folks try to stay away from the spine, a few still wish to explore this region for its earth-bound treasures, most often attracting the ire of wild men and beasts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Thonevit]] - The realm of the Denur ===&lt;br /&gt;
&lt;br /&gt;
A stout range of mountains thrones in the centre of Eldland, dividing the lush south and the harsh and frigid north. Thonevit, the entrance to the realm of Denur, is heavily guarded by the fortress Dar-Gur, capital of the Kalan Confederation, and acts as a passageway between all of Eldland's regions, while also granting access to the underground cave systems the Denur have called home for centuries. Few folk know more about the mountainous lands within the pass, as the Denur have proven to be very disapproving of any unwelcome guests.&lt;br /&gt;
&lt;br /&gt;
== Flora &amp;amp; Fauna ==&lt;br /&gt;
The fauna of Eldland consists mainly of common species, animals known to a majority of Esero; however, a certain percentage of the living species can only be found in Eldland and specific locations on Esero. In total, it is assumed that sixty percent of all creatures on Eldland consist of common species, while another twenty percent of creatures are adaptive forms of those common species. The remaining ten percent of creatures are unique creatures, which do not have a common species as a baseline, but are rather beings previously unknown to the world or not classifiable otherwise.&lt;br /&gt;
&lt;br /&gt;
Eldland's flora follows a similar rule to the land's fauna, as a majority of the plants are widespread species, which can be found all over Eseron. Yet, while such may be the truth, a selected few regions do not follow this exact rule, instead harbouring unique plants, which ignore the very norms and regulations of reality. Giant mushrooms, magical plants, and mutations, which have not been seen anywhere else on Eseron, can be found within those regions of Eldland, only to be discovered and researched.&lt;br /&gt;
&lt;br /&gt;
== Minerals &amp;amp; Resources ==&lt;br /&gt;
A fair share of Eldland consists of hilly or mountainous regions within which many earthly treasures, including rare gemstones and ores, can be found. As such, mines are a frequent sight near mountains, most often owned by nobles of the land who try to fill their coffers through their mining attempts. Most of the region's substantial mineral deposits can only be accessed by entering the lands of the Kalan Confederation, as the Denur have explored and exploited most of the deep undergrowth, knowing exactly where one may find the most gemstones or the rarest of ores and possessing the knowledge to access these places.&lt;br /&gt;
&lt;br /&gt;
Besides treasures of the ground, Eldland is known for its unusual number of ancient magical artefacts, which are regularly dug up throughout the realm. The Kalan Confederation, as well as the Conclave of Conjurers, insist that the only people they deem reasonable enough to safeguard these artefacts- Themselves. Thus, these groups have many treasures of old under lock and key, either to protect the artefact from outside forces or to protect outside forces from the artefact itself, relieving many farmers of their newly found riches in exchange for hard coin.&lt;br /&gt;
&lt;br /&gt;
Many of the regions of Eldland encompass farmlands, forests, or river streams, each of them carrying its own unique supplies of riches. Farmlands are used to cultivate and grow vegetables, wheat, herbs, or fruits, while also providing sufficient space for animal breeding for a steady meat and dairy production. The forests, instead, act as a steady supply for wood, but also for game hunting. However, not every forest is easily accessible, with the north being prowled by beasts and the southern regions by sickness. As such, different types of wood are still being sought after by many. Lastly, the river streams act as a way of transportation, while also granting access to fishing and wetland-based farms. Fishermen, rafters, and millers can be found along those rivers, making the riverlands the pulsing heart of Eldland's economy and filling many stalls at the local marketplaces.&lt;br /&gt;
&lt;br /&gt;
== Demography ==&lt;br /&gt;
While humankind has established grand cities, such as Kronstadt, surrounded by rural settlements and farmlands, they are not the sole demography of Eldland. It instead consists of multiple different humanoid species, including [[humans]], [[Denur]] and, most recently, [[Elves|elvenkin]]. The human species displays the largest percentage regarding the demographic split, sporting significantly higher birth rates than any other race. Although low in numbers, as arguably Eldland’s oldest population, the Denur have established themselves over the last millennia, mainly living in the mountains and underground, further away from humankind. Most recently, the elven invasion of Eldland has caused a rather large number of young elves to settle on Eldland’s coast, pressuring the original inhabitants to move further inland.&lt;br /&gt;
&lt;br /&gt;
Lastly, it is noted that besides those three major demographic groups, many minor groups exist, most often those of tribalistic or nomadic origin. Those groups include the few tribes of the [[Blemmyae]], Trolls, Ogroids, and many more humanoid species hiding in Eldland’s marches, mountains, and woodlands, far away from civilised folk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Main_Page&amp;diff=8337</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Main_Page&amp;diff=8337"/>
		<updated>2025-10-04T13:54:37Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
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&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
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|-&lt;br /&gt;
| • [[Humans]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Elves]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Denur]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Tieflings]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
| [[File:Header Factions.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Major Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Cal_Eryndor]] [[Cal Eryndor]] &amp;lt;br&amp;gt; [[File:ReinarCrest.png|18px|link=https://fablesfantasyrp.com/wiki/Kingdom_of_Reinar]] [[Kingdom of Reinar]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kynazdom_of_Severiya]] [[Kynazdom of Severiya]]  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Minor Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Emirate_of_Mahjura]] [[Emirate of Mahjura]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''NPC Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kalan_Confederation]] [[Kalan Confederation]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Conclave of Conjurers]] [[Conclave of Conjurers]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
| [[File:Header Mechanics.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Mechanics:''' &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • [[Useful commands]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Guides:''' &amp;lt;br&amp;gt; • [[New player guide]] &amp;lt;br&amp;gt; • [[Chat system]] &amp;lt;br&amp;gt; • [[Character system]] &amp;lt;br&amp;gt; • [[Party system]] &amp;lt;br&amp;gt; • [[Warp system]] &amp;lt;br&amp;gt; • [[Shop system]] &amp;lt;br&amp;gt; • [[Land acquisition]] &amp;lt;br&amp;gt; • [[Weapon builder]] &amp;lt;br&amp;gt; • [[Item approval]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 98.5%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 98.5%; border: 2px solid #b88c8c; margin-left: auto; margin-right: auto; margin-bottom: 0.5%; margin-top: 0.5%; padding: 5px; font-size:100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt; '''Got questions?''' Visit our [https://forums.fablesfantasyrp.com/index.php &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;forums&amp;lt;/span&amp;gt;] or our [https://discord.gg/Qw6Nzmtpqc &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;support Discord-server&amp;lt;/span&amp;gt;]!&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Wiki_Testing_Ground&amp;diff=8336</id>
		<title>Wiki Testing Ground</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Wiki_Testing_Ground&amp;diff=8336"/>
		<updated>2025-10-04T13:54:06Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:FablesWikiIcon.png|700px|link=https://fablesfantasyrp.com/]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 98.5%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 49%; height: 30%; border: 2px solid #b88c8c; padding: 5px; margin-bottom: 0.5%; margin-top: 0.5%; font-size: 100%; text-align: center; background-color: #EDE2C5; vertical-align: top; align: left; center&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:EldlandMap.png|685px|center|link=https://fablesfantasyrp.com/wiki/Eldland]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 49%; height: 30%; border: 2px solid #b88c8c; padding: 5px; margin-bottom: 0.5%; margin-top: 0.5%; font-size: 100%; text-align: center; background-color: #EDE2C5; vertical-align: top; align: right; center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;display: inline-table; width: 48%; border: 0px solid #b88c8c; padding: 5px; margin-left: 0.5%; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|[[File:Header Server Rules.png ‎ |300px|link=https://forums.fablesfantasyrp.com/index.php?forums/rules.7/]]&lt;br /&gt;
|- style=&amp;quot;display: inline-table; width: 48%; border: 0px solid #b88c8c; padding: 5px; margin-left: 0.5%; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|[[File:Header Official Discord.png ‎ |300px|link=https://discord.com/invite/fablesfantasyrp]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Welcome to the Fables &amp;amp; Fantasy Wiki!'''&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
'''A living chronicle of legends, forged by the hands of countless adventures and many more to come!'''&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: justify&amp;quot;&amp;gt;The world of [[Cosmology | Eseron]], with its storied region of [[Eldland]], is not a static realm, but rather one '''formed by your decisions'''. It breathes, shifts and reshapes itself through the choices of you and your fellow players, as each discovery and action weaves new threads into the ever-changing tapestry we are creating. It may call forth beasts of myths, stirring ancient magic and even birth new wonders from nothingness.&lt;br /&gt;
&lt;br /&gt;
The Wiki acts as the grand legacy of those stories, which have been created by everyone. Here, the '''lore of our shared universe is gathered, preserved and expanded''', acting as an evolving compendium of knowledge, built from daring event lines, won-hard victories and hidden secrets unearthed by those willing to risk it all.&lt;br /&gt;
&lt;br /&gt;
But beware: '''Not every entry holds the full truth.''' Shadows linger between the lines and mysteries remain unsolved. What lies within Eseron is still yours to uncover, to challenge and to shape with your own hands.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''So, traveller, steel your resolve. Turn the page and step into the unknown. Claim your place in the ever-unfolding saga of Fables &amp;amp; Fantasy!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 98.5%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; margin-bottom: 0.5%; margin-top: 0.5%; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
| [[File:Header World.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''General World Lore:''' &amp;lt;br&amp;gt; • [[Time]] &amp;lt;br&amp;gt; • [[Cosmology]] &amp;lt;br&amp;gt; • [[Geography]] &amp;lt;br&amp;gt; • [[Settlements]] &amp;lt;br&amp;gt; • [[Magic | Magic - To be announced!]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Naturalistic Lore:'''  &amp;lt;br&amp;gt; • [[Botany]] &amp;lt;br&amp;gt; • [[Bestiary]] &amp;lt;br&amp;gt; • [[Geology]] &amp;lt;br&amp;gt; • [[Diseases]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Groups, Cultures and People:''' &amp;lt;br&amp;gt; • [[Religions]] &amp;lt;br&amp;gt; • [[Characters]] &amp;lt;br&amp;gt; • [[Organizations]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Historical Events:''' &amp;lt;br&amp;gt; • [[Wars]] &amp;lt;br&amp;gt; • [[Battles]] &amp;lt;br&amp;gt; • [[Other Events]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
| [[File:Header Species.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| • [[Humans]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Elves]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Denur]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Tieflings]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
| [[File:Header Factions.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Major Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Cal_Eryndor]] [[Cal Eryndor]] &amp;lt;br&amp;gt; [[File:ReinarCrest.png|18px|link=https://fablesfantasyrp.com/wiki/Kingdom_of_Reinar]] [[Kingdom of Reinar]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kynazdom_of_Severiya]] [[Kynazdom of Severiya]]  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Minor Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Emirate_of_Mahjura]] [[Emirate of Mahjura]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''NPC Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kalan_Confederation]] [[Kalan Confederation]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Conclave of Conjurers]] [[Conclave of Conjurers]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 24.5%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
| [[File:Header Mechanics.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Mechanics:''' &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • [[Useful commands]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Guides:''' &amp;lt;br&amp;gt; • [[New player guide]] &amp;lt;br&amp;gt; • [[Chat system]] &amp;lt;br&amp;gt; • [[Character system]] &amp;lt;br&amp;gt; • [[Party system]] &amp;lt;br&amp;gt; • [[Warp system]] &amp;lt;br&amp;gt; • [[Shop system]] &amp;lt;br&amp;gt; • [[Land acquisition]] &amp;lt;br&amp;gt; • [[Weapon builder]] &amp;lt;br&amp;gt; • [[Item approval]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 98.5%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;display: inline-table; width: 98.5%; border: 2px solid #b88c8c; margin-left: auto; margin-right: auto; margin-bottom: 0.5%; margin-top: 0.5%; padding: 5px; font-size:100%; text-align: center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt; '''Got questions?''' Visit our [https://forums.fablesfantasyrp.com/index.php &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;forums&amp;lt;/span&amp;gt;] or our [https://discord.gg/Qw6Nzmtpqc &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;support Discord-server&amp;lt;/span&amp;gt;]!&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=OldMainPage1.0&amp;diff=8335</id>
		<title>OldMainPage1.0</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=OldMainPage1.0&amp;diff=8335"/>
		<updated>2025-10-04T13:51:27Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Past Map}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Archive 1.0]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:FablesWikiIcon.png|center|661x661px|frameless|link=https://www.youtube.com/watch?v=dQw4w9WgXcQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; padding: 3px; vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
== The Land of Eden ==&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
== General Information ==&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[File:Eden 1553 EditionSMALL.jpg|thumb|316x316px|Eden world map as of 1553. (Download to see all the details)]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;A World of Wonders and Endless Possibilities&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Driven by imagination, the world of Eden is a sandbox filled with interesting races, nations, biomes, stories and characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From the moment you join you will be pulled into a plethora of adventures&lt;br /&gt;
&lt;br /&gt;
which rarely end without something magical happening.&lt;br /&gt;
&lt;br /&gt;
Playing on Eden is an exercise in collaborative creation.&lt;br /&gt;
&lt;br /&gt;
You and your friends have all the freedom to create epic stories filled with&lt;br /&gt;
&lt;br /&gt;
tension and memorable drama.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your collective creativity will build stories that you will tell again and again,&lt;br /&gt;
&lt;br /&gt;
ranging from utterly absurd to the stuff of legends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Welcome to Eden. Welcome to Fables and Fantasy RP'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
=== &amp;lt;strong&amp;gt;&amp;lt;u&amp;gt;Welcome to the Fables &amp;amp; Fantasy RP Wiki!&amp;lt;/u&amp;gt;&amp;lt;/strong&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;The goal of our Wiki is to serve as a repository of accurate, up-to-date information about the server.&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;In general, the information here relates to the current server lore.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== '''&amp;lt;u&amp;gt;Useful links:&amp;lt;/u&amp;gt;''' ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Website:''' https://fablesfantasyrp.com/ &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Forums:''' https://forums.fablesfantasyrp.com/ &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''PlanetMinecraft:''' https://www.planetminecraft.com/server/fables-and-fantasy/ &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Dynamic map:''' https://dynmap.fablesfantasyrp.com &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Official Discord:''' https://discord.gg/fablesfantasyrp&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Server information:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
'''IP:''' play.fablesfantasyrp.com &lt;br /&gt;
&lt;br /&gt;
'''Minecraft version:''' 1.20.2&lt;br /&gt;
&lt;br /&gt;
'''Optifine Recommended!'''&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Server Lore ==&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NationsTab.png|center|frameless]]&lt;br /&gt;
|[[File:RacesTab.png|center|frameless]]&lt;br /&gt;
|[[File:WorldTab.png|center|frameless]]&lt;br /&gt;
|[[File:MagicTab.png|center|frameless]]&lt;br /&gt;
|[[File:TutorialsTab.png|center|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
!The Nations of Eden&lt;br /&gt;
!The inhabitants of Eden&lt;br /&gt;
!World Lore&lt;br /&gt;
!Magic and Spell Lores&lt;br /&gt;
!Server Guides&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| ;text-align: left; |'''Major Factions:'''&lt;br /&gt;
*[[File:Hadriana Master Crest.png|21x21px]] [[The Hadrian Empire]]&lt;br /&gt;
*[[File:Luminion blue.png|20x20px]] [[The Enlightened Kingdom of Luminion]]&lt;br /&gt;
*[[File:MitronaIconNew.png|27x27px]] [[The Woodland Realm of Mitrona]]&lt;br /&gt;
*[[File:Anjyarr Sigil.png|22x22px]][[The Empire of Anjyarr|The Sultanate of Anjyarr]]&lt;br /&gt;
*[[File:IronOrhim1.png|20x20px]] [[Kalan Confederation of Arduan]]&lt;br /&gt;
*[[File:ZhadNadrozzIconV2.png|20x20px]] [[Zadh Nadrozz|The Faul Tide of Zadh Nadrozz]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Minor Factions:'''&lt;br /&gt;
*[[File:ThystSmall.png|20x20px]][[The Arcane Library of Thyst]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Defunct Factions:'''&lt;br /&gt;
&lt;br /&gt;
*[[https://fablesfantasyrp.com/wiki/index.php/Category:Defunct_Nations Defunct Nations]]&lt;br /&gt;
|'''Human races:''' &lt;br /&gt;
*[[Attian Humans]]&lt;br /&gt;
*[[Hinterlanders|Hinterlander Humans]]&lt;br /&gt;
*[[The Khadan Humans|Khadan Humans]]&lt;br /&gt;
&lt;br /&gt;
'''Elven races:'''&lt;br /&gt;
*[[High Elves]]&lt;br /&gt;
*[[Dark Elves]]&lt;br /&gt;
*[[Wood Elves]]&lt;br /&gt;
&lt;br /&gt;
'''Dwarven races:'''&lt;br /&gt;
*[[Denur]]&lt;br /&gt;
*[[Halflings]]&lt;br /&gt;
&lt;br /&gt;
'''Faulskin races:'''&lt;br /&gt;
*[[Orcs]]&lt;br /&gt;
*[[Goblins]]&lt;br /&gt;
&lt;br /&gt;
'''Other races:'''&lt;br /&gt;
*[[Tieflings]]&lt;br /&gt;
*[[Sylvani]]&lt;br /&gt;
|'''World Lore:'''&lt;br /&gt;
*[[:Category:Geography|Geography]]&lt;br /&gt;
*[[:Category:Towns, Cities, and Strongholds|Towns, Cities, and Strongholds]]&lt;br /&gt;
*[[:Category:Wars|Wars and Conflicts]]&lt;br /&gt;
*[[Edens Calendar|Eden's Calendar]]&lt;br /&gt;
*[[:Category:Characters|Characters]]&lt;br /&gt;
*[[:Category:Religions|Religions]]&lt;br /&gt;
*[[The Cosmos]]&lt;br /&gt;
'''Flora, Fauna, and Minerals:'''&lt;br /&gt;
&lt;br /&gt;
*[[Bestiary]]&lt;br /&gt;
*[[Botany]]&lt;br /&gt;
*[[Geology]]&lt;br /&gt;
&lt;br /&gt;
'''Other:'''&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Plagues and Diseases|Plagues and Diseases]]&lt;br /&gt;
&lt;br /&gt;
|'''Magic and how to use it:'''&lt;br /&gt;
* [[Magic and becoming a Spellcaster]]&lt;br /&gt;
&lt;br /&gt;
'''Types of Magic:'''&lt;br /&gt;
&lt;br /&gt;
*[[Elemental Magic]]&lt;br /&gt;
*[[Chaotic Magic]]&lt;br /&gt;
|'''Guides for the F&amp;amp;F server systems:'''&lt;br /&gt;
'''Chat:'''&lt;br /&gt;
*[[The Chat System]]&lt;br /&gt;
*[[Useful Commands]]&lt;br /&gt;
'''Plugins:'''&lt;br /&gt;
*[[The Character System Guide]]&lt;br /&gt;
*[[The Plot System Guide]]&lt;br /&gt;
*[[Party System Guide]]&lt;br /&gt;
*[[Shop System Guide]]&lt;br /&gt;
*[[Warp System Guide]]&lt;br /&gt;
'''Land Ownership:'''&lt;br /&gt;
* [[Acquiring Land]]&lt;br /&gt;
'''Other:'''&lt;br /&gt;
*[[Item approval and how to use it]]&lt;br /&gt;
*[[Traits and Wounds Guide]]&lt;br /&gt;
*[[Weapons|Weapon Builder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=OldMainPage1.0&amp;diff=8334</id>
		<title>OldMainPage1.0</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=OldMainPage1.0&amp;diff=8334"/>
		<updated>2025-10-04T13:50:22Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Created page with &amp;quot;link=https://www.youtube.com/watch?v=dQw4w9WgXcQ   {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; padding: 3px; vertical-align: top;&amp;quot; ! colspan=&amp;quot;3&amp;quot; | == The Land of Eden == ! colspan=&amp;quot;2&amp;quot; | == General Information == |- | colspan=&amp;quot;3&amp;quot; |Eden world map as of 1553. (Download to see all the details)  === &amp;lt;u&amp;gt;A World of Wonders and Endless Possibilities&amp;lt;/u&amp;gt; === Driven by imaginat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FablesWikiIcon.png|center|661x661px|frameless|link=https://www.youtube.com/watch?v=dQw4w9WgXcQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; padding: 3px; vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
== The Land of Eden ==&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
== General Information ==&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[File:Eden 1553 EditionSMALL.jpg|thumb|316x316px|Eden world map as of 1553. (Download to see all the details)]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;A World of Wonders and Endless Possibilities&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Driven by imagination, the world of Eden is a sandbox filled with interesting races, nations, biomes, stories and characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From the moment you join you will be pulled into a plethora of adventures&lt;br /&gt;
&lt;br /&gt;
which rarely end without something magical happening.&lt;br /&gt;
&lt;br /&gt;
Playing on Eden is an exercise in collaborative creation.&lt;br /&gt;
&lt;br /&gt;
You and your friends have all the freedom to create epic stories filled with&lt;br /&gt;
&lt;br /&gt;
tension and memorable drama.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your collective creativity will build stories that you will tell again and again,&lt;br /&gt;
&lt;br /&gt;
ranging from utterly absurd to the stuff of legends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Welcome to Eden. Welcome to Fables and Fantasy RP'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
=== &amp;lt;strong&amp;gt;&amp;lt;u&amp;gt;Welcome to the Fables &amp;amp; Fantasy RP Wiki!&amp;lt;/u&amp;gt;&amp;lt;/strong&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;The goal of our Wiki is to serve as a repository of accurate, up-to-date information about the server.&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;In general, the information here relates to the current server lore.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== '''&amp;lt;u&amp;gt;Useful links:&amp;lt;/u&amp;gt;''' ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Website:''' https://fablesfantasyrp.com/ &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Forums:''' https://forums.fablesfantasyrp.com/ &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''PlanetMinecraft:''' https://www.planetminecraft.com/server/fables-and-fantasy/ &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Dynamic map:''' https://dynmap.fablesfantasyrp.com &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;'''Official Discord:''' https://discord.gg/fablesfantasyrp&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Server information:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
'''IP:''' play.fablesfantasyrp.com &lt;br /&gt;
&lt;br /&gt;
'''Minecraft version:''' 1.20.2&lt;br /&gt;
&lt;br /&gt;
'''Optifine Recommended!'''&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Server Lore ==&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NationsTab.png|center|frameless]]&lt;br /&gt;
|[[File:RacesTab.png|center|frameless]]&lt;br /&gt;
|[[File:WorldTab.png|center|frameless]]&lt;br /&gt;
|[[File:MagicTab.png|center|frameless]]&lt;br /&gt;
|[[File:TutorialsTab.png|center|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
!The Nations of Eden&lt;br /&gt;
!The inhabitants of Eden&lt;br /&gt;
!World Lore&lt;br /&gt;
!Magic and Spell Lores&lt;br /&gt;
!Server Guides&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| ;text-align: left; |'''Major Factions:'''&lt;br /&gt;
*[[File:Hadriana Master Crest.png|21x21px]] [[The Hadrian Empire]]&lt;br /&gt;
*[[File:Luminion blue.png|20x20px]] [[The Enlightened Kingdom of Luminion]]&lt;br /&gt;
*[[File:MitronaIconNew.png|27x27px]] [[The Woodland Realm of Mitrona]]&lt;br /&gt;
*[[File:Anjyarr Sigil.png|22x22px]][[The Empire of Anjyarr|The Sultanate of Anjyarr]]&lt;br /&gt;
*[[File:IronOrhim1.png|20x20px]] [[Kalan Confederation of Arduan]]&lt;br /&gt;
*[[File:ZhadNadrozzIconV2.png|20x20px]] [[Zadh Nadrozz|The Faul Tide of Zadh Nadrozz]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Minor Factions:'''&lt;br /&gt;
*[[File:ThystSmall.png|20x20px]][[The Arcane Library of Thyst]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Defunct Factions:'''&lt;br /&gt;
&lt;br /&gt;
*[[https://fablesfantasyrp.com/wiki/index.php/Category:Defunct_Nations Defunct Nations]]&lt;br /&gt;
|'''Human races:''' &lt;br /&gt;
*[[Attian Humans]]&lt;br /&gt;
*[[Hinterlanders|Hinterlander Humans]]&lt;br /&gt;
*[[The Khadan Humans|Khadan Humans]]&lt;br /&gt;
&lt;br /&gt;
'''Elven races:'''&lt;br /&gt;
*[[High Elves]]&lt;br /&gt;
*[[Dark Elves]]&lt;br /&gt;
*[[Wood Elves]]&lt;br /&gt;
&lt;br /&gt;
'''Dwarven races:'''&lt;br /&gt;
*[[Denur]]&lt;br /&gt;
*[[Halflings]]&lt;br /&gt;
&lt;br /&gt;
'''Faulskin races:'''&lt;br /&gt;
*[[Orcs]]&lt;br /&gt;
*[[Goblins]]&lt;br /&gt;
&lt;br /&gt;
'''Other races:'''&lt;br /&gt;
*[[Tieflings]]&lt;br /&gt;
*[[Sylvani]]&lt;br /&gt;
|'''World Lore:'''&lt;br /&gt;
*[[:Category:Geography|Geography]]&lt;br /&gt;
*[[:Category:Towns, Cities, and Strongholds|Towns, Cities, and Strongholds]]&lt;br /&gt;
*[[:Category:Wars|Wars and Conflicts]]&lt;br /&gt;
*[[Edens Calendar|Eden's Calendar]]&lt;br /&gt;
*[[:Category:Characters|Characters]]&lt;br /&gt;
*[[:Category:Religions|Religions]]&lt;br /&gt;
*[[The Cosmos]]&lt;br /&gt;
'''Flora, Fauna, and Minerals:'''&lt;br /&gt;
&lt;br /&gt;
*[[Bestiary]]&lt;br /&gt;
*[[Botany]]&lt;br /&gt;
*[[Geology]]&lt;br /&gt;
&lt;br /&gt;
'''Other:'''&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Plagues and Diseases|Plagues and Diseases]]&lt;br /&gt;
&lt;br /&gt;
|'''Magic and how to use it:'''&lt;br /&gt;
* [[Magic and becoming a Spellcaster]]&lt;br /&gt;
&lt;br /&gt;
'''Types of Magic:'''&lt;br /&gt;
&lt;br /&gt;
*[[Elemental Magic]]&lt;br /&gt;
*[[Chaotic Magic]]&lt;br /&gt;
|'''Guides for the F&amp;amp;F server systems:'''&lt;br /&gt;
'''Chat:'''&lt;br /&gt;
*[[The Chat System]]&lt;br /&gt;
*[[Useful Commands]]&lt;br /&gt;
'''Plugins:'''&lt;br /&gt;
*[[The Character System Guide]]&lt;br /&gt;
*[[The Plot System Guide]]&lt;br /&gt;
*[[Party System Guide]]&lt;br /&gt;
*[[Shop System Guide]]&lt;br /&gt;
*[[Warp System Guide]]&lt;br /&gt;
'''Land Ownership:'''&lt;br /&gt;
* [[Acquiring Land]]&lt;br /&gt;
'''Other:'''&lt;br /&gt;
*[[Item approval and how to use it]]&lt;br /&gt;
*[[Traits and Wounds Guide]]&lt;br /&gt;
*[[Weapons|Weapon Builder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Conclave_of_Conjurers&amp;diff=8333</id>
		<title>Conclave of Conjurers</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Conclave_of_Conjurers&amp;diff=8333"/>
		<updated>2025-10-04T13:49:05Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Created page with &amp;quot;{{Infotable Faction |Image = |Name = |Time = |Motto = |Capital = |Demonym = |Location = |Race = |Religion =  |Currency = |Language = |Government = |Monarch = |History = }}INTRO HERE  == Culture &amp;amp; Society == === Apparel === TEXT HERE  === Social Hierarchy === ==== Royal Bureaucracy ==== TEXT HERE  ==== Noble Houses ==== TEXT HERE  === Courtship, Marriage, and Divorce === ==== Courtship ==== TEXT HERE  ==== Marriage ==== TEXT HERE  ==== Divorce ==== TEXT HERE  === Deaths &amp;amp;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Faction&lt;br /&gt;
|Image =&lt;br /&gt;
|Name =&lt;br /&gt;
|Time =&lt;br /&gt;
|Motto =&lt;br /&gt;
|Capital =&lt;br /&gt;
|Demonym =&lt;br /&gt;
|Location =&lt;br /&gt;
|Race =&lt;br /&gt;
|Religion = &lt;br /&gt;
|Currency =&lt;br /&gt;
|Language =&lt;br /&gt;
|Government =&lt;br /&gt;
|Monarch =&lt;br /&gt;
|History =&lt;br /&gt;
}}INTRO HERE&lt;br /&gt;
&lt;br /&gt;
== Culture &amp;amp; Society ==&lt;br /&gt;
=== Apparel ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Social Hierarchy ===&lt;br /&gt;
==== Royal Bureaucracy ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Noble Houses ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Courtship, Marriage, and Divorce ===&lt;br /&gt;
==== Courtship ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Marriage ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
==== Divorce ====&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Deaths &amp;amp; Funerals ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Religious Beliefs == &lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Deity ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
=== Additional Information / Aspects ===&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Laws &amp;amp; Judicial Systems ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== Technology &amp;amp; Magic ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
TEXT HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Factions}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Faction]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Wiki_Testing_Ground&amp;diff=8332</id>
		<title>Wiki Testing Ground</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Wiki_Testing_Ground&amp;diff=8332"/>
		<updated>2025-10-04T13:48:48Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
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'''Welcome to the Fables &amp;amp; Fantasy Wiki!'''&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
'''A living chronicle of legends, forged by the hands of countless adventures and many more to come!'''&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: justify&amp;quot;&amp;gt;The world of [[Cosmology | Eseron]], with its storied region of [[Eldland]], is not a static realm, but rather one '''formed by your decisions'''. It breathes, shifts and reshapes itself through the choices of you and your fellow players, as each discovery and action weaves new threads into the ever-changing tapestry we are creating. It may call forth beasts of myths, stirring ancient magic and even birth new wonders from nothingness.&lt;br /&gt;
&lt;br /&gt;
The Wiki acts as the grand legacy of those stories, which have been created by everyone. Here, the '''lore of our shared universe is gathered, preserved and expanded''', acting as an evolving compendium of knowledge, built from daring event lines, won-hard victories and hidden secrets unearthed by those willing to risk it all.&lt;br /&gt;
&lt;br /&gt;
But beware: '''Not every entry holds the full truth.''' Shadows linger between the lines and mysteries remain unsolved. What lies within Eseron is still yours to uncover, to challenge and to shape with your own hands.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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'''So, traveller, steel your resolve. Turn the page and step into the unknown. Claim your place in the ever-unfolding saga of Fables &amp;amp; Fantasy!'''&lt;br /&gt;
&lt;br /&gt;
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| [[File:Header World.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
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| '''General World Lore:''' &amp;lt;br&amp;gt; • [[Time]] &amp;lt;br&amp;gt; • [[Cosmology]] &amp;lt;br&amp;gt; • [[Geography]] &amp;lt;br&amp;gt; • [[Settlements]] &amp;lt;br&amp;gt; • [[Magic | Magic - To be announced!]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Naturalistic Lore:'''  &amp;lt;br&amp;gt; • [[Botany]] &amp;lt;br&amp;gt; • [[Bestiary]] &amp;lt;br&amp;gt; • [[Geology]] &amp;lt;br&amp;gt; • [[Diseases]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Groups, Cultures and People:''' &amp;lt;br&amp;gt; • [[Religions]] &amp;lt;br&amp;gt; • [[Characters]] &amp;lt;br&amp;gt; • [[Organizations]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Historical Events:''' &amp;lt;br&amp;gt; • [[Wars]] &amp;lt;br&amp;gt; • [[Battles]] &amp;lt;br&amp;gt; • [[Other Events]]&lt;br /&gt;
|}&lt;br /&gt;
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| [[File:Header Species.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
|- colspan=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
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| • [[Humans]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Elves]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Denur]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; • [[Tieflings]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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| [[File:Header Factions.png|link=https://fablesfantasyrp.com/wiki/Main_Page|300px]]&lt;br /&gt;
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| '''Major Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Cal_Eryndor]] [[Cal Eryndor]] &amp;lt;br&amp;gt; [[File:ReinarCrest.png|18px|link=https://fablesfantasyrp.com/wiki/Kingdom_of_Reinar]] [[Kingdom of Reinar]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kynazdom_of_Severiya]] [[Kynazdom of Severiya]]  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Minor Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Emirate_of_Mahjura]] [[Emirate of Mahjura]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''NPC Factions:''' &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Kalan_Confederation]] [[Kalan Confederation]] &amp;lt;br&amp;gt; [[File:Missing.png|18px|link=https://fablesfantasyrp.com/wiki/Conclave of Conjurers]] [[Conclave of Conjurers]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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| '''Mechanics:''' &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • Future mechanic &amp;lt;br&amp;gt; • [[Useful commands]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; '''Guides:''' &amp;lt;br&amp;gt; • [[New player guide]] &amp;lt;br&amp;gt; • [[Chat system]] &amp;lt;br&amp;gt; • [[Character system]] &amp;lt;br&amp;gt; • [[Party system]] &amp;lt;br&amp;gt; • [[Warp system]] &amp;lt;br&amp;gt; • [[Shop system]] &amp;lt;br&amp;gt; • [[Land acquisition]] &amp;lt;br&amp;gt; • [[Weapon builder]] &amp;lt;br&amp;gt; • [[Item approval]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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|&amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt; '''Got questions?''' Visit our [https://forums.fablesfantasyrp.com/index.php &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;forums&amp;lt;/span&amp;gt;] or our [https://discord.gg/Qw6Nzmtpqc &amp;lt;span style=&amp;quot;font-size:150%&amp;quot;&amp;gt;support Discord-server&amp;lt;/span&amp;gt;]!&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:FablesLogo250.png&amp;diff=8331</id>
		<title>File:FablesLogo250.png</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=File:FablesLogo250.png&amp;diff=8331"/>
		<updated>2025-10-04T13:43:23Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Cosmology&amp;diff=8328</id>
		<title>Cosmology</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Cosmology&amp;diff=8328"/>
		<updated>2025-10-04T13:41:32Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Cosmos.png|700px|link=https://fablesfantasyrp.com/wiki/Cosmology]]&lt;br /&gt;
|}&lt;br /&gt;
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The cosmos, in its entirety, has always been a complex and challenging entity to research and learn from, due to its complexity and limiting factors, such as the state and range of ocular equipment and many other reasons. As such, only a very small amount of information has been amassed by scholars over the course of many centuries since the calamity. Those far-away areas, which have not been researched or which no scholar can research due to their unfathomable distance, have been classified as being part of the Shroud. Any celestial body inside the Aetherium behind the Shroud is part of a blend of stars, with only a select few distinguishable from the rest.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|''' ''A quote from Preceptor Radebod Bain, Astronomer of the Conclave:'' '''&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:left; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''“Well, you see, my students, the stars hold great importance and power, their seemingly erratic movement twisting about the minds of man and nature, causing great change to follow in their wake. The commoner might look at the firmament and see only chaos, but we, astronomers, know of the precise accuracy the cosmos follows, more faithfully than any clockwork, and transmute it into divination...” ''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Celestial Bodies ==&lt;br /&gt;
So far, researchers and scholars have observed a handful of celestial bodies in a closer manner, either through the use of telescopes or even without any tools. Their regular movements through the heavens and relative brightness made it clear that they must surround Eseron far closer than the Shroud lies. Due to such behaviour, the scholars have been able to classify them as semi-planetary, planetary bodies or as stars.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Zon - The lightbringer ===&lt;br /&gt;
A majority of the celestial bodies of the known solar system seem to circle Zon, the star which enlightens most of them. As such, it is the centre of the solar system, acting as the most important source of energy for life on Eseron. Due to such, it has been an object of veneration in many cultures and a central subject of astronomical research since antiquity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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=== Skelva - The nightly guidance ===&lt;br /&gt;
Those living on Eseron are familiar with the ever-returning guidance of Skelva, the moon of Eseron. Due to its proximity, this semi-planetary body, which circles Eseron instead of the sun, has been one of the most researched objects outside of Eseron, as it can be spotted with the naked eye and even closer with telescopes. As it circles Eseron, it steadily reflects a portion of the sunlight, which causes Skelva to release a faint, blueish-green light upon those lands on Eseron which have entered nightfall. Some old legends and myths speculate that this object was once damaged by something or someone, yet such legends and myths rarely hold any truth.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
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=== Eridan - The ancient sister ===&lt;br /&gt;
Old legends have spoken about a sister planet of Eseron, one just as lush and green as Eseron itself, yet if one were able to spot Eridan in its current day and age with the help of a telescope they could easily figure out that such is not much more than a mere legend, as they would only spot a greyish-black object at the edge of the sun, void of any green or blue coloration. Besides such not a lot is known about this planetary body, as it circles the sun at a similar speed to Eseron does, yet in a nearly mirrored position. As such, it can only be spotted with a lot of luck and during an eclipse, as otherwise the sunlight would make such visibility impossible.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Morgand - The dread star ===&lt;br /&gt;
Even Eldland's most prestigious arcane scholars have been unable to predict the erratic movement of the large comet which courses through the void around Eseron. Sometimes it appears many times a year, sometimes not for a decade, one time it is far away, the next time so close it can be seen with the naked eye. Morgand’s appearance has been linked to many things, but most see an evil omen in its passage. The great speed the titanic comet moves makes it impossible for even the most intricate telescopes to fully unveil its nature, but scholars are sure about it being unlike any other celestial body in the cosmos. A long cloud of debris and stardust follows it, sparkling in many colours, which causes a spectacular rain of shooting stars to fall when the comet passes. The rural folk of all realms have been known to discover monstrous beasts in their fields after such a starshower, and some learned men tell of a terrible titanic face being visible when the comet is close to earth, giving it a grim reputation as harbinger of evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
=== Others - The unknown ===&lt;br /&gt;
Besides those four major celestial bodies, there have also been speculations about several more bodies within the solar system, which can’t be spotted by mere eyesight or any fancy tools. Those bodies would be the realms of the elements and of the unknown and occult, including Aaros, Kor, Ignos, Aether, Shyir and Sylverix. However, not a lot is known about those realms and their actual position within the solar system, yet, as they are tied to magecraft, it has been assumed that they lie somewhere outside of the researchable range of mere scholars. Besides, such strange asteroids have been spotted in the night sky, which seemingly return in a set cycle. What their origins are and how they came to be is, however, unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eseron ==&lt;br /&gt;
Unlike other celestial objects, Eseron is the place everyone treads upon. It is home to many species, such as Humans, Elves, Denur and Tieflings, but also many other creatures and plant life. To the civilised world’s inhabitants, four major continental areas are known, being split into the west, east, north and south, and each unique in its topography and geological layouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Calaron ===&lt;br /&gt;
The western continent, Calaron, is currently under the strict rule of elvenkin and consists of a vast, nearly tropical landscape, which goes on as far as one's eyes reach. Oceanic currents and a rather flat topography cause the whole landmass to feature hot, mostly tropical weather, without a spread of large climate zones. A great desert in the continent’s west acts as the only exception to the humid climate of the landmass. The lush valleys of the continent are filled with major plant growth in the form of jungles, only rarely broken by stark mountain ranges which tower to the heavens. In those sparse regions, geothermal vents have been found, often covering a vast area with a heavy and dense fog, clouding most mountain peaks permanently, which earned the peaks a reputation as seats of the divine.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Strican ===&lt;br /&gt;
Unlike the much warmer western continent, Strican covers most of the northern sections of Eseron and has barely been chartered or explored due to its dangerous climate and impossibly high mountain ranges. As it's closer to the northern pole of Eseron, it is permanently covered by a thick layer of ice and snow, making explorations extremely dangerous and sometimes impossible. Those few areas, which can be passed by regular means, are often crossed alongside mountain ranges, making every misstep just as deadly as slipping on a high rope. Tales spun by the few survivors who saw the lands of Strican with their own eyes tell of humongous animals and giants in continuous combat with the biting frost.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Varenne ===&lt;br /&gt;
Most of the southern continent is covered by the ocean, hiding most of its topography from the eyes of scholars. Its landscape above the waves consists of untamed archipelagos and smaller islands, which are surrounded by tidal flats. As such, it's customary for local folk to travel on foot from one island to another during low tide, while it becomes impossible without a boat during high tide. Merchants, travellers and even entire armies are at the mercy of the tidal movement in the frequently changing lands of Varenne, which has formed an ecosystem unlike anywhere else on Eseron. It is not uncommon for smaller islands to vanish over the years, just for new ones to reform at a different spot. Besides the tidal flats, the archipelagos are also home to many coral reefs in the deeper underwater sections, which are less affected by the tides, and house a wide variety of oceanic creatures, as well as pose a grave danger to any inexperienced captain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Jordun ===&lt;br /&gt;
The continent Jordun can be found on the eastern half of Eseron, containing a wide variety of unique regions and landscapes, which are encapsulated by towering, vast mountain ranges. Derived from ancient Denurûm, the continent's name means “Land of the alder trees”, referring to a time long gone by, when the whole of Jordun was warm and lush. Nowadays, only small parts of the continent are humid, with mountain ranges often acting as a natural barrier between large steppe basins and small green valleys. Moving from one landscape to the next becomes a hard and tedious task, while at the same time, the natural barrier acts as a protective layer from any possible dangers that might lurk just on the other side of the next mountain range. Due to this layout, after the Denur people retreated into the mountains, no other realm managed to conquer significant parts of Jordun, leaving it a land of petty kingdoms and wilderness. One of those many landscapes is Eldland, harbouring on the western coast of Jordun, encompassed by mountain ranges to the eastern side of it and consisting of a wide variety of smaller regions within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Cosmology&amp;diff=8326</id>
		<title>Cosmology</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Cosmology&amp;diff=8326"/>
		<updated>2025-10-04T13:41:11Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Cosmos.png|700px|link=https://fablesfantasyrp.com/wiki/Cosmology]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The cosmos, in its entirety, has always been a complex and challenging entity to research and learn from, due to its complexity and limiting factors, such as the state and range of ocular equipment and many other reasons. As such, only a very small amount of information has been amassed by scholars over the course of many centuries since the calamity. Those far-away areas, which have not been researched or which no scholar can research due to their unfathomable distance, have been classified as being part of the Shroud. Any celestial body inside the Aetherium behind the Shroud is part of a blend of stars, with only a select few distinguishable from the rest.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|''' ''A quote from Preceptor Radebod Bain, Astronomer of the Conclave:'' '''&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:left; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''“Well, you see, my students, the stars hold great importance and power, their seemingly erratic movement twisting about the minds of man and nature, causing great change to follow in their wake. The commoner might look at the firmament and see only chaos, but we, astronomers, know of the precise accuracy the cosmos follows, more faithfully than any clockwork, and transmute it into divination...” ''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Celestial Bodies ==&lt;br /&gt;
So far, researchers and scholars have observed a handful of celestial bodies in a closer manner, either through the use of telescopes or even without any tools. Their regular movements through the heavens and relative brightness made it clear that they must surround Eseron far closer than the Shroud lies. Due to such behaviour, the scholars have been able to classify them as semi-planetary, planetary bodies or as stars.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Zon - The lightbringer ===&lt;br /&gt;
A majority of the celestial bodies of the known solar system seem to circle Zon, the star which enlightens most of them. As such, it is the centre of the solar system, acting as the most important source of energy for life on Eseron. Due to such, it has been an object of veneration in many cultures and a central subject of astronomical research since antiquity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skelva - The nightly guidance ===&lt;br /&gt;
Those living on Eseron are familiar with the ever-returning guidance of Skelva, the moon of Eseron. Due to its proximity, this semi-planetary body, which circles Eseron instead of the sun, has been one of the most researched objects outside of Eseron, as it can be spotted with the naked eye and even closer with telescopes. As it circles Eseron, it steadily reflects a portion of the sunlight, which causes Skelva to release a faint, blueish-green light upon those lands on Eseron which have entered nightfall. Some old legends and myths speculate that this object was once damaged by something or someone, yet such legends and myths rarely hold any truth.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Eridan - The ancient sister ===&lt;br /&gt;
Old legends have spoken about a sister planet of Eseron, one just as lush and green as Eseron itself, yet if one were able to spot Eridan in its current day and age with the help of a telescope they could easily figure out that such is not much more than a mere legend, as they would only spot a greyish-black object at the edge of the sun, void of any green or blue coloration. Besides such not a lot is known about this planetary body, as it circles the sun at a similar speed to Eseron does, yet in a nearly mirrored position. As such, it can only be spotted with a lot of luck and during an eclipse, as otherwise the sunlight would make such visibility impossible.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Morgand - The dread star ===&lt;br /&gt;
Even Eldland's most prestigious arcane scholars have been unable to predict the erratic movement of the large comet which courses through the void around Eseron. Sometimes it appears many times a year, sometimes not for a decade, one time it is far away, the next time so close it can be seen with the naked eye. Morgand’s appearance has been linked to many things, but most see an evil omen in its passage. The great speed the titanic comet moves makes it impossible for even the most intricate telescopes to fully unveil its nature, but scholars are sure about it being unlike any other celestial body in the cosmos. A long cloud of debris and stardust follows it, sparkling in many colours, which causes a spectacular rain of shooting stars to fall when the comet passes. The rural folk of all realms have been known to discover monstrous beasts in their fields after such a starshower, and some learned men tell of a terrible titanic face being visible when the comet is close to earth, giving it a grim reputation as harbinger of evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Others - The unknown ===&lt;br /&gt;
Besides those four major celestial bodies, there have also been speculations about several more bodies within the solar system, which can’t be spotted by mere eyesight or any fancy tools. Those bodies would be the realms of the elements and of the unknown and occult, including Aaros, Kor, Ignos, Aether, Shyir and Sylverix. However, not a lot is known about those realms and their actual position within the solar system, yet, as they are tied to magecraft, it has been assumed that they lie somewhere outside of the researchable range of mere scholars. Besides, such strange asteroids have been spotted in the night sky, which seemingly return in a set cycle. What their origins are and how they came to be is, however, unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eseron ==&lt;br /&gt;
Unlike other celestial objects, Eseron is the place everyone treads upon. It is home to many species, such as Humans, Elves, Denur and Tieflings, but also many other creatures and plant life. To the civilised world’s inhabitants, four major continental areas are known, being split into the west, east, north and south, and each unique in its topography and geological layouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Calaron ===&lt;br /&gt;
The western continent, Calaron, is currently under the strict rule of elvenkin and consists of a vast, nearly tropical landscape, which goes on as far as one's eyes reach. Oceanic currents and a rather flat topography cause the whole landmass to feature hot, mostly tropical weather, without a spread of large climate zones. A great desert in the continent’s west acts as the only exception to the humid climate of the landmass. The lush valleys of the continent are filled with major plant growth in the form of jungles, only rarely broken by stark mountain ranges which tower to the heavens. In those sparse regions, geothermal vents have been found, often covering a vast area with a heavy and dense fog, clouding most mountain peaks permanently, which earned the peaks a reputation as seats of the divine.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Strican ===&lt;br /&gt;
Unlike the much warmer western continent, Strican covers most of the northern sections of Eseron and has barely been chartered or explored due to its dangerous climate and impossibly high mountain ranges. As it's closer to the northern pole of Eseron, it is permanently covered by a thick layer of ice and snow, making explorations extremely dangerous and sometimes impossible. Those few areas, which can be passed by regular means, are often crossed alongside mountain ranges, making every misstep just as deadly as slipping on a high rope. Tales spun by the few survivors who saw the lands of Strican with their own eyes tell of humongous animals and giants in continuous combat with the biting frost.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Varenne ===&lt;br /&gt;
Most of the southern continent is covered by the ocean, hiding most of its topography from the eyes of scholars. Its landscape above the waves consists of untamed archipelagos and smaller islands, which are surrounded by tidal flats. As such, it's customary for local folk to travel on foot from one island to another during low tide, while it becomes impossible without a boat during high tide. Merchants, travellers and even entire armies are at the mercy of the tidal movement in the frequently changing lands of Varenne, which has formed an ecosystem unlike anywhere else on Eseron. It is not uncommon for smaller islands to vanish over the years, just for new ones to reform at a different spot. Besides the tidal flats, the archipelagos are also home to many coral reefs in the deeper underwater sections, which are less affected by the tides, and house a wide variety of oceanic creatures, as well as pose a grave danger to any inexperienced captain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Jordun ===&lt;br /&gt;
The continent Jordun can be found on the eastern half of Eseron, containing a wide variety of unique regions and landscapes, which are encapsulated by towering, vast mountain ranges. Derived from ancient Denurûm, the continent's name means “Land of the alder trees”, referring to a time long gone by, when the whole of Jordun was warm and lush. Nowadays, only small parts of the continent are humid, with mountain ranges often acting as a natural barrier between large steppe basins and small green valleys. Moving from one landscape to the next becomes a hard and tedious task, while at the same time, the natural barrier acts as a protective layer from any possible dangers that might lurk just on the other side of the next mountain range. Due to this layout, after the Denur people retreated into the mountains, no other realm managed to conquer significant parts of Jordun, leaving it a land of petty kingdoms and wilderness. One of those many landscapes is Eldland, harbouring on the western coast of Jordun, encompassed by mountain ranges to the eastern side of it and consisting of a wide variety of smaller regions within.&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:FablesLogo.png&amp;diff=8324</id>
		<title>File:FablesLogo.png</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=File:FablesLogo.png&amp;diff=8324"/>
		<updated>2025-10-04T13:28:39Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=8323</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=8323"/>
		<updated>2025-10-04T12:50:53Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:BackgroundBanner.png&amp;diff=8322</id>
		<title>File:BackgroundBanner.png</title>
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		<updated>2025-10-04T12:47:41Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:BackgroundBase.png&amp;diff=8321</id>
		<title>File:BackgroundBase.png</title>
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		<updated>2025-10-04T12:47:22Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
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		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Other_Events&amp;diff=8320</id>
		<title>Other Events</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Other_Events&amp;diff=8320"/>
		<updated>2025-10-04T10:22:12Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Events.png|700px|link=https://fablesfantasyrp.com/wiki/Other Events]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Events are the milestones of history, the moments when the steady passage of time is interrupted by change. They may come suddenly, like a storm tearing through a coastline, or gradually, like an idea spreading from village to city until it reshapes a kingdom. Some events are born from the hands of humans, elves, denur or any other race, being discoveries, inventions, or revolts, while others stem from the powers of nature or the unpredictable currents of magic. Together, they form the rhythm of Eseron’s and the four continents' story, marking the rise and fall of peoples, the shifting of borders, and the transformation of lands and lives. To study events is to seek understanding of how past and present are bound, and how each moment of upheaval or progress leaves its mark upon the world.&lt;br /&gt;
&lt;br /&gt;
== Classifications ==&lt;br /&gt;
The chronicles of Eseron are not written by wars and rulers alone, but also by the countless events that alter the course of peoples and nations alike. Some of these events are the fruit of human ambition, discoveries, innovations, or movements that reshape societies. Others arise from forces beyond mortal control, whether through the fury of nature, the wildness of magic, or shifts in trade and fortune. Scholars and historians have long sought to categorise such occurrences, to better understand their causes and legacies. By sorting them into classes, one may trace patterns across the ages, seeing how disaster, progress, and upheaval together weave the ever-changing fabric of history.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Discovery and innovation ===&lt;br /&gt;
These events mark the advancement of knowledge, technology, or practice, often transforming the lives of entire societies. The discovery of new lands, the forging of unique alloys, or the invention of revolutionary tools all fall into this class. In Eseron, such moments often mark the boundary between ages, remembered as sparks of progress or milestones in the march of history.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Discoveries and innovations&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Natural disaster ===&lt;br /&gt;
When Eseron itself rebels, mortals can do little but endure. Earthquakes, floods, droughts, plagues, and storms have repeatedly reshaped the four continents of Eseron, toppling kingdoms or scattering peoples. These events are seen as the will of the world itself, feared for their unpredictability and their lasting scars upon the land.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Natural disasters&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Magical disaster ===&lt;br /&gt;
Rarely occurring magical disasters can be as devastating as any natural calamity. They may result from unstable experiments, arcane and occult warfare, or ruptures in the balance of the world’s energies. From the twisting of landscapes to the corruption of creatures, such disasters often blur the line between myth and history, leaving scholars to debate their true cause.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Magical disasters&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Social movement ===&lt;br /&gt;
When people rise as one, be it in protest, rebellion, or pursuit of shared ideals, social movements take root. They can begin with whispers in taverns and temples, yet grow to shake kingdoms and topple thrones. These events are often remembered less for their battles and more for the cultural or ideological shifts they leave behind.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Social movements&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Economic shift ===&lt;br /&gt;
The flow of coin and trade can be as powerful as the tide of armies. Booms from the discovery of rich mines or the opening of trade routes, and busts brought by famine or collapsed markets, belong to this class. On the four continents of Eseron, where cities and realms often depend on fragile supply chains, economic shifts can lead to prosperity, strife, or even outright conflict.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Economic shifts&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
Not all events fit neatly into known categories. Strange omens in the skies, sudden migrations of entire peoples, or moments where myth seems to intrude upon reality may be placed here. These events are rare and often contested by scholars, yet they are no less significant in shaping the chronicles of Eseron.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Others&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Battles&amp;diff=8319</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Battles&amp;diff=8319"/>
		<updated>2025-10-04T10:14:32Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Battles.png|700px|link=https://fablesfantasyrp.com/wiki/Battles]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battles are the turning points of wars, the moments where words and preparations give way to steel and blood. Unlike the prolonged movements of armies or the endless negotiations of rulers, battles bring immediate consequence: they decide borders, alter dynasties, and shape the memories of entire peoples. Scholars of Eseron, much like those who catalogue the beasts of the forests or the plants of the fields, have long sought to study and record the nature of battles. Through careful classification, they have identified the many forms these clashes may take, whether fought in open plains, before the walls of a fortress, within ambush-laden forests, or across the uncertain seas. To understand the character of a battle is to better comprehend the art of war itself, and how strategy, terrain, and fate intertwine to shape history.&lt;br /&gt;
&lt;br /&gt;
== Classifications ==&lt;br /&gt;
Within the long and turbulent history of Eseron, countless wars have been waged, yet it is in the battles themselves that the true struggle of arms is most vividly remembered. Whether fought upon open plains, beneath the shadow of fortress walls, or across the storm-tossed seas, battles shape not only the fate of armies but the course of kingdoms. Each type of battle carries its own character: some born of planning and strategy, others of chance and circumstance. To understand the classifications of battle is to grasp better how commanders wage war, how soldiers endure it, and how the land itself, be it forest, mountain, or ocean, can become a decisive weapon in the hands of those who fight upon it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Pitched battle ===&lt;br /&gt;
Pitched battles are large-scale confrontations in which two opposing forces agree, whether formally or by circumstance, to meet upon a chosen field. These battles are often decisive, involving careful planning, massed armies, and commanders seeking to outmanoeuvre one another. Victory in a pitched battle can change the course of a war in a single day.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Pitched battles&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siege ===&lt;br /&gt;
A siege occurs when an attacking force surrounds and attempts to capture a fortified settlement, castle, or stronghold. Siege warfare can last for weeks, months, or even years, relying on attrition, starvation, and the breaking of walls or morale. Defenders often endure immense hardship, while attackers risk their strength being drained by time and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Siege&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ambush ===&lt;br /&gt;
An ambush is a sudden, unexpected attack by a hidden or waiting force. Typically smaller in scale, ambushes rely on deception, timing, and terrain to catch the enemy unprepared. Though brief, an effective ambush can inflict disproportionate losses, disrupt supply lines, or shatter morale.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Ambushes&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skirmish ===&lt;br /&gt;
Skirmishes are small engagements between limited forces, often fought by scouts, raiders, or advance units. They rarely decide wars, but they shape campaigns by testing enemy strength, harassing supply routes, or delaying larger armies. Skirmishes can serve as preludes to greater battles or as distractions within a larger strategy.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Skirmishes&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Meeting engagement ===&lt;br /&gt;
A meeting engagement arises when opposing forces encounter one another unexpectedly, without prior planning or prepared positions. Such battles are often chaotic, as commanders must react quickly to shifting circumstances. The outcome depends heavily on discipline, initiative, and the ability to seize advantages on the spot.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Meeting engagement&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Naval battle ===&lt;br /&gt;
Naval battles are fought upon seas, rivers, or lakes, where fleets clash for control of trade, territory, or supply routes. These battles test seamanship as much as strategy, with wind, tides, and terrain playing critical roles. Victory at sea can cripple an enemy’s economy, isolate armies, or open new fronts for invasion.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Naval battles&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Wars&amp;diff=8318</id>
		<title>Wars</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Wars&amp;diff=8318"/>
		<updated>2025-10-04T10:07:30Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Wars.png|700px|link=https://fablesfantasyrp.com/wiki/Wars]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wars are among the most defining events in the history of Eseron, shaping borders, kingdoms, and the fate of entire peoples. They arise from countless causes, rivalries over land and wealth, struggles for power, clashing beliefs, or vengeance passed down through generations. Some wars last only a season, fought swiftly and forgotten, while others span decades and leave scars that endure for centuries. Though they bring ruin and suffering, wars also forge heroes, reshape societies, and give rise to legends. To study war is to understand both the fragility of peace and the forces that drive nations and individuals alike to arms.&lt;br /&gt;
&lt;br /&gt;
== Classifications ==&lt;br /&gt;
Conflict has shaped the history of Eseron as much as peace, and scholars have long sought to understand the many forms war may take. To do so, wars are divided into distinct categories, based on who fights and why. Inter-state wars occur between nations, while intra-state wars erupt within a single realm. Sub-state wars are waged by smaller groups such as tribes or clans, and extra-state wars bring kingdoms into battle against forces beyond their borders. This system allows historians and tacticians alike to study the causes, consequences, and patterns of warfare across the continents.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Inter-state wars ===&lt;br /&gt;
Inter-state wars occur between recognised kingdoms, nations, or empires. These conflicts often involve disputes over territory, resources, or succession, and they shape the borders and balance of power across Eseron's continents. Such wars are usually well-documented, as they leave lasting marks on history through treaties, alliances, and devastation.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Inter-state wars&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Intra-state wars ===&lt;br /&gt;
Intra-state wars take place within a single realm or kingdom, as factions, noble houses, or regions rise in rebellion against central authority. Civil wars, dynastic struggles, and revolts fall into this category, often proving as destructive as conflicts between nations. These wars can fracture societies, reshaping not only governments but also the cultural and social fabric of a realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Intra-state wars&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sub-state wars ===&lt;br /&gt;
Sub-state wars are fought between groups or communities that do not hold full recognition as states. These may include tribal conflicts, disputes between clans, or prolonged hostilities between rival mercenary companies. Though often smaller in scale, sub-state wars can endure for generations and have profound effects on local stability and traditions.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Sub-state wars&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Extra-state wars ===&lt;br /&gt;
Extra-state wars pit recognised states against groups or powers that exist beyond their formal borders or control. These conflicts often occur along frontiers, where kingdoms clash with nomadic tribes, pirate fleets, or even otherworldly forces. Extra-state wars are marked by their unpredictability, as the enemy may not follow the conventions of state warfare, making them difficult to contain or resolve.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Extra-state wars&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Wars&amp;diff=8317</id>
		<title>Template:Navtable Wars</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Wars&amp;diff=8317"/>
		<updated>2025-10-04T10:04:14Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Wars&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Inter-state wars'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | War 1 · War 2 · War 3 · War 4 · War 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Intra-state wars'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | War 1 · War 2 · War 3 · War 4 · War 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Sub-state wars'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | War 1 · War 2 · War 3 · War 4 · War 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Extra-state wars'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | War 1 · War 2 · War 3 · War 4 · War 5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navtable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Time&amp;diff=8316</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Time&amp;diff=8316"/>
		<updated>2025-10-04T10:02:17Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
Just like [[cosmology|the cosmos]], time is also a finicky thing to understand, being one of the natural laws of the universe. It is every existing and never-ending, yet it affects everything just as equally.  However, it is essential to keep the celestial alignment in mind when discussing time itself. Based on the course of Eseron and the many planets or realms that encircle the sun, their influence appears to affect the months of the upcoming year to some degree. Besides such on Eseron, one week consists of eight days, each day consisting of twenty-four hours. While every week consists of eight days, this also means that every one of the twelve months consists of thirty-two days in total.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Time Conversion (OOC-Note) ==&lt;br /&gt;
To help our players with the general time conversion between real-life time and in-character time, we have created this simple time conversion table. Besides such one may also use the '''“/date” command''' while being on the server to get the current time and date displayed within a chat message. Similarly, a player may also use the '''“?date” command''' within the bot-commands-channel of the [https://discord.com/invite/fablesfantasyrp|official Fables &amp;amp; Fantasy Discord] to receive information about the current time and date in-game.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Time Conversion Table&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Real-life time'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | '''In-character time'''&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 1.5 hours&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | One day&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 12 hours&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | One week&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 24 hours&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | Two weeks&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 48 hours / 2 days&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | Four weeks / One month&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 144 hours / 6 days&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | Three months / One quarter&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 288 hours / 12 days / 1.72 weeks&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | Six months / two quarters / one half-year&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=50% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | 576 hours / 24 days / 3.42 weeks&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot;  | Twelve months / four quarters / one year&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Celestial Alignment ==&lt;br /&gt;
The Celestial Alignment is a naturally occurring phenomenon, which is based on the proximity of Eseron to the other planets or realms that might be found within the solar system. Based on Eseron's proximity to those planets or realms, the weather, temperature, and other factors are seemingly influenced and adapted to be harsher, gentler, or different from the next year.&lt;br /&gt;
&lt;br /&gt;
===Lilith’s Veil===&lt;br /&gt;
During the years of Lilith’s Veil, Eseron is known to have much longer and often harsher, colder months, which often prevent the ice and snow from melting easily and early on. Instead, the meltage doesn’t occur within the last few weeks of the quarter, and even then, the warmth of the upcoming months is seemingly delayed and slowed down, stunting the growth of plant life early on. Said colder weather seems to stretch over the whole year as the usually scorching warm months appear more moderate than hot in any way or form. At the same time, cloudy weather is more prominent during this alignment, often causing farmers to fear a bad harvest as their crops do not grow as much without the proper sunlight. Lastly, the cold weather also starts to pick up weeks earlier, unlike what was anticipated by most, with snowfalls already starting at the end of the third quarter of the year. Ancient folktales speak of a queen who lost her husband-to-be before they could officiate their vows, resulting in a great depression throughout the lands, crops withering and nature dying as the maiden mourned a life that should never be, and the gods mourned with her. The rainy and icy weather, which comes along with this alignment, is said to represent her tears and the tears of the citizens, which they shed in grief over their loss.&lt;br /&gt;
&lt;br /&gt;
===Emerald Dusk===&lt;br /&gt;
The year of the Emerald Dusk is the most anticipated alignment of the four, closely followed by Amber Dawn, due to its positive influence on the plant life of Eseron. Like the alignment of Lilith’s veil, the Emerald Dusk influences some months of the year more strongly than others. The colder, icier months seem to end a bit earlier, giving way to the many plants to start budding and to bloom earlier and often for an elongated period of time. However, while such may be the case, it also causes several issues as plantlife is taking over more of the landscape, often overgrowing and overflowing farmlands and smaller settlements with its foliage and greenery during those months. Later in the year, those plants also become a dangerous hazard, as they start to dry up during the hotter months, becoming perfect tinder for a wildfire to consume.&lt;br /&gt;
&lt;br /&gt;
===Eden's Shine===&lt;br /&gt;
One may either love or hate the years of Eden’s Shine, as it is rather enjoyable during the early and late quarters, but extremely dangerous during the middle of the year. Especially during the first quarter of the year, Eden’s Shine causes the ice and frost to melt early on, often within the first few weeks of the new year, while also allowing plantlife to sprout early on. However, at the same time, this development also causes the warmer months to approach faster, often resulting in sweltering heatwaves before the second quarter of the year has even started. Said heatwaves often become so warm during the middle of the year that most plant life starts to dry up and wither, while the soil turns into solid slabs of dried-up dirt. Rainfall is also sparse during this alignment, which results in many crops drying up if they aren’t frequently watered through manual means, making farmers lose their minds as livelihoods become endangered by those droughts. At the same time, the water levels of rivers and water reservoirs fall to an all-time low, endangering many more, especially the lives of those living within settlements and cities, which depend on those sources of freshwater. Similar to the month of Edensrest, the name is based on the old story of the farmer named Eden, who helped the settlements of Eseron during a great drought by sharing his crops and resources to save many from starvation. His smile was, according to the children's story, so bright that the sun, Zon, became jealous and continued to usher away any possible clouds until the end of the year, resulting in even more heatwaves.&lt;br /&gt;
&lt;br /&gt;
===Amber Dawn===&lt;br /&gt;
The fourth of the celestial alignments is the year of Amber Dawn, which is often loved by farmers, yet despised by most travellers and merchants alike. Especially the early months of the year aren’t as heavily impacted, as the temperatures shift from the colder, icier weather to a more moderate one. However, just after the first quarter of the year, the first changes can be spotted, as the sky often seems to be covered by thick and dark clouds. The warmth of the sun is also less intense, as the clouds seemingly block out a fair majority of the heat. As such, the middle of the year stays moderately warm instead of the usual heatwaves, which have plagued the land just the previous season. However, especially as the second quarter of the year comes to an end, the heavy storms and rainfalls begin, causing the dried up soil of the previous year to be flooded so fast that the soil can’t absorb the water in time, causing floods, landslides and even sinkholes to form. Yet, making such events even worse is the length of most of those storms and rainfalls, as they often keep on going for weeks on end. Those who have been able to survive those dangerous storms and rainfalls are, however, blessed by a rather positive effect; Their harvest has never been as bountiful as during the years of Amber Dawn.&lt;br /&gt;
&lt;br /&gt;
== Months ==&lt;br /&gt;
&lt;br /&gt;
===Newdawn - The beginning of a new year===&lt;br /&gt;
The start of a new year is marked by the continuation of the celestial cycle, when one of the outer elemental realms makes way for another as being the one closest to Zon and thus Eseron. This changes what is considered the start of a new year and thus a drastic change in overall weather. Newdawn is the first month of the year and is generally marked by icy to temperate temperatures depending on the cycle. Its name derives, as one would expect, from the start of the new year.&lt;br /&gt;
&lt;br /&gt;
===Starfall - The melting of snow and ice===&lt;br /&gt;
The month of Starfall marks, as the name would suggest, the end of the celestial bodies of our skies shifting and turning position, and with it, this usually marks the end of the colder months, even in warm years where Ignos dominates the sky. The general weather begins to adjust to the celestial alignment for that year and is considered by some as the true start of the celestial year. During the same time, a meteor shower can be spotted at the end of the month, which returns every year. As such, some settlements hold small festivals to celebrate the return and passing of said meteor shower.&lt;br /&gt;
&lt;br /&gt;
===Firstseed - The first sprouting===&lt;br /&gt;
As the month of Firstseed rolls around, the first quarter of the new year slowly crawls to a close with it. It is usually considered the first month where the climate evens out for that year, and a proper prediction for the year’s harvest can be made. If the climate allows it, it is also when the first seeds that survived the celestial shift rise from the soil to bloom the barren lands with their colours.&lt;br /&gt;
&lt;br /&gt;
===Highbloom - The flowering time===&lt;br /&gt;
The start of the second quarter of the celestial cycle, or year, is the month of Highbloom. It is called that because the seeds that first sprout at the start of Firstseed fully start to come out, dotting the land with a tidal wave of colour from the coldest of tundras to the driest of deserts. Of course, this effect varies from year to year, but Highbloom is considered a relatively reliable point for this event to start, even in its delayed form of Lilith’s Veil.&lt;br /&gt;
&lt;br /&gt;
===Greenfall - The cascade of greenery===&lt;br /&gt;
The month of Greenfall is generally considered to be rather mundane, marking the halfway point of the second quarter; no major events typically occur during this time. The landscape still enjoys its green coat, and the temperature is considered to be pleasant, even during Lilith’s Veil. Only towards the end of the month does the temperature begin to rise.&lt;br /&gt;
&lt;br /&gt;
===Highsun - The bringer of warmth===&lt;br /&gt;
Towards the end of the second quarter, the halfway point of the year comes in sight, and with it comes the peaking of temperatures towards the warmest peaks of the year, a process that starts firmly within this month. The first heatwaves are expected around this time and begin to reach their first proper peak towards the end of the month, and thus, the halfway point of the year.&lt;br /&gt;
&lt;br /&gt;
===Goldscorch - The flame-bringing===&lt;br /&gt;
As the first month of the third quarter arrives and the second half of the year begins, temperatures are at an all-time high. While during Lilith’s Veil that usually comes down to pleasant temperatures one would expect from Highbloom, during Eden’s shine this time of year is the most deadly, as fields often do not survive the heat, and many cannot stand the scorching temperatures that plague even the coldest of regions.&lt;br /&gt;
&lt;br /&gt;
===Sunfall - The mellowing of heat===&lt;br /&gt;
As the name of the month suggests, Sunfall is when the temperatures that plague the land begin to slow down. The peak temperatures come to an end, and the climate for a brief moment returns to a more temperate, pleasant state. This is also the time of year when most go to the field to see what crops survived the heat of Goldscorch and if there will be a harvest that year, which is prepared during this time.&lt;br /&gt;
&lt;br /&gt;
===Edensrest - The harvest-bringer===&lt;br /&gt;
The month of Edensrest is named after the time of harvest and when the soil properly comes to a rest after the months of heat. The crops that dot the land have fully grown by now, and farmers must make haste to collect their produce, for towards the middle of the month and quarter, the most rainy period of the year begins, which floods the land clean and prepares it for the next year of farming. Based on the old folklore and children's story, this month was also the month were Eden harvested the many crops and resources, which he later used to save many settlements from starvation, just to finally rest afterwards.&lt;br /&gt;
&lt;br /&gt;
===Rainswrath - The melancholic flood===&lt;br /&gt;
The name of this month speaks for itself, as this is the month that symbolises the height of the rainy months. Depending on the celestial cycle, this month can be either one of the tamer, simply wet times or an absolute tidal wave of storms and other weather madness, drowning coasts and islands in a whirlwind of nature’s wrath. The start of the final quarter of the celestial year is often marked by this chaos as the elemental world begins to pull away.&lt;br /&gt;
&lt;br /&gt;
===Redfall - The turning of leaves===&lt;br /&gt;
Similar to its cousin, the month of Greenfall, Redfall is also considered a rather mundane month, marking the halfway point of the fourth quarter and, as such, the slowly approaching end of the year. During this time of the year, the foliage of the lush trees has started to turn a dark red, golden yellow, or leathery brown, just before the very leaves start to flutter to the ground below. Depending on the celestial alignment, however, the climate and weather of this month become rather unpredictable, ranging from raging storms to icy climates and sometimes moderate temperatures instead.&lt;br /&gt;
&lt;br /&gt;
===Godsnight - The time to rest===&lt;br /&gt;
The final hurdle of the year is called Godsnight, a period of the year where the days are short and temperatures fall to an all-time shocking low, even during more temperate years. This month and time of year mark the end of the celestial year and thus the beginning of the elemental planets' cycling, where the body that dominated the skies for that year withdraws and makes way for another to take its place. The exact end of the year is marked by the one night of the year when none of the realms can be seen in the sky, leaving the turning of the year the darkest night of all.&lt;br /&gt;
&lt;br /&gt;
== Days of the week ==&lt;br /&gt;
&lt;br /&gt;
===Moonday - A new cycle begins===&lt;br /&gt;
Just like the cycle of the moon, each week begins anew. Moonday marks the very beginning of the new week and is usually met with dislike by many, as they were able to rest the day before, but have to accomplish their weekly chores again starting from this day onward. During this day, most merchants also travel back to their homesteads or farms to refill their supplies and handle any business on-site.&lt;br /&gt;
&lt;br /&gt;
===Harvestday - A new harvest===&lt;br /&gt;
After returning from their long travels, those merchants who attended the market start to take care of their fields, harvesting those crops that have ripened during their absence. Most often, the Harvestday is also used to refill one's supplies and pantry with any resources one may need for the week.&lt;br /&gt;
&lt;br /&gt;
===Wineday - To process one's harvest===&lt;br /&gt;
Being the third day of the week, Wineday is commonly used by farmers, merchants and commoners alike to process their harvest or their newly obtained goods. In the past, it was primarily used to process grapes into wine, hence the name of the day, but nowadays the processing can range from turning milk into butter or cheese or turning newly obtained fabric into wonderful gowns.&lt;br /&gt;
&lt;br /&gt;
===Thunderday - The refreshing middle===&lt;br /&gt;
Signalling the middle of the week, Thunderday is often a busy day, as many chores and tasks need to be finished before one prepares for their upcoming travel to the surrounding settlements and cities, so that one may attend the upcoming market. As such, this day was named after the electrifying thunder, which is just as busy, energising and refreshing.&lt;br /&gt;
&lt;br /&gt;
===Fireday - The lighting of the hearth===&lt;br /&gt;
Fireday takes place right before the day of the market, and is meant for families and merchants to get together and enjoy a warm meal with each other, while being warmed by the crackling fire of the hearth. Smaller gatherings and festivals usually start during Fireday, while many festivities on Fireday end with the ignition of a bonfire, which shall warm the hearts and souls of those attending.&lt;br /&gt;
&lt;br /&gt;
===Marketday - Day of the merchants and sellers===&lt;br /&gt;
The sixth day of the week, known as Marketday, is exactly as one would imagine it to be - a day of trade and business. After a lengthy week of gathering materials, of travelling from one settlement to the next, of preparing one's stall, this day is the very reason why such hardships have been endured by the many merchants. Throughout the many settlements, markets open up, merchants sell their exotic wares, and guilders flow like beer in a tavern.&lt;br /&gt;
&lt;br /&gt;
===Sunday - To honour the life-giving sun===&lt;br /&gt;
Honouring the very sun, Zon, which has graced Eseron with its light for aeons, this day is usually a day of cleansing and purity. Housewives start to clean the huts of any dirt and dust, while their husbands take care of the fields, cleansing away any weeds and unwanted pests.&lt;br /&gt;
&lt;br /&gt;
===Saintsday - To commemorate their acts===&lt;br /&gt;
Known as a day of worship and remembrance, Saintsday rings in the end of the week. During this day, most human citizens visit their churches or places of worship and remember the many acts of the saintly figures of their religious beliefs. As such, it is seen as a holy day for many and no work gets done during it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Creatures&amp;diff=8315</id>
		<title>Template:Navtable Creatures</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Creatures&amp;diff=8315"/>
		<updated>2025-10-04T09:40:46Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Animals &amp;amp; Creatures&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Humanoids - 𖨆'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Blemmyae]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Beasts - 𐂂'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |[[Common Crow]] · [[Crowned Raven]] · [[Foamhoof]] · [[Glasswing]] · [[Kronstadt Shepherd]] · [[Reinarian Ragdoll]] · [[Storm Hawk]] · [[Horse]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Draconids - ২ৈ'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Elementals - 𖤓'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Creature 1 · Creature 2 · Creature 3 · Creature 4 · Creature 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Occult Beings - 𖤍'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Creature 1 · Creature 2 · Creature 3 · Creature 4 · Creature 5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navtable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Creatures&amp;diff=8314</id>
		<title>Template:Navtable Creatures</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Template:Navtable_Creatures&amp;diff=8314"/>
		<updated>2025-10-04T09:40:38Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Navigation - Animals &amp;amp; Creatures&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Humanoids - 𖨆'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Blemmyae]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Beasts - 𐂂'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |[[Common Crow]] · [[Crowned Raven]] · [[Foamhoof]] · [[Glasswing]] · [[Kronstadt Shepherd]] · [[Reinarian Ragdoll]] · [[Storm Hawk]] · [[Horse]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Draconids - ২ৈ'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | [[Dragon]]]&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Elementals - 𖤓'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Creature 1 · Creature 2 · Creature 3 · Creature 4 · Creature 5&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;2&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:left; vertical-align:top; font-size:Medium;&amp;quot; | '''Occult Beings - 𖤍'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; | Creature 1 · Creature 2 · Creature 3 · Creature 4 · Creature 5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navtable]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Bestiary&amp;diff=8313</id>
		<title>Bestiary</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Bestiary&amp;diff=8313"/>
		<updated>2025-10-04T09:40:17Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header Bestiary.png|700px|link=https://fablesfantasyrp.com/wiki/Bestiary]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bestiary acts as a general compendium of most living beings, which roam Eseron and, especially, Eldland. The first bestiaries were written by hunters and gatherers of long-forgotten settlements, as simple survival guidelines when encountering strange creatures, but nowadays many scholars have taken over such work, filling the current bestiaries with any new knowledge they might have obtained during their travels or personal research of the ecosystems found within the four continents and the many oceans of Eseron.&lt;br /&gt;
&lt;br /&gt;
While such may be the case, all scholars, hunters, and gatherers have created a unified system to classify any creature or being they might cross paths with, based on the rarity of the being, the scale, and the classification it might hold. The rarity determines how common a creature is and how many of the beings exist. The scale is the next important factor, determining the overall scale and size of any living creature one may encounter and how hard or easy it might be to spot in the wild. Lastly, the general classification of the creature is determined and selected. Such selection is based on common traits that creatures might share, such as their behaviour, intelligence, appearance, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rarity ==&lt;br /&gt;
The rarity rating defines how abundant or scarce a creature is within Eseron. It serves as a measure of how often one might encounter, obtain, or study the subject in question. From the commonplace and well-known to the extraordinary and near-mythical, the rarity rating provides scholars, travellers, and gatherers alike with a sense of both the value and the mystery surrounding each entry.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Rarity&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| width=100% style=&amp;quot;border:10px; background:#EDE2C5; float:left;&amp;quot;&lt;br /&gt;
|- colspan=&amp;quot;5&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Common'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Uncommon'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Rare'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Epic'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''Legendary'''&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;5&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★☆☆☆☆'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★☆☆☆'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★★☆☆'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★★★☆'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''★★★★★'''&lt;br /&gt;
|-&lt;br /&gt;
|- colspan=&amp;quot;5&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#b88c8c; text-align:center; margin-left: 5px;&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; span style=&amp;quot;font-size:Medium;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! colspan=&amp;quot;1&amp;quot; span width=25% style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/1'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/100'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/10.000'''&lt;br /&gt;
|style=&amp;quot;border-right:1px dotted #aaa; text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/100.000'''&lt;br /&gt;
|style=&amp;quot;text-align:center; vertical-align:top; font-size:Medium;&amp;quot; | '''1/1.000.000'''&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
== Scaling ==&lt;br /&gt;
===Miniature===&lt;br /&gt;
Miniature creatures are the smallest beings one may encounter in Eseron. Often overlooked due to their size, they thrive in hidden places: burrows, undergrowth, cracks in stone, or even within the bodies of larger beasts. Though tiny, many play vital roles in the balance of ecosystems, and some can be surprisingly dangerous in numbers or through the potency of venom or other abilities.&lt;br /&gt;
&lt;br /&gt;
===Small===&lt;br /&gt;
Small creatures are generally no larger than a house cat. They are the most diverse in form and habitat, ranging from nimble prey animals to clever predators. Their size allows them to remain elusive, and they often rely on speed, camouflage, or sheer numbers for survival. Many small creatures live in proximity to settlements, where they are both companions and nuisances alike.&lt;br /&gt;
&lt;br /&gt;
===Medium===&lt;br /&gt;
Medium creatures are of a size comparable to humans and most other humanoids. This scale encompasses a wide array of beasts and beings, from herd animals and forest predators to intelligent species that walk upright. Medium creatures are among the most commonly described in detail within bestiaries, for they are large enough to pose a challenge to the unprepared, yet not so massive as to be unmanageable.&lt;br /&gt;
&lt;br /&gt;
===Large===&lt;br /&gt;
Large creatures tower over humans and are formidable presences within their environments. They are often apex predators, beasts of burden, or territorial guardians of wild regions. Encounters with large creatures demand caution and respect, as even a single strike or movement from such beings can prove lethal.&lt;br /&gt;
&lt;br /&gt;
===Gigantic===&lt;br /&gt;
Gigantic creatures are towering colossi, shaping the land they walk upon and dominating the ecosystems around them. Few can claim to have seen such beings and lived, for their immense size makes them as dangerous as natural disasters. Mountains may tremble beneath their steps, seas churn at their passing, and forests bend to their will. They are rare, awe-inspiring, and often regarded with reverence, fear, or worship.&lt;br /&gt;
&lt;br /&gt;
== Classifications ==&lt;br /&gt;
===Humanoids - 𖨆===&lt;br /&gt;
Any creatures that have been classified as Humanoids are beings similarly in body shape and stature to humans. While they often resemble humans, their mentality and behaviour can vary greatly from the thought processes and emotional range of humans, ranging from being more animalistic in nature to being emotionless killers. At the same time, many hunters and scholars have noted an elevated state of intelligence for those beings, as they are often shown to have finer motor skills and can even use traps and tools with ease. Some of those creatures are even capable of speech, communicating with one another and sometimes even other species.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Humanoids&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| [[Blemmyae]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Beasts - 𐂂===&lt;br /&gt;
Many creatures of Eseron are classified as Beasts, their shapes being more animalistic in nature and less humanoid. Most of them are covered by fur or chitinous scales or exoskeletons, while their general behaviour is less intrinsic than that of Humanoids. Instead, those beings act based on their instincts and a quick evaluation of whether they can survive a specific scenario or not. Due to a more instinctive approach, Beasts usually don’t have the highest level of intelligence, with a few exceptions, and rarely have the same level of intelligence as humanoids or other classifications.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Beasts&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| [[Common Crow]] · [[Crowned Raven]] · [[Foamhoof]] · [[Glasswing]] · [[Kronstadt Shepherd]] · [[Reinarian Ragdoll]] · [[Storm Hawk]] · [[Horse]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Draconids - ২ৈ===&lt;br /&gt;
Following the ancient legends of what an actual dragon might look like, Draconids are falling into a semi-category, as they hold traits or some resemblance to the dragons of folklore, without anyone actually knowing what a real dragon might look like. As such, most being categorised as Draconids are larger in scale, covered by scales, and often don’t resemble any of the known species of snakes or lizards. Scholars have also noticed a higher level of intelligence within those creatures, as they often use unique hunting methods or even use trickery to fool their prey.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Draconids&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| [[Dragon]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Elementals - 𖤓===&lt;br /&gt;
Being creatures of legends and myths, Elementals aren’t exactly alive, as their bodies lack a nervous system or organs like those of other creatures; yet, they are seemingly kept alive through the residual influence and energy of the other realms. As such, Elementals don’t conform to the same norms as other creatures, being capable of taking on abstract shapes and forms, while always being made from the raw elements of the world, such as water, ice, fire, stone, and sometimes even air itself. Due to such unique bodies, many of those beings are a rare sight to behold when met, yet one shall be careful around those beings, as their intent isn’t easily readable and their intelligence is often far greater than one could assume.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Elementals&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Occult Beings - 𖤍===&lt;br /&gt;
Lastly, one may classify a creature as an occult being. Occult beings do not fall into any of the other categories, but are rather beings of folklore stories, myths, and legends, including spirits, undead, vampiric beings and sometimes even the very spiritual representation of Eseron itself. Due to such uniqueness, not a lot is known about those creatures, and meeting one is always a unique event. Yet, one shall treat carefully around those beings, as they can be either friend or foe alike.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Occult Beings&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Dragon&amp;diff=8312</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Dragon&amp;diff=8312"/>
		<updated>2025-10-04T09:39:55Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: Created page with &amp;quot;{{Infotable Creature |Image = DragonWallArt.png |Name = Dragon |Classification = Draconid - ২ৈ |Rarity = ★★★★★ - Legendary |Scale = ♜♜♜♜♜ - Gigantic |Nicknames = &amp;lt;br&amp;gt; • Too many to name. |Habitat = Unknown |Height = Unknown |Weight = Unknown }}Many legends and myths alike speak of draconic beings, creatures made from flesh and bone, covered by an armour of impenetrable scales and much more. However, most of those legends and myths describe the l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infotable Creature&lt;br /&gt;
|Image = DragonWallArt.png&lt;br /&gt;
|Name = Dragon&lt;br /&gt;
|Classification = Draconid - ২ৈ&lt;br /&gt;
|Rarity = ★★★★★ - Legendary&lt;br /&gt;
|Scale = ♜♜♜♜♜ - Gigantic&lt;br /&gt;
|Nicknames = &amp;lt;br&amp;gt; • Too many to name.&lt;br /&gt;
|Habitat = Unknown&lt;br /&gt;
|Height = Unknown&lt;br /&gt;
|Weight = Unknown&lt;br /&gt;
}}Many legends and myths alike speak of draconic beings, creatures made from flesh and bone, covered by an armour of impenetrable scales and much more. However, most of those legends and myths describe the lesser draconic species, such as Wyrms, Wyverns or Basilisks. Those beings are often, mistakenly, described as dragons by the common folk, yet this is mainly based on the little information known about actual dragons.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:center; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|''' ''Excerpt from records found in Kronstadt’s ancient ruins:'' '''&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;wikitable; width: 50%; border: 2px solid #b88c8c; margin: auto; padding: 5px; font-size: 100%; text-align:left; background-color: #EDE2C5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''“...and thus the terrible beast struck upon the bastion, melting away stone, armour and flesh. As of dusk, all of the city's folk had perished, their homes turned into a fiery hellscape. The drake's mighty wings, spanning two acres in length, still obscured the sun, its vile roar shook the hearts of men as Cedwig, Son of Cedwyn, stood before the beast, his sacred oath compelling him to end the fiend for good. But no might of man could ever match this fiend, leaving the hunter to succumb to his wounds after the beast had been beaten back into the mountains.” ''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ancient records, which have been unearthed in buried ruins by the Reinarians, have given only little information on what a proper dragon may look like. Dragons have been described within those texts as being ginormous beings, towering over most man-made buildings, while their length from head to tail has not been described properly. Besides the simple mentions of the general scale of the dragons, they are known to possess at least four legs and a set of wings, yet scholars are unsure if this means that they always appear as such or if these characteristics only applied to the dragon the ancient text described.&lt;br /&gt;
&lt;br /&gt;
While those few tidbits of information have already excited many scholars, they are still unsure if those creatures still exist, or ever have, as records of them are scarce. No living scholar has ever seen a being which is similar to the one described in those ancient texts, leaving the scientific discourse to rely on the accounts of peasants and explorers alone.&lt;br /&gt;
&lt;br /&gt;
== Mental Characteristics ==&lt;br /&gt;
Nearly nothing is really known about the mental characteristics and behaviours of dragons. However, scholars have held lengthy debates on this topic, and a majority of them assume that dragons might be highly intelligent beings. Such assumptions originate from the hypothesis of dragons being related to the wyvern and basilisk, both unusually shrewd creatures, which leads the scholars to assume that the dragon may be of the same intellect, if not more so, than those other draconids.&lt;br /&gt;
&lt;br /&gt;
== Lifespan and Development ==&lt;br /&gt;
Most information on the lifespan and development of dragons is based on assumptions about the lifespan and development of other draconid species. Draconids are usually born from an egg, which has been kept at a stable temperature by their mother or by the surrounding, natural environment; as such, scholars assume that dragons are born through similar, if not the same, ways. Through the same assumptions, it is believed that dragons age and grow at a fairly slow rate; however, the exact limitations of such are, due to missing specimens, research and information, unknown.&lt;br /&gt;
&lt;br /&gt;
== Territory and Grouping ==&lt;br /&gt;
No proper information has been discovered in regards to the territorial or grouping behaviour of dragons, yet scholars have made the simple assumption that the dragons might primarily live in mountainous regions, as the only records containing proper information about dragons mention them descending from the mountains upon civilised folk.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
The scientific discourse agrees that dragons are most likely capable of getting airborne. While such may be the case, they couldn’t determine if the wings were large enough or strong enough to enable proper flight or simple gliding instead, as neither the exact height, length, nor weight of the dragon was recorded or mentioned within the records. Besides such it has been assumed that dragons are capable of fighting with their claws, tails and teeth, similarly to other animals, including draconids. Some texts mention these animals to spew destructive force on their prey; thus, it is speculated that the dragon possesses an acidic gland similar to that of the basilisk to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navtable Creatures}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Bestiary]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:DragonWallArt.png&amp;diff=8311</id>
		<title>File:DragonWallArt.png</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=File:DragonWallArt.png&amp;diff=8311"/>
		<updated>2025-10-04T09:34:03Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:Header_TimeAlternative.png&amp;diff=8310</id>
		<title>File:Header TimeAlternative.png</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=File:Header_TimeAlternative.png&amp;diff=8310"/>
		<updated>2025-10-04T09:31:15Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=Settlements&amp;diff=8309</id>
		<title>Settlements</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=Settlements&amp;diff=8309"/>
		<updated>2025-10-04T09:20:16Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; margin: 5px auto; text-align: center; border: none;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 20%;&amp;quot;|[[File:Header SettlementsSolo.png|700px|link=https://fablesfantasyrp.com/wiki/Geography]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Settlements are the heart of civilisation across Eseron, where people gather to live, trade, and defend themselves against the dangers of the wild. From humble hamlets hidden in valleys to sprawling cities that command entire regions, each settlement reflects the land and culture that gave rise to it. They act as centres of commerce, governance, and tradition, yet also as fragile bastions against famine, war, and beasts. To study the settlements of Eseron is to glimpse the daily struggles and triumphs of its people, as well as the foundations upon which kingdoms are built.&lt;br /&gt;
&lt;br /&gt;
== Classifications ==&lt;br /&gt;
Settlements across Eseron vary greatly in size, purpose, and influence. To better understand the roles they play, scholars categorise them into broad classes. Capital cities serve as political and cultural centres, while towns act as local hubs of trade and governance. Villages provide close-knit communities sustaining themselves through agriculture or craft, and outposts mark the edges of civilisation, standing watch over borders, trade routes, or untamed wilderness. This classification helps travellers, historians, and rulers alike comprehend the function and importance of each settlement within the wider world.&lt;br /&gt;
&lt;br /&gt;
=== Capital Cities ===&lt;br /&gt;
Capital cities are the political and cultural hearts of kingdoms, often bustling with commerce, scholars, and nobles. They serve as centres of governance, housing royal courts, councils, and major institutions. Capitals are usually heavily fortified and carefully planned, reflecting the wealth, power, and ambitions of those who rule them.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Capital Cities&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Towns ===&lt;br /&gt;
Towns are moderately sized settlements that act as local hubs of trade, craft, and governance. They often connect villages to larger cities and provide essential services, markets, and spaces for community life. Towns are usually fortified to some degree and may host local leaders or minor administrative offices.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Towns&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
Villages are small, close-knit communities, often centred around farming, fishing, or resource gathering. Their inhabitants tend to rely on each other for survival, and traditions and customs are strongly preserved. Villages may have simple defences but generally lack the infrastructure of larger settlements.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Villages&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Outposts ===&lt;br /&gt;
Outposts are isolated settlements, established in remote or strategic locations to monitor borders, guard trade routes, or exploit natural resources. They are usually sparsely populated and often built for functionality and defence rather than comfort. Life in an outpost can be harsh, with inhabitants enduring harsh climates, wild beasts, or isolation from larger communities.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; width=30% style=&amp;quot;margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; span style=&amp;quot;background:#b88c8c; color:#000; text-align:center; vertical-align:middle;&amp;quot;|Outposts&lt;br /&gt;
|- style=&amp;quot;background:#D0D3D4; height:10px; text-align:center; vertical-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#EDE2C5;&amp;quot; valign=&amp;quot;center&amp;quot;| To be announced!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
	<entry>
		<id>https://fablesfantasyrp.com/wiki/index.php?title=File:Header_SettlementsSolo.png&amp;diff=8308</id>
		<title>File:Header SettlementsSolo.png</title>
		<link rel="alternate" type="text/html" href="https://fablesfantasyrp.com/wiki/index.php?title=File:Header_SettlementsSolo.png&amp;diff=8308"/>
		<updated>2025-10-04T09:20:08Z</updated>

		<summary type="html">&lt;p&gt;Ragnio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ragnio</name></author>
	</entry>
</feed>