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{{Races
The History of [[Wood Elves]]
|Image=KhadanAI.jpg|Name=Khadan Humans|Pronunciation=Kaa-dan|Classification=Human|Nicknames=Desert Folk, Desert-dwellers|Languages=Common, [[Anjyarri]], Azari|Average Height=1.70m - 1.90m (5'7" - 6'3")|Average Weight=65kg - 80kg (143lbs - 176lbs)|Maximum Age=~80 Years Old|STR=+2|DEF=+0|AGI=+2|INT=+0}}The Khadan people, whose roots are deeply embedded in the golden coast of Anjyarr and its sprawling deserts, are celebrated for their ancient wisdom, enduring compassion, and unwavering determination to thrive in even the most challenging environments. Their enigmatic history, steeped in mysticism, is shrouded beneath the vast desert dunes, holding centuries of untold stories and ancient lore. Within their bustling markets, a diverse array of precious minerals, exotic goods, and handcrafted wares are traded, marking the Khadan as crucial players in the intricate web of commerce stretching to the continent's farthest reaches. One cannot miss a Khadan, for their clothing and desert attire make them stand out in every settlement across Eden.
 
Visiting their grand city-states is a journey into a world unlike any other in Eden, characterized by vibrant music, tantalizing cuisines, and a palpable kindness that permeates every interaction. The Khadan are revered for their boundless hospitality, welcoming all who cross their paths without prejudice and embracing a spirit of inclusivity that transcends cultural and racial boundaries.
 
Central to the Khadan identity is their profound allegiance to the enigmatic Dark Elf rulers, whom they hold in the highest esteem as guiding lights and protectors. This unwavering loyalty reflects their deep-rooted reverence for tradition, history, and the enduring bond they share with their rulers.
 
Yet, one should not underestimate the nature of these people. Those who do swiftly discover how ferocious a Khadan can be in their mission to defend all they hold dear, including their faith, history, and people.
{| class="wikitable"
|-
|“While their loyalty to the Azari’Lunn brings me nothing but disdain, one cannot deny that their generosity and expertise in their crafts are astounding. They elevated societies with new science, math, and various inventions. Their cities stand out as jewels in the desert. And yet, I wonder if it will remain for centuries to come. Only the Mother and time can tell.”
 
* '''Arüe Mi'thílion, Scholar of Luminion.'''
|}
 
= Character Creation =
 
=== Appearance ===
The Khadan people's physical appearance distinguishes them from other human inhabitants of Eden. Typically, they are slightly shorter than the average Attian, with men reaching a maximum height of 180cm (5'9") and women reaching a maximum height of 170cm (5'5").
 
Historically, the Khadan population consisted of numerous tribes, each settling in distinct regions of the desert. Due to their diverse surroundings, the appearance of each Khadan varied, but they all shared a common trait of having a tan or darker skin tone. The Zanmirs, a tribe that inhabited coastal areas and regions near waterways, are renowned for their captivating beauty among the Khadan people. They often have long, flowing hair in shades of brown and red, complemented by eyes in various shades of green. Additionally, their lighter complexion gives them the appearance of an Attian who has been sun-kissed.
 
The Vaemir tribes, in stark contrast to their Zanmir relatives, made their homes in the vast deserts and exhibited striking physical differences. Their hair spanned a spectrum from the profound darkness of jet black to the rare gleam of near-white, an exceptional characteristic for the Khadan people. Their skin tones encompassed a wide range from a deep, sun-burnished tan to a rich, dusky brown, while their eyes displayed hues that spanned from deep brown to captivating shades of orange illuminated by the desert sun. Occasionally, the enigmatic beauty of hazel eyes made an appearance. The Khadan from the desert often cloaked themselves in robes, seeking shelter from the relentless sun, but when they emerged into the streets, their arresting appearance inevitably captivated onlookers.
 
Among the female Khadans, beauty often stems from the graceful contours of an oval face, elegantly shaped dark eyebrows, and exquisitely detailed eyelashes that contrast sharply against their eyes, which are considered a defining feature. On the other hand, men traditionally sported meticulously maintained facial hair, including beards and mustaches. Strikingly, in contrast to some cultures, any form of scar was revered as a mark of beauty, symbolizing courage, strength, and honor within their community. Tattoos are seen as a form of art, depicting culture, history, family bonds, and religion.
[[File:Khadan Skin Colors.png|none|thumb|563x563px|An example of the various skin colors for Khadans]]
 
=== Languages ===
The population of Anjyarr predominantly speaks Anjyarri, a dialect that has become widely spoken in the Ifriq delta river regions. Anjyarri evolved from the influence of the root language of Akhadi and the Azari'lunn language, ultimately becoming more prevalent than Akhadi. While the exact period of Akhadi's formation remains unknown, it is speculated to have emerged during the ancient Empire of Anjyarr, with Anjyarri coming into prominence in the first century of A.F.S. Anjyarri has since been established as the national language of Anjyarr. Although there are few differences between the two languages, some individuals are able to understand both. Akhadi, on the other hand, has become a somewhat distant language, often mistaken for the primary dialect by modern-day citizens and non-natives of Anjyarr who are not familiar with the origins of the language. The language Akhadi continues to be spoken by the nomadic residents of the desert areas of Anjyarr, particularly by the different tribes collectively known as the Kha'mal.
{| class="wikitable"
! colspan="6" |Anjyarri Dialect: Quick Guide
|-
! colspan="2" |<u>Greetings</u>
! colspan="2" |<u>Races</u>
! colspan="2" |<u>Titles</u>
|-
!Common
!Anjyarri
!Common
!Anjyarri
!Common
!Anjyarri
|-
|Hello
|Merhaba
|Human
|Adam
|<nowiki>'Prophet of The People''</nowiki>
|Pharo
|-
|Welcome
|Merbaan
|Dark Elf
|La'adam
|Emperor
|Sultan of Sultans
|-
|Goodbye
|Verdaba
|Tiefling
|I'jadam
|Empress
|Sultana of Sultans
|-
|How are you?
|Jut lo'ua
|Wood Elf
|Erididam
|King / Queen
|Sultan(a)
|-
|Nice to meet you.
|Iru nunyeti ua.
|High Elf
|Ue'ladam
|Prince
|Şehzade
|-
|Friend
|Tovara
|Denur
|Jitadam
|Princess
|Shehzadi
|-
! colspan="2" rowspan="9" |
|Halfling
|Sha'adam
|Patriarch
|Hemiria
|-
|Faulskin
|Adamja
|High-priest(ess)
|Al-Kahyn(a)
|-
! colspan="2" rowspan="7" |
|Duke
|Sheihykh
|-
|Duchess
|Shahykh
|-
|Lord / Lady
|Emyhr(a)
|-
|Ser / Dame
|Sih'di / Mih'de
|-
|Noble
|Nabil(a)
|-
|Chieftain
|Zaeim
|-
|Advisor
|Astisha
|}
 
== Cultures ==
{| class="wikitable"
|-
![[File:AnjyarrAI.png|frameless|200x200px]]
![[The Empire of Anjyarr|The Sultanate of Anjyarr]]
|At the mouth of the great Ifriq delta lies the emirate of Al-Khadir, capital of the great Empire of Anjyarr. It is a paradise of great wealth and prosperity in the midst of an unruly wasteland. Founded by a tribe of nomadic traders, whom settled due to the pleasant climate and geographic location near the Ifriq, Al-Khadir quickly became a trading hub for races all around the world. The city is a gateway to anyone wishing to enter the Southern world. It offers a large market for all kinds of goods, from elven trinkets to dwarven drinks, but also an extensive range of local wares such as tobacco, carpets, coffee, spices, and garments!
|}
== World View ==
{| class="wikitable"
![[File:AttianMale1.jpg|frameless|200x200px]]
!On Attians…
|'''Slightly Negative'''
''“We look alike, we drink alike, but we will never be the same. They made sure of that. When they come by all they wish to do is regulate every facet of our lives. Tell us how to live and act. What do they know of our people? Though in the end, they need us as much as we need them.”''
*Tijn Peters, A blacksmith of Bergwald.
|-
![[File:AverageSadge.png|frameless|200x200px]]
!On Hinterlanders…
|'''Neutral'''
“It seems the war has made them a lonely race. A diverse set of folks, too. One looked at me weirdly on my way up north. They must not see horns and tails every day. They’re similar to the Attians, but are somehow more… rugged. I can’t put my finger on it, quite.”
*Charles François, a nomadic geomancer.
|-
![[File:HelfAI.jpg|frameless|200x200px]]
!On High Elves…
|'''Negative'''
''“Don’t even mention those knife-eared bastards around me! We thought they were our friends but alas, Elves being elves, they stabbed us in the back when it was convenient for them and we outlived our usefulness for their so-called righteous cause to save the world or something like that! They can say what they like but trust me when I say this, Never trust an elf!”''
*Gregory Valdir, a mercenary from the Northern Hinterlands.
|-
![[File:WelfAI.jpg|frameless|200x200px]]
!On Wood Elves…
|'''Neutral'''
''“They wander the east mostly, however, don’t bring too much to the table. There are not many riches to be sought in their twigs and branches, nor do they ever offer anything to sell. A greedy people, even if they have anything of value, we’ll never find out.”''
*Oleg Azarov, a northern merchant who regularly visits the elven glade.
|-
![[File:DelfAI.jpg|frameless|200x200px]]
!On Dark Elves…
|'''Slightly Positive'''
''“Dark Elves? Who? Oooooh- you mean the grey ones from the south? Yes yes, I have seen those. Scary religious folks but generally are trustworthy when they travel away from their homes seeking employment. But other than that I have yet to see any use for them. ”''
*Yuri Dazhev, Northern Hintish Raevendrecht veteran soldier.
|-
![[File:DenurAI.jpg|frameless|200x200px]]
!On Denur…
|'''Positive'''
''“The Denur have been our greatest allies since the dawn of our people. When the Attians overreached, they stood strong beside us. A most honorable folk that will always hold my respect.”''
*Vladislav Yeltzin, Northern Huntmaster.
|-
![[File:HalflingAI.jpg|frameless|200x200px]]
!On Halflings…
|'''Positive'''
''“I don’t see many of them up here. They seem to be nice and handy folks. I once had one coming by my farm selling me the finest Anjyarri golden trinkets. I wonder how those little bastards collect so many riches for their seeming irrelevance on the world stage.”''
*Dmitri Yankovich, Northern farmer.
|-
![[File:OrcAI.jpg|frameless|200x200px]]
!On Orcs…
|'''Very Negative'''
''“Whenever I see an orc, I run the other way. They bring nothing but misery to my people. But there is one thing I would love to try… I heard that if you say their name to them out loud, they explode in green bubbles and flame! Doesn’t that sound hilarious?”''
*Tasha Stradov, Northern Warrior.
|-
![[File:GoblinAI.jpg|frameless|200x200px]]
!On Goblins…
|'''Very Negative'''
''“A what..? Right, small orcs and such. Never seen em before. Sounds like  the stuff of a fairy tale, as if Orcs wouldn’t have eaten them the moment they spawned on Erseron.”''
*Katharin Jovanovic, Northern Bard.
|-
![[File:TieflingAI.jpg|frameless|200x200px]]
!On Tieflings…
|'''Neutral'''
''“Ah the horned ones, fumed with some deviant fire they are. When I stood up to debate taxes with one of ‘em in our main hall I nearly thought he was hitting on me?! I guess that's why they never got their own domain, too distracted with magic and chasing each other with devious means”''
*Jan Janson, Southern Hintish pyromancer.
|}
== Character Traits ==
{| class="wikitable"
! colspan="2" |Racial Traits - Wood Elf
|-
!Swift
|Players with this trait have +2 movement in CRP. Outside CRP, players with this trait get a permanent speed 1 boost.
|-
!Nightseer
|Players with this trait get the night vision effect when entering dark spaces and during the night.
|-
!Aspect of The Amber Dawn
|Players with this trait get 2 additional attacks on ranged weapons during the season Amber Dawn
|-
!Aspect of Eden's Shine
|Players with this trait deal one additional damage on all melee attacks during the season Eden's Shine
|-
!Aspect of The Emerald Dusk
|Players with this trait can use the action "healing burst" which heals D3 damage in combat during the season The Emerald Dusk
|-
!Aspect of Lilith's Veil
|Players with this trait know the Ice Maiden's Kiss spell without needing to be a spellcaster during the season Lilith's Veil
|-
!Strong
|Players with this trait get two extra points in the strength stat.
|}__NOTOC__
 
 
{{Navtable_Races|class="mw-collapsible"}}

Latest revision as of 00:58, 30 October 2024

The History of Wood Elves