Wars: Difference between revisions
(Created page with "{| style="width: 100%; margin: 5px auto; text-align: center; border: none;" | style="width: 20%;"|700px|link=https://fablesfantasyrp.com/wiki/Wars |} Intro text about Wars == Classifications == TEXT HERE == Inter-state Wars == TEXT HERE == Intra-state Wars == TEXT HERE == Sub-state Wars == TEXT HERE == Extra-state Wars == TEXT HERE __NOTOC__") |
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Wars are among the most defining events in the history of Eseron, shaping borders, kingdoms, and the fate of entire peoples. They arise from countless causes, rivalries over land and wealth, struggles for power, clashing beliefs, or vengeance passed down through generations. Some wars last only a season, fought swiftly and forgotten, while others span decades and leave scars that endure for centuries. Though they bring ruin and suffering, wars also forge heroes, reshape societies, and give rise to legends. To study war is to understand both the fragility of peace and the forces that drive nations and individuals alike to arms. | |||
== Classifications == | == Classifications == | ||
Conflict has shaped the history of Eseron as much as peace, and scholars have long sought to understand the many forms war may take. To do so, wars are divided into distinct categories, based on who fights and why. Inter-state wars occur between nations, while intra-state wars erupt within a single realm. Sub-state wars are waged by smaller groups such as tribes or clans, and extra-state wars bring kingdoms into battle against forces beyond their borders. This system allows historians and tacticians alike to study the causes, consequences, and patterns of warfare across the continents. | |||
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== Inter-state | === Inter-state wars === | ||
Inter-state wars occur between recognised kingdoms, nations, or empires. These conflicts often involve disputes over territory, resources, or succession, and they shape the borders and balance of power across Eseron's continents. Such wars are usually well-documented, as they leave lasting marks on history through treaties, alliances, and devastation. | |||
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{| class="wikitable mw-collapsible" width=30% style="margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;" | |||
!colspan="2" span style="background:#b88c8c; color:#000; text-align:center; vertical-align:middle;"|Inter-state wars | |||
|- style="background:#D0D3D4; height:10px; text-align:center; vertical-align:center;" | |||
|- style="vertical-align:middle;" | |||
| style="background:#EDE2C5;" valign="center"| To be announced! | |||
|} | |||
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== Intra-state | === Intra-state wars === | ||
Intra-state wars take place within a single realm or kingdom, as factions, noble houses, or regions rise in rebellion against central authority. Civil wars, dynastic struggles, and revolts fall into this category, often proving as destructive as conflicts between nations. These wars can fracture societies, reshaping not only governments but also the cultural and social fabric of a realm. | |||
<br><br> | |||
{| class="wikitable mw-collapsible" width=30% style="margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;" | |||
!colspan="2" span style="background:#b88c8c; color:#000; text-align:center; vertical-align:middle;"|Intra-state wars | |||
|- style="background:#D0D3D4; height:10px; text-align:center; vertical-align:center;" | |||
|- style="vertical-align:middle;" | |||
| style="background:#EDE2C5;" valign="center"| To be announced! | |||
|} | |||
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== Sub-state | === Sub-state wars === | ||
Sub-state wars are fought between groups or communities that do not hold full recognition as states. These may include tribal conflicts, disputes between clans, or prolonged hostilities between rival mercenary companies. Though often smaller in scale, sub-state wars can endure for generations and have profound effects on local stability and traditions. | |||
<br><br> | |||
{| class="wikitable mw-collapsible" width=30% style="margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;" | |||
!colspan="2" span style="background:#b88c8c; color:#000; text-align:center; vertical-align:middle;"|Sub-state wars | |||
|- style="background:#D0D3D4; height:10px; text-align:center; vertical-align:center;" | |||
|- style="vertical-align:middle;" | |||
| style="background:#EDE2C5;" valign="center"| To be announced! | |||
|} | |||
<br> | |||
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== Extra-state | === Extra-state wars === | ||
Extra-state wars pit recognised states against groups or powers that exist beyond their formal borders or control. These conflicts often occur along frontiers, where kingdoms clash with nomadic tribes, pirate fleets, or even otherworldly forces. Extra-state wars are marked by their unpredictability, as the enemy may not follow the conventions of state warfare, making them difficult to contain or resolve. | |||
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{| class="wikitable mw-collapsible" width=30% style="margin-left: auto; margin-right: auto; width=200px; background:#EDE2C5;" | |||
!colspan="2" span style="background:#b88c8c; color:#000; text-align:center; vertical-align:middle;"|Extra-state wars | |||
|- style="background:#D0D3D4; height:10px; text-align:center; vertical-align:center;" | |||
|- style="vertical-align:middle;" | |||
| style="background:#EDE2C5;" valign="center"| To be announced! | |||
|} | |||
__NOTOC__ | __NOTOC__ |
Latest revision as of 10:07, 4 October 2025
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Wars are among the most defining events in the history of Eseron, shaping borders, kingdoms, and the fate of entire peoples. They arise from countless causes, rivalries over land and wealth, struggles for power, clashing beliefs, or vengeance passed down through generations. Some wars last only a season, fought swiftly and forgotten, while others span decades and leave scars that endure for centuries. Though they bring ruin and suffering, wars also forge heroes, reshape societies, and give rise to legends. To study war is to understand both the fragility of peace and the forces that drive nations and individuals alike to arms.
Classifications
Conflict has shaped the history of Eseron as much as peace, and scholars have long sought to understand the many forms war may take. To do so, wars are divided into distinct categories, based on who fights and why. Inter-state wars occur between nations, while intra-state wars erupt within a single realm. Sub-state wars are waged by smaller groups such as tribes or clans, and extra-state wars bring kingdoms into battle against forces beyond their borders. This system allows historians and tacticians alike to study the causes, consequences, and patterns of warfare across the continents.
Inter-state wars
Inter-state wars occur between recognised kingdoms, nations, or empires. These conflicts often involve disputes over territory, resources, or succession, and they shape the borders and balance of power across Eseron's continents. Such wars are usually well-documented, as they leave lasting marks on history through treaties, alliances, and devastation.
Inter-state wars | |
---|---|
To be announced! |
Intra-state wars
Intra-state wars take place within a single realm or kingdom, as factions, noble houses, or regions rise in rebellion against central authority. Civil wars, dynastic struggles, and revolts fall into this category, often proving as destructive as conflicts between nations. These wars can fracture societies, reshaping not only governments but also the cultural and social fabric of a realm.
Intra-state wars | |
---|---|
To be announced! |
Sub-state wars
Sub-state wars are fought between groups or communities that do not hold full recognition as states. These may include tribal conflicts, disputes between clans, or prolonged hostilities between rival mercenary companies. Though often smaller in scale, sub-state wars can endure for generations and have profound effects on local stability and traditions.
Sub-state wars | |
---|---|
To be announced! |
Extra-state wars
Extra-state wars pit recognised states against groups or powers that exist beyond their formal borders or control. These conflicts often occur along frontiers, where kingdoms clash with nomadic tribes, pirate fleets, or even otherworldly forces. Extra-state wars are marked by their unpredictability, as the enemy may not follow the conventions of state warfare, making them difficult to contain or resolve.
Extra-state wars | |
---|---|
To be announced! |