Ghoul Warrior

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Revision as of 11:23, 24 October 2023 by Foodrig (talk | contribs) (Created page with "{{Bestiary |Image = Missing.png |Class = Undead |Rarity = Uncommon |Size = Medium |HP = 8 |STR = 8 |DEF = 6 |AGI = 8 |INT = 3 }} A ghoul is a humanoid creature about 1.70 cm tall, although the perpetually arched back and it's almost always quadrupedal animal walk make it appear considerably shorter. Their skin is bluish, extremely pale; sometimes even slightly transparent such that you can even glimpse their veins, skeleton and organs. The ghoul has long, sharp nails...")
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Missing.png
Class Undead
Rarity Uncommon
Size Medium
Stats

8 HP

8 Strength

6 Defense

8 Agility

3 Intelligence

A ghoul is a humanoid creature about 1.70 cm tall, although the perpetually arched back and it's almost always quadrupedal animal walk make it appear considerably shorter. Their skin is bluish, extremely pale; sometimes even slightly transparent such that you can even glimpse their veins, skeleton and organs.

The ghoul has long, sharp nails that look like claws. Without a nose, a ghoul has a jaw so large and teeth so sharp that it can swallow a limb whole, which it breaks and grinds without problem deep in the earth.

Those who today are called Ghouls were once mortals who walked in the light of the sun, human beings affected by a terrible curse that forced them to hole up in the depths of the earth, and to walk in darkness.

They mainly live in the cursed places below Eden, like underground catacombs, graves and necropolis.

Behavior

Ghoul is a creature of pure instinct. It never stops looking for food and patrolling its territory in search of zombies or small animals to devour; although obviously its favorite prey are dwarves, elves and especially humans.

Ghouls are capable of going weeks or even months without eating, which logically, however, only worsens their mood.

However, Ghouls stay close to their necropolises, with which they feel they possess an ancestral bond that they have long since ceased to understand. Ghouls have long since lost the ability to speak and can only make simple moans and squawks.

Inside these necropolises or caves, and in many other circumstances, Ghoul warriors naturally protect their undead leaders that command them through their necromancy magical aura.

In Combat

In combat, a ghoul attacks the first enemy that stands in front of it, except when commanded by a ghoul lord or shadow. Their melee attack consists of a flurry of hits with their claws, while he tries to eat their enemy alive.

Actions & Abilities

Melee Attack

A ghoul can attack 3 times in a round, dealing 2 damage each.

Dismember

A ghoul's priority is to bite and eat. A ghoul that successfully hits a target 3 times in a row can make a strength check to chew one of the target’s limbs. The target will not be able to either attack or move (depending if the target limb was a leg or an arm) and will lose the limb after chewing a limb with 2 successful Dismembers.

Ghoul traits

A ghoul can move 4+2d6 agility each round when he’s well fed. They are considered both an undead and a voidal creature.

Drops

Rotten Flesh

Rotten Flesh