Vermilion Vampire

From Fables and Fantasy Wiki
Revision as of 02:00, 26 August 2024 by Littlebuggie (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
VermillionAI.png
Class Voidal
Rarity Epic
Size Medium
Stats

14 HP

10 Strength

8 Defense

10 Agility

16 Intelligence

Introduction

The Vermillion Vampires are a Vampire species, created by the Cult of Crimson, by infusing the Habash Vampire bloodline with Hemomancy to make it more potent for its spells.

The Vermillion Vampires are known to be some of the most powerful Hemomancers to date. Their blood alone could be considered magical in its own right, and explosive to those who practice the same House as them. They are also considered to be rather uncommon, as the Cult of Crimson is incredibly picky with those who share their believed “Gift”, only picking those who are extremely skilled in their art to be granted it.

Vermillion Vampires rarely use their magic for utter chaos and destruction. Instead, they use it to disguise themselves to gain more information, in attempts to either find new ways to evolve their newly-made bloodline or to manipulate those in power to their will instead of outright force.

Description

Vermillion Vampires look exactly like the normal person in Eseron. And more often than not, tend to blend within these crowds as well. This is all done through the work of illusionary magic. Vermillion Vampires often wear to fit the purpose. Whether it's the most lavish for a ball, or if it's the average outfit, whomever they intend to feed upon, or intend to extort from, the Vermillion Vampire will dress accordingly and thus are near impossible to find. However, with a broken guise, Vermillion Vampires are as frightening as they come. With blood-red eyes and three rows of needle-sharp teeth, they are almost seen as beastly when their illusion is broken. When inside their cults, Vermillion Vampires donn black robes, and tend to drench themselves in the blood of their victims, or even each other to pay tribute to the Cult of Crimson, believing it gives them good luck in their hunts, and raises the chances of making their spells more powerful.

Behavior

Vermillion Vampires are elusive and incredibly hard to read to the common eye. They act according to anyone and do their best to not be the main focus of whatever goes on. Rather, they steal the attention of those who everyone lays their eyes upon. Vermillion Vampires, much like all the other bloodlines, love power. Anyone who holds power, whether through wealth or leadership, can be prone to the vampire’s serenade. Vermillion Vampires are often working together with one another, but are split across several areas of land. All of them want to improve, empower the Cult of Crimson, and aid one another in getting their next meal.

Outside of manipulation, Vermillion Vampires are almost sacrilegious in the ideology of Voidal magic. Specifically with The House of Blood in Hemomancy, Vermillion Vampires believe that those who can’t or won’t accept the Vermillion Bloodline should face death, as they are only making a mockery of what potential they have. Often, the average victim of the Vermillion Vampires are those who practice the same magic as them, however, they’re never fed upon, as the vampires believe that their magic may be tainted by the blood they feed on if it’s not pure. Vermillion Vampires are also unique to most others as they can find love outside of their Coven. However, this love is often an obsession, and possessive ownership over those they want, most likely using them as their personal blood bag and slave rather than following a system like the Habash does.

Habitat

Much like the other Vampire Bloodlines, the Vermillion Vampire's main hold is in Sylverix. However, the Vermillion Vampire’s social structure is far from. From the top, is the renowned “Crimson Mother”, a woman who many believe to be the most powerful Hemomancer to ever live, and was the first person to survive the ritual, known as the “Red Trial”; A ceremony where one drinks, and basks themselves in nothing but Vermillion Vampire blood. This ritual is often lethal, as those who can’t handle the innate magical potency, end up dying due to its properties, altering their body structure in reaction. As the Cult’s leader, it is her word that is mostly granted to her followers directly, whom she considers her own children. Often than not, the purpose of gathering information to improve the bloodline is often in her direct order. Vermillion Vampires scatter thereon out into all of Eden and find ways to send communication back to the Crimson Mother in turn for what they find and what they’ve done. As for those they find worthy, they are taken directly to the Crimson Mother herself, who dictates if they’re worthy to become a Vampire by submitting them through the Red Trial. Covens that linger outside of Sylverix tend to include at least one Vermillion Vampire, allowing them to gain information safely when residing on lands outside of their domain.

Abilities

Voidal Regeneration: Vermillion Vampires tend to heal themselves quickly. So quick in fact, that they are capable of healing their limbs should they survive from the blow. Taking an IC month to fully recover from any lost limb.

Hemomancer Archmage: Vermillion Vampires are all Level 10 Hemomancers (House of Blood). Having access to all spells that match that level, and can cast these spells without a tomb or spell focus.

Voidal Disguise: Vermillion Vampires can change the color of their eyes, and conceal their vampiric teeth through illusions produced by Voidal magic. More powerful Vermillion Vampires are capable of disguising their entire form, allowing them to look entirely different.

Voidal Retreat: Once a week, Vermillion Vampires can use their adept Hemomancy to flee. Teleporting 15 meters away from a target within a 2-block radius, and conjuring an illusion of themselves where they once were.

Captivating Gaze: Vermillion Vampires are capable of luring prey into their steed. Once per 3 turns, a Vermillion Vampire can target a player. That player must make an Intelligence DC of 15 or be charmed by the vampire, attacking any nearby allies the Vermillion Vampire chooses for the next 2 turns.

Vampire Traits: Vermillion Vampires do not eat, or sleep. However, drinking blood allows them to tend to their wounds quicker, and drinking blood while fully healthy empowers them further. However, they suffer from the sun gravely, weakening by it as their skin lightly burns under the sunlight, denying them from using Touched by Sylverix, and giving them a -2 to their Defense

Touched by Sylverix: Vermillion Vampires, due to their origination in Sylverix, can only be killed fully by silver weapons. When under the full moon, Vermillion Vampires are capable of shifting into their demonic form, gaining a +2 to their strength, +1 defense, and +1 agility modifiers in the process.

Drops

- Vampire Blood

Blood from the Vampire can often be used for Alchemy.

- Vampiric Scepter

Vampire’s usual spell-focus can be used to decay and corrupt nearby land.

- Vampire Fangs

Just some fangs.

- Cultist’s Medallion

A golden medallion with a ruby carved into a moon.