The High Kingdom of Arduan

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Arduan.png
Location Jägershoff Brewery
Races Denur
Primary Religions None
Political System Clanship Elective Monarchy
Current Leaders High Kjung Belegar Whitebeard

Introduction

The High Kingdom of Arduan was once one of the great centres of civilisation on Eden and was named after its legendary founder; Arduan Starforged. The forges plenty, their beards long, none would dare to sully the name of any Denur. A prideful people, their love for rock and stone is reflected in the ancient halls that can be seen throughout the entire continent.

This once mighty yet still proud civilisation, expelled from its mountain home of Dar-ach Denur, has never ceased its efforts to reclaim what is rightfully theirs. Their forges still run hot, and their ale still flows, always keeping in line with their ancient customs. The Denur of the High Kingdom work in unison to rebuild from the Jägershoff Brewery and gather what is left of their scattered brethren, hoping that one day they may return to the mountains and usher in a new golden age for all Denur.

Culture and Society

The Clans of Arduan

The Denur of Arduan are a closely-knit people and can be described as a large family contriving of other, smaller families. Families within the High Kingdom often refer to themselves as clans, with the largest and most prominent of them being part of the great clans and thus the clan council. These clans, although often rivals, continually work together to better the High Kingdom. Some clans can trace their heritage back to the times of Arduan himself, and some of the newer clans will tirelessly attempt to build their own legacy. Being part of a clan is one of the greatest pleasures for a Denur, the clans are often filled with Denur that are of the same mind and heart. Each and every clan has their own speciality, and it is not uncommon for clans to take in and adopt those that show great promise in their field. Those within a clan dine together, fight together, and form one political block within the council. Through this system of clans, these Denur have forged a system where those who provide service to the High Kingdom have a say within it, and ultimately choose a new High King when the previous dies or retires.

Noteworthy Clans

Whitebeard | The Whitebeard clan is a Great Clan of Arduan. The Whitebeards are one of the oldest and proudest clans within the High Kingdom. They are often famed for the many High Kings that have come from their lineage, and strive to retain their political dominance. Denur who carry Whitebeard blood are often born with their signature white mane and adopted into the clan.

Doomforged

The Doomforged clan is a Great Clan of Arduan. Said to be born in darkness, and forged in fire; dwelling in deep caves, living close to the bubbling magma of the very depths. They are known to be dedicated smiths, and skilled prospectors. Usually of darker skin, and born with crimson or orange eyes. Known to be secretive about their history and skills, the Doomforged are usually extremely stubborn and distrustful of outsiders— and even their own.

Emberborn

The Emberborn clan is a Great Clan of Arduan. Founded by some of the greatest minds the Denur had ever seen, the Emberborn pride themselves upon their ingenuity and mental prowess. Their inventions have decorated their halls and assisted the Denur for many years, advancing their kin through hard work and determination. Members of the Emberborn clan often have blonde hair and tend to be slightly taller than the average Denur.

Battlehand

The Battlehand clan is a Great Clan of Arduan. The Battlehands are a clan of notorious Denur, known for their ferocious style of combat. These Denur pride themselves upon a long lineage of legendary fighters and Grand Marshals within the High Kingdom. The Denur of the Battlehand clan are often built leaner than their brethren and are brown of hair.

Military and Law:

The Way of Iron and Steel

Aside from their usual life of crafting and drinking, all Denur are known to be quite inclined to fight. A long tradition of having to ward off the many dangers the continent of Eden has to offer has bred a need for strong warriors within the Denur ranks. Like their craft, a Denur born in Arduan is taught to hold their own in combat from a very young age, often by the elders within their clan. A short and sturdy folk, most younglings opt to fight with hammers, axes and shields and are known to prefer getting up close and personal with their enemy. Some exceptionally skilled Denur choose to live a life of constant fighting and end up joining the Iron Guard, the standing army of Arduan.

The Iron Guard

The standing army of Arduan, a collection of Denur whose calling it is to fight. Sometimes they are referred to as ‘Arduan’s Slayers’, and will often act similar to a mercenary company. The Iron Guard takes quests and works to rid the continent of different beasts and enemies in search for glory and in some cases redemption. Though that is their purpose during peacetime, their main goal is to preserve the survival of the Denur race and the High Kingdom itself.

Trial and Punishment

Should someone break one of Arduan’s sacred laws, they are to be brought before a tribunal of clans where their fate shall be decided. Punishments differ depending on the crime, though most Denur criminals are sentenced to serve in the Iron Guard and redeem themselves and restore honour to their name. There is only one crime punishable by death within the High Kingdom, kinslaying, for it is seen as the ultimate dishonour upon one’s soul and the entire race. Punishments for outsiders are often much more severe, as those who take advantage of Denur hospitality are deemed unworthy, and a grudge must be settled. This can range from dismemberment to execution, yet it is safe to say that the Denur will have their satisfaction, usually taken with blood.

History:

Nations
Human Nations The Hadrian Empire
Elvish Nations Luminion · Mitrona · Anjyarr
Dwarvish Nations The High Kingdom of Arduan
Orcish Nations Zadh Nadrozz
Other Nations