The Solar System

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Introduction

Eseron, the planetary body that houses the continents such as Eden lies around the center of the universe close to Sol’s light that has brought mortal life to it that does not depend on the Shroud’s magical radiation to sustain it. Yet Eseron does not lie alone in the darkness that surrounds it, for many other planetary bodies circle around Sol and vary wildly in their magical affinity caused by exposure to the Shroud. When one looks up at the sky with their bare eyes or maybe a simple Eseron-made telescope one will get a much clearer vision of the many bodies that surround them. Eseron and its twisted sibling, Lilith, lie in only a small bubble surrounded by my much more potent realms occupied by magically driven horrors of the void that attempt to claw their way into Eseron at every turn like how they did with Lilith, corrupting and twisting it to its core. By nature, Eseron is a relatively safe haven from those horrors but it is spellcasters who create rifts, or tears, in reality to the outer realms to borrow its magical potency for personal power but through this also create an opening for the horrors from beyond to claw their way into mortal reality if not kept in check by those who know how to wield such powers. It is a careful balance between enhancing the world of Eseron using the powers of the outer realms and containing its corrupting nature to keep demons from manifesting. A responsibility that every mortal bears constantly to ensure the survival of their world among the many forces that wish to rip it to shreds.

The Solar System

UniverseV2.1.png

The Solar System

The Solar System that Eseron finds itself in is a large and complex web of realms of varying magical potency and affinity. To best understand this system it is recommended to look at it through the lens of rings that divide the system into categories based on the magical potency and exposure of a realm to the shroud’s radiation.

The Shroud

The shroud is the most outer ring of the solar system. It is a shapeless mist that surrounds all the other rings and is only kept away from creeping closer to the realms is Sol, whose light keeps this dark mist at bay. The Shroud in itself is not a physical realm but as stated before, a mist that surrounds the entirety of the system. It is a storm-like radiated barrier that cannot be crossed and constantly radiates energy which we in mundane terms call magic into the system towards the center where Sol lies. The magic that the shroud spews out is not colored by the influences of the realms but is in itself formless and can be felt and bent by everyone with a magical affinity to open rifts or tears to the outer realms of the system to cast spells and use “colored” magic that has been shaped into something useable by the realms it passes.

The shroud works differently when it comes to time and space compared to the rings within Sol’s protection. The Shroud lies decades ahead in time compared to our mortal world and thus, anyone who hypothetically attempts to cross it will find itself instantly ripped to shreds by means of immediate rapid aging. Making it so there would be nothing left of a mere mortal being such as those on Eseron in a matter of seconds.

Yet the Shroud’s influence is not only a negative for it also grants many life-enhancing perks. One of the most obvious is the introduction of magic and the many positives that come with that, but one of the less spoken-about perks is the ability to predict the future for those who know how to read the stars. Some believe that in the heavens are written the tales of what has passed, what happens now, and what shall come to be. For generations, Men have looked up to the firmament to question their purpose and place, casting prayers to whatever deaf gods play amongst the burning torches of the sky. Stars in themself are holes in the shroud that form patterns, or more commonly known as constellations or star signs. These star signs when seen in the sky above often predict the coming of either great horror or prosperity. Stargazers across Eseron have been studying the patterns of the constellations to decipher their meaning and predict what omen they preach. Over the centuries, certain clusters of stars that have been identified as omens from the shroud have been given names so that they and their preachings can be more easily identified in the future.


Under any normal circumstances, seeing one of the great named constellations in the skies above on their recorded pattern is nothing to be afraid of. Yet once a sign appears off its scheduled appearance it is a reason for fear and unrest for it usually predicts a looming disaster.

Star Signs

The Horns.jpg Morningstar.png Dancer.png Stag.png Thief.png Cross.png Maw.png BrArrow.png Fool.png Bone.png Spider.png Hornblower.png
The Horns The Morningstar The Seducing Dancer The Stag The Thief The Cross The Maw The Broken Spear The Fool The Bone The Spider The Hornblower
Sign of Rage Sign of Righteousness Sign of Hedonism Sign of Bravery Sign of Illusion Sign of Clarity Sign of Excess Sign of Great Loss Sign of Mystery Sign of Death Sign of Deceit Sign of War
22/12 - 04/01 05/1 - 19/01 20/01 - 32/01 01/02 - 11/02 12/02 - 24/02 25/02 - 02/03 03/03 - 18/03 19/03 - 28/03 29/03 - 12/04 14/04 - 27/04 28/04 - 15/05 16/05 - 28/05
Rat1.png Maiden.png Wizard.png Griffin.png Phoenix.png Bell.png Dragon.png Eye.png Sword.png Scythe.png Beggar.png Scroll.png
The Rat The Maiden The Wizard The Griffin The Phoenix The Bell The Dragon The All-seeing Eye The Sword The Scythe The Beggar The Scroll
Sign of Rot Sign of Fertility Sign of Magic Sign of Pride Sign of Rebirth Sign of Gluttony Sign of Destruction Sign of the Gods Sign of Precision Sign of Decay Sign of Uncertainty Sign of Wisdom
29/05 - 14/06 15/06 - 30/06 31/06 - 18/07 19/07 - 03/08 04/08 - 24/08 25/08 - 12/09 13/09 - 32/09 01/10 - 21/10 21/10 - 07/11 08/11 - 21/11 22/11 - 09/12 10/12 - 21/12

The Inner Rings

The Chaotic Ring

The Chaotic ring lies directly beyond the shroud. It is the host of the outermost realms of the known universe and acts as a shield against most raw magical radiation that comes into the world from the shroud for better or for worse. The worlds residing in this ring use their gravity ring to attract the magical energy radiating from the shroud, letting only a small portion through to the inner rings. The worlds in the chaotic ring are highly magically potent due to this as the raw magical energy coming into these worlds shapes them and the life forms within. Making them dependent on this energy to exist like how mere mortals from Eseron are dependent on oxygen to live. Due to the combination of a high concentration of magic and the dependency on it for the lifeforms in the chaotic ring, it is almost impossible for them to exist on the worlds closer to Sol as the lower concentration of magic would almost certainly immediately make them fade away into nothingness.

These mysterious creatures that are fully reliant on magical energy to live are what mortals in the inner rings call “demons”. Most demons are but lowly creatures that are simple manifestations of the magic that sustains them. Their shapes, looks, and sizes mostly rely on the coloration of the magic once it comes to a world. Once the magical energy from the shroud is absorbed by a host world’s gravity, the magic begins to shift and change, adapting to its new host and mutating the surroundings and beings residing on it. In most instances, the creatures that reside on these chaotic worlds are nothing more than magical lifeforms that are simple of mind and have little to offer besides their inherent magical talents. Yet in other instances, creatures arise that are of incredibly high potency. Though rare, these “greater demons” are usually intelligent, cunning, and tactful monsters that can take command of simpler demons to carve out their own domain on an entire, or part of a world from where they scheme and plot for further expansion of their domain on their inherent desire for greater knowledge and power.

There are currently eight known chaotic worlds in the outer ring. Some of which are nothing but barren wastelands inhabited by the lowliest of life forms, and others are highly developed chaotic domains of greater demons.

The Eight Known Chaotic Realms
Arcus.png
Gula.png GulaMoons: (1):

Population: Unknown Ruler(s): Sybaleth & Sevireth, the twin seducers of Gula. Details: A crystalized world that has little in terms of vegetation. Random spires and magnificently looking glittering towns are ruled over by the seducer twins of Gula from their palace.

Khar.png KharMoons: (3):

Population: Unknown Ruler(s): None Details: A volcanic planet that is occupied by simple demons of low intelligence. Rumours state that a greater demon is on the rise within their ranks, yet no activity other than simple life has been detected coming from that realm.

Rot.png Rot

Moons: (1): Population: Unknown Ruler(s): Zarzareth, Herald of Decay Details: A large mostly forested planet populated and ruled over by Zarzareth and his minions.

Vermyx.png VermyxMoons: (1):

Population: Unknown Ruler(s): None Details: A mostly desolated planet primarily populated by verminous demonic entities of low intelligence.

Shyir.png ShyirMoons: (2):

Population: Unknown Ruler(s): Alcadizar, the lord of bones and ruler of all unlife Details: A mostly dead and desolate desert planet covered in black sand. Spellcasters proficient with the voidal art of Necromancy draw their power from this realm.

Sylveryx.png SylverixMoons: (1):

Population: Unknown Ruler(s): The Vampiric Houses of Blood, Night, and Beasts. Details: At first glance, Sylverix seems to be a highly developed world with all sorts of cities, castles, cities, and fortresses. Yet these are not occupied by mortal peasants and craftsmen, but by demonic minions imitating the mortals of Eseron acting as puppets of the great Vampiric houses of Sylverix. Spellcasters proficient with the voidal art of Hemomancy draw their power from this realm.

Khul.png KhulMoons: (1):

Population: Unknown Ruler(s): Mariketh, the trickster prince of Khul Details: Not much is known about this planet as every time someone peers into it through a tear, they seem to be reporting seeing a completely different world each time. Is it an illusion? Or does the world truly change completely constantly? It is unknown.

The Elemental Ring

WIP

The Habitable Ring

WIP