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==Introduction==
==Introduction==
People of the world and seamen, the Hinterlands have always stood out for their resourcefulness and their courage in facing the most arduous and ambitious challenges and the most difficult lifestyles.
People of the world and seamen, the Hinterlands have always stood out for their resourcefulness and their courage in facing the most arduous and ambitious challenges and the most difficult lifestyles, looking for adventurous explorations and luxury goods.


Dedicated to trade and the development of strong regional identities, the Hinterlanders have adapted to the most disparate climates and regions of Eden, thanks to their great tradition of navigators and their ability to fend for themselves.
Dedicated to trade and the development of strong regional identities, the Hinterlanders have adapted to the most disparate climates and regions of Eden, thanks to their great tradition of navigators and their ability to survive and fend for themselves.


Among Hinterlanders, blood privilege often matters less than battle prowess or individual resourcefulness. And it often happens that new nobles families appear from nowhere, enriched by less noble traditions such as trading or navigation, claiming the same importance as ancient combative noble Hinterlander families
Among Hinterlanders, blood privilege often matters less than entrepreneurial success, battle prowess or individual resourcefulness. And it often happens that new nobles families appear from nowhere, enriched by less noble traditions such as trading or navigation, claiming the same importance as ancient combative noble Hinterlander families
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Hinterlanders are tall, standing half a foot taller than the average Attian Humans, that love to sustain with an highly proteic diet.  
Hinterlanders are tall, standing half a foot taller than the average Attian Humans, that love to sustain with an highly proteic diet.  


Hinterlanders often have darker hair and darker eye colors; blonde hair is seen as a rarity.
They often have darker hair and darker eye colors; blonde hair is seen as a rarity.


In their attire, the Hinterlanders are more often seen in sober colors and clothes, more suitable for action. Their traditional garment is mostly black or dark blue robes with large white collars.  
In their attire, the Hinterlanders are more often seen in sober colors and clothes, more suitable for action. Their traditional garment is mostly black or dark blue robes with large white collars.  
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It is not unusual for Northern Hinterlanders to add furs to their outfits, adapting to the colder climate. In addition, those individuals sympathetic to a specific noble Household may carry a colored scarf with the color of their banner.
It is not unusual for Northern Hinterlanders to add furs to their outfits, adapting to the colder climate. In addition, those individuals sympathetic to a specific noble Household may carry a colored scarf with the color of their banner.
 
 
==Languages==
==Languages==
The Hinterlands people speak in their traditional tongue, which is famous for its brutal pronunciation of the 'g' that often reminds people of demon sounds. The language known as Hitch does have some poetic phonations as it is often used in rhymes to explain fairy tales and morals. Other than Hitch, the people of the Hinterlands are also fluent in common, and some senior clergy members speak Ancient Attian when translating the Dictus.  
The Hinterlands people speak in their traditional tongue, which is famous for its brutal pronunciation of the 'g' that often reminds people of demon sounds. The language known as Hitch does have some poetic phonations as it is often used in rhymes to explain fairy tales and morals. Other than Hitch, the people of the Hinterlands are also fluent in common, and some senior clergy members speak Ancient Attian when translating the Dictus.  
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|Pastor
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|Priest
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|Hooghland
|Hooghland
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== Culture and Society==
== Culture and Society==
The Hinterlands are known throughout history for their seamanship and have long worked and operated trading posts all along the Alban Ocean coastline.


=== <u>Structure of Hoogh Society</u> ===
Although native to the Hinterlands, many of this species have moved widely, and developed unique regional identities.
To describe the Hinterlanders, terms such as tolerant, organized, and cordial come to mind. Vise Versa the Hitch is also known to be quite blunt or direct. This has led many Hinterlanders to pursue a mercantile approach to the world of Eden. The world's riches are theirs to be taken, and pursuing them may portray them as greedy. They do not particularly fancy jousts and tournaments because their recent integration into the colder climate has adjusted the Hinterlanders, now known as Highlanders, to fighting monsters instead of knights in shining armor. In addition, their republican form of government has actively encouraged civil participation. Still, it also comes at a cost hence the phrase 'He’s screaming like a Hitch uncle' is referenced when someone goes on a drag about politics.  


They are disciplined, conservative, and pay attention to the smallest details. They see themselves as thrifty, hardworking, practical, and well-organized. They place a high value on cleanliness and neatness. At the same time, the Hinterlanders are very private people. Yet the handshake of a Hinterlander to signify any deal or agreement is regarded most of all as honest. The Hinterlanders have always survived under the yoke of foreign powers, most pressingly the Attians, who occupied their lands for ages. During this time, the only privileges granted to the Hinterlanders were the occupations of merchants and craftsmen since these trades were looked down upon by the Attian Empire and later the Hadrian knights. Having taken to this mercantile life, a Hinterlander will not easily overspend himself on anything, preferring to live comfortably but soberly. This sober lifestyle has made many Hinterlanders in the past very rich, which is why many Hinterlanders were able to invest time in universities, arts, and other professions.  
An Hinterlander can fulfill many destinies, regardless of his place of origin.


In addition, the recent disputes in the Empire of Hadriana have made the people of the Hinterlands rather hostile to Hadrians, who they view as having murdered their last liege lord. Because of the aid given to them by the Kingdom of Luminion, the Highland Freestate has amiable and friendly relations with the High Elves. The culture of the Hinterlanders is summarized as upright, mercantile, and independent.
===Regional Specificities===


'''<u>Political Beliefs</u>'''
Traditionally, the Hintish tradition developed in the Hinterlands has mostly favored a business culture, open to trade and of ancient republican tradition, due to the great influence of wealthy entrepreneurs and merchants in society. The rich merchant nobility of the Hinterlands have always extolled sobriety as a precious value, even if this often hides behind the merchants' natural propensity for stinginess.


Through the centuries, the old Hinterlands had been home to a different set of tribes. Other than their Attian kin in the north, the tribes of the Hinterlands stayed divided for a long time, and a lot of infighting ensued. In this early phase of the Hinterlands, the idea of a general assembly of townsfolk to issue their demands to their local chieftains was born. The chiefs of the early Hitch tribes were replaced when they, for instance, did not function properly. It is said that in these town meetings, the first general principle of the republic was formed. Later, during the 90 Years' war against the Kingdom of Hadriana, the chieftains briefly united under a common crown. During the Age of Kings, the people of the Hinterlands copied the lordly system of the Hadrians, and noble houses were formed like the Van Leuveren family.
Those who consider themselves the "Hinterlands natives" have a society focused on free association and the free flow of ideas.


In the aftermath of the collapse of the Hadrian Kingdom, the Hitch gathered in Wakkerdam (Now Prezza L'Aquila) and was inspired by the ancient town meetings of the ancient Hitch and the ancient Attian consular system they set upon creating a General Assembly dubbed the Estates General. After the collapse of the United Provinces, the idea of a state without a monarch was continued in the Freestate. However, it was improved a bit.
This strategy has repeatedly made the Hinterlands the richest place on the continent, but also the most unstable and subject to multiple successive internal divisions, despite the Hintish natural propensity for organization and practicality.


Every 2 years (66 days), a General Election is called in the Freestate. All adult republic citizens can put themselves up for election to the Estates General. This is the legislative body of the Freestate and consists of 4 to 16 seats depending on population growth. The citizens of the Freestate elect the candidates with to most votes to the Estates General. Within the Estates General, the chosen representatives vote for the Grand-Pensionary, who will represent the Estates General with legislative measures for two years. The Stadhouder, leader of the executive branch, also has a vote in the Estates General and is the head of the Orange Guard. The Estates General, for example, can vote on diplomatic issues, taxes, laws, and government structure.
The Dale Hinterlanders often challenge their Attian neighbors in funding works of art, especially portraiture of their wealthy merchant families.


'''<u>Expression and Art</u>'''


Hinterlanders express themselves soberly and modestly in their way of life. Therefore they do not express themselves with lavish gold, instead when captured. Therefore Hinterlanders are more drawn to the use of silver. Having been part of the merchant class in the past Hadrian Empire, the Hinterlanders have acquired more wealth than their average Hadrian counterpart due to Hitch being isolated to certain jobs. This wealth has translated into a higher average of Hinterlanders participating in colleges and universities worldwide. Hinterlanders would therefore view themselves as more tolerant of foreign cultures, having been educated abroad for the most part. The intellectual class of the Hinterlands expresses itself in two ways. As golden decorations are frowned upon, the Hinterlanders take great value in the arts, such as music and paintings. In the past, famous painters originated from the Hinterlands. Though the Hinterlanders do not value scenes of landscapes, they love portraits of their families or their trades. Hinterlanders take pride in their work and labor and, through paintings, have a venue to show off. However, the cold climate is less suited to flowery decorations, so the Hinterlanders experiment with adaptable flower types that offer them great value. As flowers are a direct creation of the Maker’s hand and not a fabric of man to show off their lavishness, these colorful flowers compliment the sober attire of Hinterlanders.
The Hinterlanders have historically been great and glorious navigators and some of these known as Alban Hinterlanders do not have a true region of belonging: They are born, live and die on their brigs, calling at the various ports of the Alban Ocean.
 
These expert navigators and battle-hardened buccaneers transport goods, technologies and information between the various kingdoms of the Western continent, sometimes even attacking other ships while wielding letters of marque from various factions.
 
 
The Hinterlanders who chose to settle in Norlanden have adopted part of the traditional culture of the region, where the hostile environment has pushed the men who survived the catastrophe of Magna Attia towards a more militaristic and centralized order.
 
Hinterlander spirit in the Northern storms has remained intact, but in the snowy lands it has taken on a harsher and more militaristic tone.
 
Where the Dale Hinterlanders mint large gold coins and exploit the great trade routes that cross the Spine connecting elves and men at the center of the continent, in the north furs, weapons and the magical fangs and claws of the most ruthless creatures are exchanged for silver.
 
Hintish practicality and mercantile sobriety in the north is also a necessity, the only possible lifestyle: Hintish maritime capabilities make it possible for the Raeven ones to navigate the stormy Northern Seas, avoiding the dangers of the Attia Marshes.


=== <u>Romance & Marriage</u> ===
=== <u>Romance & Marriage</u> ===
Marriages are more liberated in the Highlands and former Hinterlands, except for the usual prejudice accompanying a Makerist settlement. As usual, a party is thrown, and the ceremony has to take place in the church, and the one that leads the church should give their blessing to the marriage. Often the head of the family has to permit for the bride to be married. This way, arranged marriages are still part of the United Provinces, usually for economic gain. But the bride can end the marriage on the altar at the clergyman’s final offer. When married, the bride and groom make a holy vow on a Dictus to support each other in times of hardship and well-being. All in all, marriages are a very sober event in the Hinterlands as they do not view love as an excuse to brag about one's wealth. Gifts exchanged at weddings are often practical.
Marriages are more liberated in the Northlands and Hinterlands.  
 
Usually a party is thrown, and the ceremony has to take place in a temple: the one that leads the temple is also the one who gives his blessing to the marriage.  
 
Often the head of the family has to permit for the bride to be married, who commonly ponders marriage agreements on the business interest of the family.  
 
But the bride can end the marriage on the altar at the clergyman’s final offer.  
 
When married, the bride and groom make a holy vow on a Dictus to support each other in times of hardship and well-being. All in all, marriages are a very sober event for the Hinterlanders. Gifts exchanged at weddings are often practical.
 
It goes without saying that the so-called "Alban Hinterlanders" usually get married at sea, on board their ships, in a sober ceremony


=== <u>Life & Reproduction</u> ===
=== <u>Life & Reproduction</u> ===
During their lifetime, a Hinterlander always pursues freedom and values their personal property. Hinterlanders ought not to spend their wealth on useless lavishness but are actively encouraged to invest in private companies. The life of a Hinterlander is, therefore, a bit hypocritical, as most of them are rich but don't show that they're rich. To augment this hypocrisy, Hinterlanders usually do wear and buy very expensive items; they usually just don't clad them in gold to show off, as this would make them look immodest in the public eye.  
During their lifetime, a Hinterlander always pursues freedom and greedily values personal property.  
 
They have capitalism in their blood and as soon as they manage to get a good sum of money, they try to make it work by investing or creating private businesses, which for them are sometimes even more important than the faction itself.
 
Even if in the Raeven Hinterlanders this ideal is more flexible, the Dale and Alban Hinterlanders have very great problems in accepting despotism and place great value on republicanism and the widest possible freedom for the individual. Be it your partner or your fellow citizen.


This wealth has allowed Hinterlanders to participate in many university programs across Eden and has evolved their past as serfs and peasants to a new civil class: the citizen. Like this, the citizens of the Highland Freestate are given privileges and participatory rights in government through the elective body of the Estates General. Usually, the patron of a household invites their children to come to the Estates General from a very young age. Upbringings in Hitch culture are very strict, and parents often teach their children moral lessons according to the rule of the Maker. The church is in charge of the upbringing of lowborn citizens, whereas richer citizens tend to send their children to schools and universities.  
This also very often happens to the detriment of order and stability, so much so that a buccaneer brigantine without a mutiny is said to be unlucky.


Although all citizens, there is still nobility in the culture of the Hinterlands; these are mainly the old bloodlines of the ancient tribal leaders of the Hinterlands and are viewed as the 'lords’ of the Hinterlands. Most prominently is the House van Leuveren, the current ruling house of the Highland Freestate and patron of the Hinterlands.  
Although Hinterlander society is incredibly open to social climbing, noble Hintish families of ancient history and military prestige exist and sometimes try to impose themselves on the newer and more innovative merchant families.


=== <u>Death & Funerals</u> ===
=== <u>Death & Funerals</u> ===
In Raevendrecht, the deceased is to be given a proper burial. Graveyards are not considered scary or blighted places but a place of refuge to try and connect with the recently deceased. Families pay and invest a lot in the decoration of tombstones. At a proper burial, a Makerist priest should be present. People that commit suicide are decapitated before entering the grave, as suicide is frowned upon by the Makerist church.
In the common Hinterlander culture, the deceased is to be given a proper burial. Graveyards are not considered scary or blighted places but a place of refuge to try and connect with the recently deceased.  
 
Families pay and invest a lot in the decoration of tombstones.
 
This aspect of Hinterlander culture, however, is closely linked to the personal faith or faction in which one lives.

Latest revision as of 12:11, 16 December 2023

The Hinterlanders
Hinterlander.png
Pronunciation
Classification
Nicknames Hitch, Hooghlanders, Highlanders
Languages Hitch, Common
Average Height
Average Weight
Maximum Age
Stat Bonuses

+1 Strength

+2 Defense

+0 Agility

+1 Intelligence

Introduction

People of the world and seamen, the Hinterlands have always stood out for their resourcefulness and their courage in facing the most arduous and ambitious challenges and the most difficult lifestyles, looking for adventurous explorations and luxury goods.

Dedicated to trade and the development of strong regional identities, the Hinterlanders have adapted to the most disparate climates and regions of Eden, thanks to their great tradition of navigators and their ability to survive and fend for themselves.

Among Hinterlanders, blood privilege often matters less than entrepreneurial success, battle prowess or individual resourcefulness. And it often happens that new nobles families appear from nowhere, enriched by less noble traditions such as trading or navigation, claiming the same importance as ancient combative noble Hinterlander families

Appearance

Hinterlanders are tall, standing half a foot taller than the average Attian Humans, that love to sustain with an highly proteic diet.

They often have darker hair and darker eye colors; blonde hair is seen as a rarity.

In their attire, the Hinterlanders are more often seen in sober colors and clothes, more suitable for action. Their traditional garment is mostly black or dark blue robes with large white collars.

They do experiment with newer styles, including hats and barrettes. The most common is the broadhead, which is a broad, thick black hat with a flat cap and a belt around the headpiece.

Women in the Hinterlands traditionally express themselves with their hairstyles and silver jewelry, far more common than gold in their place of origin.

It is not unusual for Northern Hinterlanders to add furs to their outfits, adapting to the colder climate. In addition, those individuals sympathetic to a specific noble Household may carry a colored scarf with the color of their banner.

Languages

The Hinterlands people speak in their traditional tongue, which is famous for its brutal pronunciation of the 'g' that often reminds people of demon sounds. The language known as Hitch does have some poetic phonations as it is often used in rhymes to explain fairy tales and morals. Other than Hitch, the people of the Hinterlands are also fluent in common, and some senior clergy members speak Ancient Attian when translating the Dictus.

(OOC: Hitch as a language closely resembles Dutch, some important words are explained below)


Greetings
Hitch Common
Gegroet Greetings
Vaarwel Farewell
Vrienden Friend(s)
Races
Elfen Elf
Witte Elfen High Elf
Groene Elfen Wood Elf
Zwarte Elfen Dark Elf
Dwerg Denur
Mensen Human(s)
Vieshuiden Faulskins(s)
Gehoornden Tiefling
Titles
Stadhouder Stadtholder/ Steward
Staten Generaal Estates General
Raadspensionaris Prime Ministers
Gedelegeerden Regents/ Attendees to the Estates General
Graf(in) Count(ess)
Adel Noble
Regent Minister
Tovenaar Mage
Commonly Used Words
Toveren To Cast Magic
Handel Trade
Verkiezingen Elections
Student (Older) Student
Leerling (Young) Student
Vrijheid Freedom
Dokter Doctor/Medic
Pastor Priest
Hooghland Highland

Culture and Society

The Hinterlands are known throughout history for their seamanship and have long worked and operated trading posts all along the Alban Ocean coastline.

Although native to the Hinterlands, many of this species have moved widely, and developed unique regional identities.

An Hinterlander can fulfill many destinies, regardless of his place of origin.

Regional Specificities

Traditionally, the Hintish tradition developed in the Hinterlands has mostly favored a business culture, open to trade and of ancient republican tradition, due to the great influence of wealthy entrepreneurs and merchants in society. The rich merchant nobility of the Hinterlands have always extolled sobriety as a precious value, even if this often hides behind the merchants' natural propensity for stinginess.

Those who consider themselves the "Hinterlands natives" have a society focused on free association and the free flow of ideas.

This strategy has repeatedly made the Hinterlands the richest place on the continent, but also the most unstable and subject to multiple successive internal divisions, despite the Hintish natural propensity for organization and practicality.

The Dale Hinterlanders often challenge their Attian neighbors in funding works of art, especially portraiture of their wealthy merchant families.


The Hinterlanders have historically been great and glorious navigators and some of these known as Alban Hinterlanders do not have a true region of belonging: They are born, live and die on their brigs, calling at the various ports of the Alban Ocean.

These expert navigators and battle-hardened buccaneers transport goods, technologies and information between the various kingdoms of the Western continent, sometimes even attacking other ships while wielding letters of marque from various factions.


The Hinterlanders who chose to settle in Norlanden have adopted part of the traditional culture of the region, where the hostile environment has pushed the men who survived the catastrophe of Magna Attia towards a more militaristic and centralized order.

Hinterlander spirit in the Northern storms has remained intact, but in the snowy lands it has taken on a harsher and more militaristic tone.

Where the Dale Hinterlanders mint large gold coins and exploit the great trade routes that cross the Spine connecting elves and men at the center of the continent, in the north furs, weapons and the magical fangs and claws of the most ruthless creatures are exchanged for silver.

Hintish practicality and mercantile sobriety in the north is also a necessity, the only possible lifestyle: Hintish maritime capabilities make it possible for the Raeven ones to navigate the stormy Northern Seas, avoiding the dangers of the Attia Marshes.

Romance & Marriage

Marriages are more liberated in the Northlands and Hinterlands.

Usually a party is thrown, and the ceremony has to take place in a temple: the one that leads the temple is also the one who gives his blessing to the marriage.

Often the head of the family has to permit for the bride to be married, who commonly ponders marriage agreements on the business interest of the family.

But the bride can end the marriage on the altar at the clergyman’s final offer.

When married, the bride and groom make a holy vow on a Dictus to support each other in times of hardship and well-being. All in all, marriages are a very sober event for the Hinterlanders. Gifts exchanged at weddings are often practical.

It goes without saying that the so-called "Alban Hinterlanders" usually get married at sea, on board their ships, in a sober ceremony

Life & Reproduction

During their lifetime, a Hinterlander always pursues freedom and greedily values personal property.

They have capitalism in their blood and as soon as they manage to get a good sum of money, they try to make it work by investing or creating private businesses, which for them are sometimes even more important than the faction itself.

Even if in the Raeven Hinterlanders this ideal is more flexible, the Dale and Alban Hinterlanders have very great problems in accepting despotism and place great value on republicanism and the widest possible freedom for the individual. Be it your partner or your fellow citizen.

This also very often happens to the detriment of order and stability, so much so that a buccaneer brigantine without a mutiny is said to be unlucky.

Although Hinterlander society is incredibly open to social climbing, noble Hintish families of ancient history and military prestige exist and sometimes try to impose themselves on the newer and more innovative merchant families.

Death & Funerals

In the common Hinterlander culture, the deceased is to be given a proper burial. Graveyards are not considered scary or blighted places but a place of refuge to try and connect with the recently deceased.

Families pay and invest a lot in the decoration of tombstones.

This aspect of Hinterlander culture, however, is closely linked to the personal faith or faction in which one lives.